Player Matchup

Zhong Kui
Zhong Kui
Absolute2Shiesty
Zhong Kui
Level 7
God Stats
2W - 1L
1,830 SR
Queue Stats
11W - 13L
1,552 Elo+
Party 1
Susano
Susano
Aldog2011
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,360 Elo+
Solo
Cthulhu
Cthulhu
TheSIMPLORD
Cthulhu
Level 28
God Stats
0W - 3L
1,274 SR
Queue Stats
74W - 55L
1,452 Elo+
Solo
Mercury
Mercury
betotheplayer
Mercury
Level 29
God Stats
27W - 22L
1,669 SR
Queue Stats
220W - 204L
1,641 Elo+
Party 1
Bellona
Bellona
drunkwisp
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,452 Elo+
Solo
Team Averages
Level 15
1,555 SR
1,492 Elo+

VS

Team Averages
Level 17
1,558 SR
1,445 Elo+
King Arthur
King Arthur
BaronGeek98
King Arthur
Level 27
God Stats
8W - 7L
1,572 SR
Queue Stats
206W - 203L
1,569 Elo+
Solo
Khepri
Khepri
FRampiro21
Khepri
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,321 Elo+
Party 2
Medusa
Medusa
Fl3-CX
Medusa
Level 11
God Stats
2W - 1L
1,687 SR
Queue Stats
19W - 26L
1,325 Elo+
Party 2
Chronos
Chronos
Mendovaek
Chronos
Level 9
God Stats
1W - 1L
1,282 SR
Queue Stats
6W - 7L
1,392 Elo+
Solo
Arachne
Arachne
WarSaiyan
Arachne
Level 29
God Stats
27W - 13L
1,748 SR
Queue Stats
371W - 321L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
13
0 / 5 / 1
8,319
416
6,430
13,092
8,697
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
Aldog2011
Susano
13
1 / 5 / 4
8,205
410
3,830
10,650
3,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
TheSIMPLORD
Cthulhu
12
2 / 5 / 5
8,341
417
8,378
15,411
9,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
17
10 / 5 / 0
10,433
522
13,554
16,654
7,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
drunkwisp
Bellona
12
0 / 9 / 1
7,858
393
3,811
16,630
12,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BaronGeek98
King Arthur
2
0 / 0 / 0
5,624
281
0
0
0
Khepri
FRampiro21
Khepri
13
0 / 3 / 8
8,960
448
6,543
12,909
12,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Fl3-CX
Medusa
12
2 / 5 / 5
8,470
424
6,502
11,229
5,329
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Mendovaek
Chronos
15
0 / 4 / 5
8,960
448
4,291
9,944
4,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
WarSaiyan
Arachne
20
27 / 1 / 0
14,099
705
35,534
17,188
10,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
13
Kills
29
29
Deaths
13
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
0
5
1
0.1
L
Susano
Aldog2011
Susano
1
5
4
0.6
W
King Arthur
BaronGeek98
King Arthur
0
0
0
0
W
Khepri
FRampiro21
Khepri
0
3
8
1.33
W
Medusa
Fl3-CX
Medusa
2
5
5
0.9
W
Chronos
Mendovaek
Chronos
0
4
5
0.63
L
Cthulhu
TheSIMPLORD
Cthulhu
2
5
5
0.9
W
Arachne
WarSaiyan
Arachne
27
1
0
27
L
Mercury
10
5
0
2
L
Bellona
drunkwisp
Bellona
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,003
Damage
52,870
72,437
Taken
51,270
42,745
Mitigated
31,965
12,792
Healing
10,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
6,430
977
0
1,954
13,092
8,697
728
3,433
9,659
34,819
0
L
Susano
Aldog2011
Susano
3,830
483
0
332
10,650
3,681
179
2,712
7,938
0
20,709
W
King Arthur
BaronGeek98
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Khepri
FRampiro21
Khepri
6,543
650
0
816
12,909
12,106
861
5,384
7,525
42,591
0
W
Medusa
Fl3-CX
Medusa
6,502
2,858
0
522
11,229
5,329
830
3,935
7,294
0
26,017
W
Chronos
Mendovaek
Chronos
4,291
524
0
1,990
9,944
4,057
1,246
2,468
7,476
34,715
0
L
Cthulhu
TheSIMPLORD
Cthulhu
8,378
700
0
2,474
15,411
9,977
0
1,776
13,635
46,072
0
W
Arachne
WarSaiyan
Arachne
35,534
27,764
0
7,400
17,188
10,473
2,270
3,908
13,280
0
128,041
L
Mercury
13,554
8,614
210
5,621
16,654
7,875
536
1,637
15,017
0
74,774
L
Bellona
drunkwisp
Bellona
3,811
1,174
21
2,180
16,630
12,515
531
1,276
15,354
4,114
26,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,156
Gold Earned
46,113
365
Minions Killed
333
0
Camps Cleared
0
1,744,137
Distance Traveled
1,562,432
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,319
416
72
4
0
266,832
2
L
Susano
8,205
410
37
2
0
367,153
0
W
King Arthur
5,624
281
0
0
0
0
0
W
Khepri
8,960
448
45
2
0
404,913
4
W
Medusa
8,470
424
42
2
0
376,144
2
W
Chronos
8,960
448
79
4
0
341,457
3
L
Cthulhu
8,341
417
66
3
0
362,001
7
W
Arachne
14,099
705
167
8
0
439,918
7
L
Mercury
10,433
522
125
6
0
407,506
1
L
Bellona
7,858
393
65
3
0
340,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role