Player Matchup

Pele
Pele
Caval405
Pele
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,305 Elo+
Party 2
Tiamat
Tiamat
iZambie
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,477 Elo+
Party 2
Ymir
Ymir
mariolara
Ymir
Level 103
God Stats
5W - 8L
1,539 SR
Queue Stats
312W - 383L
1,468 Elo+
Solo
Team Averages
Level 59
1,513 SR
1,417 Elo+

VS

Team Averages
Level 82
1,278 SR
1,432 Elo+
Hel
Hel
Vengal
Hel
Level 104
God Stats
1W - 2L
1,252 SR
Queue Stats
42W - 108L
1,361 Elo+
Party 1
Cthulhu
Cthulhu
eroticguz
Cthulhu
Level 66
God Stats
1W - 1L
1,353 SR
Queue Stats
55W - 119L
1,419 Elo+
Party 1
Ullr
Ullr
xXGOKUBLUXx
Ullr
Level 77
God Stats
2W - 1L
1,229 SR
Queue Stats
83W - 102L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
4 / 4 / 4
9,336
622
7,565
9,813
3,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
iZambie
Tiamat
12
2 / 4 / 6
8,933
596
10,724
9,814
6,123
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
11
2 / 3 / 5
8,822
588
9,130
13,676
10,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Vengal
Hel
13
2 / 5 / 6
9,772
651
5,779
11,201
4,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
eroticguz
Cthulhu
13
0 / 4 / 11
10,417
694
9,545
17,632
19,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
9 / 0 / 2
11,376
758
11,131
10,680
4,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
8
Kills
11
11
Deaths
9
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Pele
4
4
4
1.5
W
Hel
Vengal
Hel
2
5
6
1
W
Cthulhu
eroticguz
Cthulhu
0
4
11
1.38
L
Tiamat
iZambie
Tiamat
2
4
6
1.25
L
Ymir
2
3
5
1.5
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,419
Damage
26,455
33,303
Taken
39,513
19,777
Mitigated
29,562
6,486
Healing
16,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
7,565
1,439
0
2,030
9,813
3,397
62
4,528
5,127
0
21,468
W
Hel
Vengal
Hel
5,779
293
1,616
3,146
11,201
4,886
474
6,842
4,031
27,540
0
W
Cthulhu
eroticguz
Cthulhu
9,545
686
722
3,409
17,632
19,973
369
8,389
8,670
29,361
0
L
Tiamat
iZambie
Tiamat
10,724
1,417
0
2,775
9,814
6,123
0
4,559
5,127
29,549
0
L
Ymir
9,130
1,125
0
1,681
13,676
10,257
116
5,733
7,658
32,602
0
W
11,131
7,671
0
7,241
10,680
4,703
1,961
3,640
6,854
0
80,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,091
Gold Earned
31,565
118
Minions Killed
180
0
Camps Cleared
0
758,752
Distance Traveled
816,923
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,336
622
23
2
0
261,299
3
W
Hel
9,772
651
50
3
0
259,052
2
W
Cthulhu
10,417
694
30
2
0
272,928
1
L
Tiamat
8,933
596
41
3
0
242,663
0
L
Ymir
8,822
588
54
4
0
254,790
0
W
Ullr
11,376
758
100
7
0
284,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role