Player Matchup

Anubis
Anubis
Adi_31
Anubis
Level 17
God Stats
16W - 11L
1,552 SR
Queue Stats
29W - 26L
1,411 Elo+
Party 4
Anhur
Anhur
ChristoPro
Anhur
Level 18
God Stats
22W - 15L
1,622 SR
Queue Stats
95W - 78L
1,376 Elo+
Party 4
Thor
Thor
Yoklet
Thor
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 58L
1,185 Elo+
Party 3
Ra
Ra
Zyrote
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 45L
1,280 Elo+
Party 3
Chaac
Chaac
starman076
Chaac
Level 23
God Stats
14W - 19L
1,376 SR
Queue Stats
76W - 78L
1,408 Elo+
Solo
Team Averages
Level 15
1,510 SR
1,332 Elo+

VS

Team Averages
Level 16
1,555 SR
1,365 Elo+
Cu Chulainn
Cu Chulainn
GamingDL
Cu Chulainn
Level 14
God Stats
2W - 5L
1,272 SR
Queue Stats
2W - 5L
1,361 Elo+
Party 2
Ra
Ra
Jayspark
Ra
Level 4
God Stats
2W - 6L
1,500 SR
Queue Stats
75W - 87L
1,180 Elo+
Solo
Ares
Ares
JeanORebocador
Ares
Level 8
God Stats
1W - 1L
1,990 SR
Queue Stats
4W - 5L
1,483 Elo+
Party 1
Hachiman
Hachiman
LeonardoGabriel
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,483 Elo+
Party 1
Thor
Thor
hoodscanor
Thor
Level 26
God Stats
1W - 2L
1,514 SR
Queue Stats
94W - 119L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Adi_31
Anubis
17
2 / 4 / 9
11,652
486
5,345
10,346
4,624
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
20
15 / 6 / 1
13,489
562
22,296
16,255
6,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
Yoklet
Thor
19
4 / 4 / 9
12,566
524
11,506
18,875
8,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
18
6 / 6 / 4
12,840
535
14,522
16,107
7,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
20
22 / 1 / 4
15,354
640
29,481
26,940
26,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GamingDL
Cu Chulainn
14
1 / 14 / 1
9,440
393
5,626
21,363
11,270
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 8 / 9
11,204
467
18,167
17,250
7,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 7 / 10
11,745
489
13,337
24,153
24,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
16
7 / 9 / 7
11,119
463
14,972
21,692
7,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 13 / 4
10,675
445
9,005
23,052
7,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
52
49
Kills
21
21
Deaths
51
27
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
Adi_31
Anubis
2
4
9
1.63
W
Anhur
15
6
1
2.58
L
Cu Chulainn
GamingDL
Cu Chulainn
1
14
1
0.11
L
5
8
9
1.19
L
5
7
10
1.43
L
Hachiman
7
9
7
1.17
W
Thor
Yoklet
Thor
4
4
9
2.13
W
Ra
6
6
4
1.33
L
3
13
4
0.38
W
Chaac
22
1
4
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,150
Damage
61,107
88,523
Taken
107,510
53,811
Mitigated
57,513
38,213
Healing
14,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Adi_31
Anubis
5,345
1,204
0
2,663
10,346
4,624
2,161
3,194
7,122
49,978
0
W
Anhur
22,296
13,279
279
4,306
16,255
6,445
5,717
5,710
10,445
0
72,104
L
Cu Chulainn
GamingDL
Cu Chulainn
5,626
1,744
0
240
21,363
11,270
476
1,744
19,123
7,545
27,335
L
18,167
3,069
1,626
3,756
17,250
7,358
0
4,344
12,544
57,720
0
L
13,337
1,468
0
1,577
24,153
24,392
343
5,212
18,634
27,620
0
L
Hachiman
14,972
10,487
0
3,311
21,692
7,210
753
3,492
18,020
0
54,822
W
Thor
Yoklet
Thor
11,506
5,243
0
6,590
18,875
8,524
1,482
5,011
13,738
0
87,433
W
Ra
14,522
2,736
1,121
5,770
16,107
7,403
1,783
8,270
7,523
84,206
0
L
9,005
3,274
0
4,242
23,052
7,283
0
4,351
18,452
0
61,875
W
Chaac
29,481
16,515
0
17,484
26,940
26,815
1,979
9,642
16,968
0
97,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,901
Gold Earned
54,183
625
Minions Killed
328
0
Camps Cleared
0
2,018,386
Distance Traveled
1,901,845
21
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,652
486
91
4
0
387,234
4
W
Anhur
13,489
562
88
4
0
422,812
6
L
Cu Chulainn
9,440
393
52
2
0
354,787
0
L
Ra
11,204
467
79
3
0
406,836
0
L
Ares
11,745
489
16
1
0
414,888
2
L
Hachiman
11,119
463
86
4
0
345,486
0
W
Thor
12,566
524
123
5
0
393,176
5
W
Ra
12,840
535
161
7
0
411,776
2
L
Thor
10,675
445
95
4
0
379,848
0
W
Chaac
15,354
640
162
7
0
403,388
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role