Player Matchup

Susano
Susano
DRAKOSFATHER
Susano
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 161L
1,324 Elo+
Party 3
Thoth
Thoth
DRAKOSGODFATHER
Thoth
Level 25
God Stats
33W - 58L
1,436 SR
Queue Stats
45W - 83L
1,304 Elo+
Party 3
Cerberus
Cerberus
DeuceGoneWild
Cerberus
Level 29
God Stats
9W - 4L
1,289 SR
Queue Stats
107W - 107L
1,089 Elo+
Party 2
Cernunnos
Cernunnos
PzzT
Cernunnos
Level 66
God Stats
1W - 0L
1,709 SR
Queue Stats
155W - 132L
1,393 Elo+
Party 2
Chang'e
Chang'e
TheCombustion
Chang'e
Level 103
God Stats
2W - 1L
1,589 SR
Queue Stats
148W - 123L
1,368 Elo+
Party 2
Team Averages
Level 52
1,505 SR
1,296 Elo+

VS

Team Averages
Level 46
1,550 SR
1,371 Elo+
Pele
Pele
Pharika
Pele
Level 89
God Stats
3W - 7L
1,389 SR
Queue Stats
175W - 242L
1,357 Elo+
Party 1
Chaac
Chaac
TheKG87
Chaac
Level 40
God Stats
2W - 3L
1,457 SR
Queue Stats
47W - 49L
1,419 Elo+
Solo
Danzaburou
Danzaburou
Zyarca
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 103L
1,342 Elo+
Party 1
Nu Wa
Nu Wa
cominupmilhouser
Nu Wa
Level 38
God Stats
0W - 10L
1,823 SR
Queue Stats
150W - 236L
1,343 Elo+
Party 1
Bacchus
Bacchus
datCABS
Bacchus
Level 42
God Stats
2W - 1L
1,580 SR
Queue Stats
8W - 17L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
1 / 5 / 5
12,203
469
4,781
18,401
6,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 6 / 1
11,048
425
5,908
12,314
4,298
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
DeuceGoneWild
Cerberus
19
5 / 3 / 10
12,970
499
7,714
22,225
25,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
PzzT
Cernunnos
20
9 / 4 / 7
14,912
574
21,349
27,132
12,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chang'e
20
7 / 4 / 10
14,851
571
20,475
26,218
24,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Pharika
Pele
20
12 / 3 / 3
13,424
516
19,469
20,625
7,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
TheKG87
Chaac
19
1 / 4 / 5
12,113
466
8,554
18,458
17,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Zyarca
Danzaburou
19
1 / 6 / 5
12,098
465
10,940
14,186
4,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 8 / 4
11,189
430
19,826
16,149
5,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
datCABS
Bacchus
16
3 / 2 / 6
11,520
443
8,787
15,155
20,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
44
23
Kills
21
22
Deaths
23
33
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Susano
1
5
5
0.7
W
1
6
1
0.25
W
Cerberus
DeuceGoneWild
Cerberus
5
3
10
3.33
L
Pele
Pharika
Pele
12
3
3
4.5
W
Cernunnos
PzzT
Cernunnos
9
4
7
3.13
W
Chang'e
7
4
10
3
L
Chaac
TheKG87
Chaac
1
4
5
0.88
L
Danzaburou
Zyarca
Danzaburou
1
6
5
0.58
L
4
8
4
0.75
L
Bacchus
datCABS
Bacchus
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,227
Damage
67,576
106,290
Taken
84,573
73,341
Mitigated
56,778
50,778
Healing
19,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
4,781
609
0
5,352
18,401
6,748
648
6,051
11,988
76
77,926
W
5,908
137
0
3,281
12,314
4,298
700
5,197
6,691
53,046
0
W
Cerberus
DeuceGoneWild
Cerberus
7,714
624
0
5,268
22,225
25,247
1,467
7,469
14,414
33,736
0
L
Pele
Pharika
Pele
19,469
4,857
0
6,329
20,625
7,877
1,787
8,800
11,825
0
98,297
W
Cernunnos
PzzT
Cernunnos
21,349
13,087
0
15,606
27,132
12,878
5,383
6,944
19,916
0
127,810
W
Chang'e
20,475
2,059
3,483
17,788
26,218
24,170
1,385
5,704
20,136
113,786
0
L
Chaac
TheKG87
Chaac
8,554
1,697
0
5,440
18,458
17,874
261
9,381
9,077
0
74,743
L
Danzaburou
Zyarca
Danzaburou
10,940
6,024
0
3,972
14,186
4,988
5,706
3,486
10,700
0
74,383
L
19,826
3,438
0
1,220
16,149
5,127
956
8,775
7,374
61,646
0
L
Bacchus
datCABS
Bacchus
8,787
654
0
2,571
15,155
20,912
587
3,731
11,424
26,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,984
Gold Earned
60,344
616
Minions Killed
546
0
Camps Cleared
0
2,056,395
Distance Traveled
2,396,678
13
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,203
469
124
5
0
443,346
0
W
Thoth
11,048
425
100
4
0
262,388
0
W
Cerberus
12,970
499
54
2
0
493,727
2
L
Pele
13,424
516
158
6
0
545,127
15
W
Cernunnos
14,912
574
161
6
0
404,593
3
W
Chang'e
14,851
571
177
7
0
452,341
8
L
Chaac
12,113
466
156
6
0
474,391
4
L
Danzaburou
12,098
465
131
5
0
441,618
1
L
Nu Wa
11,189
430
79
3
0
408,263
8
L
Bacchus
11,520
443
22
1
0
527,279
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role