Player Matchup

Anubis
Anubis
Chapmon
Anubis
Level 15
God Stats
6W - 5L
1,362 SR
Queue Stats
18W - 26L
1,351 Elo+
Party 2
Artemis
Artemis
IamCaptnMorgan
Artemis
Level 30
God Stats
3W - 5L
1,523 SR
Queue Stats
46W - 55L
1,375 Elo+
Party 2
Cabrakan
Cabrakan
Jakestheripper
Cabrakan
Level 124
God Stats
3W - 2L
1,752 SR
Queue Stats
19W - 16L
1,541 Elo+
Party 3
Ares
Ares
TheRedKnig
Ares
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,568 Elo+
Party 3
Chaac
Chaac
glitchedcorpse
Chaac
Level 14
God Stats
8W - 4L
1,729 SR
Queue Stats
47W - 51L
1,558 Elo+
Party 3
Team Averages
Level 39
1,573 SR
1,478 Elo+

VS

Team Averages
Level 10
1,556 SR
1,438 Elo+
Skadi
Skadi
BananaNutCake
Skadi
Level 6
God Stats
1W - 2L
1,678 SR
Queue Stats
44W - 22L
1,432 Elo+
Party 1
Bellona
Bellona
ClearedAxe
Bellona
Level 8
God Stats
1W - 1L
1,426 SR
Queue Stats
1W - 3L
1,356 Elo+
Solo
Pele
Pele
Dont
Pele
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Sundraliz
Nemesis
Level 3
God Stats
1W - 1L
1,678 SR
Queue Stats
14W - 8L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
bahero
Cthulhu
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 11L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chapmon
Anubis
20
8 / 5 / 35
12,952
1,177
18,278
11,708
6,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
12 / 6 / 37
13,861
1,260
31,450
12,657
5,656
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
20
16 / 9 / 32
15,505
1,410
29,502
21,943
24,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
9 / 6 / 41
13,494
1,227
13,732
15,398
22,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
10 / 6 / 38
14,119
1,284
17,315
22,917
32,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

69

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 8 / 14
16,321
1,484
30,173
19,618
8,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
ClearedAxe
Bellona
19
3 / 10 / 22
12,297
1,118
10,429
25,962
19,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
Dont
Pele
19
9 / 13 / 17
14,044
1,277
18,153
24,075
10,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
Sundraliz
Nemesis
18
1 / 12 / 19
11,207
1,019
5,666
20,418
8,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
bahero
Cthulhu
19
3 / 12 / 23
12,546
1,141
14,685
26,445
29,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

238
Kill Participation
127
55
Kills
32
32
Deaths
55
183
Assists
95
Player
Kills
Deaths
Assists
KDA
L
16
8
14
2.88
W
Anubis
Chapmon
Anubis
8
5
35
5.1
L
Bellona
ClearedAxe
Bellona
3
10
22
1.4
L
Pele
Dont
Pele
9
13
17
1.35
W
12
6
37
5.08
W
Cabrakan
16
9
32
3.56
L
Nemesis
Sundraliz
Nemesis
1
12
19
0.88
W
9
6
41
4.92
L
Cthulhu
bahero
Cthulhu
3
12
23
1.21
W
10
6
38
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,277
Damage
79,106
84,623
Taken
116,518
91,795
Mitigated
76,044
8,023
Healing
6,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,173
16,170
0
1,734
19,618
8,332
0
12,187
7,294
0
69,043
W
Anubis
Chapmon
Anubis
18,278
992
0
3,029
11,708
6,785
0
2,510
9,198
38,290
0
L
Bellona
ClearedAxe
Bellona
10,429
3,576
0
1,378
25,962
19,126
0
14,892
10,818
443
35,570
L
Pele
Dont
Pele
18,153
5,484
0
1,342
24,075
10,006
0
11,586
12,303
0
41,301
W
31,450
25,412
0
50
12,657
5,656
0
1,816
10,841
0
51,670
W
Cabrakan
29,502
1,999
0
616
21,943
24,425
0
3,615
18,328
44,093
0
L
Nemesis
Sundraliz
Nemesis
5,666
1,855
0
1,589
20,418
8,821
0
10,712
9,474
0
20,380
W
13,732
1,057
0
0
15,398
22,757
0
3,875
11,523
18,009
0
L
Cthulhu
bahero
Cthulhu
14,685
1,511
0
242
26,445
29,759
0
11,899
14,440
36,134
0
W
17,315
3,879
0
4,328
22,917
32,172
0
3,312
19,605
683
50,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,931
Gold Earned
66,415
217
Minions Killed
244
3
Camps Cleared
11
941,201
Distance Traveled
1,017,868
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
16,321
1,484
71
6
5
196,854
0
W
Anubis
12,952
1,177
66
6
1
190,337
0
L
Bellona
12,297
1,118
59
5
3
196,633
0
L
Pele
14,044
1,277
51
5
1
205,784
1
W
Artemis
13,861
1,260
37
3
0
176,733
0
W
Cabrakan
15,505
1,410
40
4
0
183,727
0
L
Nemesis
11,207
1,019
16
1
1
220,813
0
W
Ares
13,494
1,227
7
1
2
184,432
0
L
Cthulhu
12,546
1,141
47
4
1
197,784
0
W
Chaac
14,119
1,284
67
6
0
205,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role