Player Matchup

Cthulhu
Cthulhu
B4KED P0TAT0 V1
Cthulhu
Level 6
God Stats
1W - 3L
1,551 SR
Queue Stats
11W - 18L
1,550 Elo+
Party 2
Danzaburou
Danzaburou
DHG JUNI0R
Danzaburou
Level 17
God Stats
6W - 5L
1,776 SR
Queue Stats
33W - 45L
1,453 Elo+
Party 2
Arachne
Arachne
DHG x Dreamz
Arachne
Level 27
God Stats
31W - 26L
1,518 SR
Queue Stats
109W - 145L
1,360 Elo+
Party 2
King Arthur
King Arthur
ScoredLettuce77
King Arthur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,673 Elo+
Solo
Tiamat
Tiamat
bargonswayze
Tiamat
Level 12
God Stats
4W - 4L
1,489 SR
Queue Stats
47W - 37L
1,698 Elo+
Solo
Team Averages
Level 17
1,567 SR
1,547 Elo+

VS

Team Averages
Level 25
1,550 SR
1,552 Elo+
Baron Samedi
Baron Samedi
CrusadeWard
Baron Samedi
Level 28
God Stats
12W - 3L
1,762 SR
Queue Stats
55W - 43L
1,538 Elo+
Party 1
Sylvanus
Sylvanus
HomeBoy SIays
Sylvanus
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 16L
1,563 Elo+
Solo
Danzaburou
Danzaburou
Hxntai-Senpai1
Danzaburou
Level 27
God Stats
2W - 0L
1,686 SR
Queue Stats
108W - 86L
1,682 Elo+
Solo
Loki
Loki
NotVeryCool2886
Loki
Level 30
God Stats
5W - 3L
1,597 SR
Queue Stats
55W - 46L
1,481 Elo+
Party 1
Ah Puch
Ah Puch
TybeeDave
Ah Puch
Level 23
God Stats
3W - 3L
1,205 SR
Queue Stats
46W - 32L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 2
5,865
367
6,455
13,379
8,293
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
DHG JUNI0R
Danzaburou
9
3 / 10 / 2
7,115
445
7,457
13,157
3,920
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
DHG x Dreamz
Arachne
9
1 / 11 / 0
6,554
410
5,440
16,034
4,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
ScoredLettuce77
King Arthur
11
0 / 6 / 3
6,560
410
3,470
15,023
7,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
12
3 / 4 / 1
7,724
483
6,973
10,656
5,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrusadeWard
Baron Samedi
13
6 / 3 / 10
8,805
550
10,014
11,152
9,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
HomeBoy SIays
Sylvanus
15
5 / 0 / 9
9,696
606
11,481
10,050
9,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
Hxntai-Senpai1
Danzaburou
17
12 / 1 / 8
11,179
699
11,983
11,354
4,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
10 / 2 / 4
9,590
599
7,934
10,716
3,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
TybeeDave
Ah Puch
14
6 / 2 / 9
9,521
595
12,411
6,791
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
79
8
Kills
39
39
Deaths
8
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Baron Samedi
CrusadeWard
Baron Samedi
6
3
10
3.67
L
Danzaburou
DHG JUNI0R
Danzaburou
3
10
2
0.4
L
Arachne
DHG x Dreamz
Arachne
1
11
0
0.09
W
Sylvanus
HomeBoy SIays
Sylvanus
5
0
9
9.5
W
Danzaburou
Hxntai-Senpai1
Danzaburou
12
1
8
16
W
10
2
4
6
L
King Arthur
ScoredLettuce77
King Arthur
0
6
3
0.25
W
Ah Puch
TybeeDave
Ah Puch
6
2
9
5.25
L
Tiamat
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,795
Damage
53,823
68,249
Taken
50,063
30,110
Mitigated
29,944
8,963
Healing
22,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,455
1,123
0
231
13,379
8,293
0
6,407
6,972
20,106
0
W
Baron Samedi
CrusadeWard
Baron Samedi
10,014
2,578
776
3,962
11,152
9,705
1,189
4,639
6,401
38,509
0
L
Danzaburou
DHG JUNI0R
Danzaburou
7,457
3,246
0
2,518
13,157
3,920
0
5,583
7,574
0
24,690
L
Arachne
DHG x Dreamz
Arachne
5,440
3,733
0
3,885
16,034
4,579
0
7,358
8,676
0
21,635
W
Sylvanus
HomeBoy SIays
Sylvanus
11,481
3,412
2,006
5,532
10,050
9,815
1,343
1,028
8,722
44,557
8,447
W
Danzaburou
Hxntai-Senpai1
Danzaburou
11,983
6,725
0
5,084
11,354
4,230
7,267
2,414
8,867
0
74,210
W
7,934
2,627
0
2,446
10,716
3,938
768
2,775
7,720
0
47,177
L
King Arthur
ScoredLettuce77
King Arthur
3,470
1,084
0
1,575
15,023
7,986
0
7,749
7,274
0
15,670
W
Ah Puch
TybeeDave
Ah Puch
12,411
1,071
0
2,383
6,791
2,256
2,238
2,072
4,531
51,700
0
L
Tiamat
6,973
308
0
754
10,656
5,332
0
6,145
4,511
33,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,818
Gold Earned
48,791
204
Minions Killed
473
0
Camps Cleared
0
1,144,683
Distance Traveled
1,276,941
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,865
367
16
1
0
209,937
4
W
Baron Samedi
8,805
550
56
4
0
255,791
0
L
Danzaburou
7,115
445
48
3
0
232,826
2
L
Arachne
6,554
410
37
2
0
228,301
0
W
Sylvanus
9,696
606
98
6
0
226,563
2
W
Danzaburou
11,179
699
136
9
0
261,687
2
W
Loki
9,590
599
81
5
0
303,608
0
L
King Arthur
6,560
410
36
2
0
235,554
0
W
Ah Puch
9,521
595
102
6
0
229,292
1
L
Tiamat
7,724
483
67
4
0
238,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role