Player Matchup

Tsukuyomi
Tsukuyomi
Masters
Farocrazy
Tsukuyomi
Masters
Level 159
God Stats
5W - 6L
1,604 SR
Queue Stats
386W - 355L
2,709 MMR
Solo
Sun Wukong
Sun Wukong
Masters
Madhatter2025
Sun Wukong
Masters
Level 158
God Stats
5W - 3L
1,516 SR
Queue Stats
615W - 601L
2,820 MMR
Party 1
Janus
Janus
Masters
Snix
Janus
Masters
Level 160
God Stats
37W - 35L
1,704 SR
Queue Stats
424W - 337L
2,832 MMR
Party 2
Xing Tian
Xing Tian
Masters
TheBIackEye
Xing Tian
Masters
Level 160
God Stats
22W - 10L
1,862 SR
Queue Stats
247W - 177L
2,692 MMR
Party 2
Xbalanque
Xbalanque
Masters
Βerk
Xbalanque
Masters
Level 160
God Stats
11W - 14L
1,672 SR
Queue Stats
651W - 581L
2,825 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 159
1,672 SR
2,776 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 126
1,894 SR
2,775 MMR
Chang'e
Chang'e
Masters
EmissaryKnight
Chang'e
Masters
Level 160
God Stats
17W - 13L
1,706 SR
Queue Stats
477W - 422L
2,794 MMR
Solo
Nemesis
Nemesis
Masters
FFA Trash
Nemesis
Masters
Level 160
God Stats
3W - 3L
1,791 SR
Queue Stats
599W - 510L
2,669 MMR
Solo
Chronos
Chronos
Masters
Púlse
Chronos
Masters
Level 53
God Stats
12W - 14L
2,045 SR
Queue Stats
347W - 246L
3,110 MMR
Solo
Bacchus
Bacchus
Masters
Youre All Hype
Bacchus
Masters
Level 109
God Stats
25W - 10L
2,014 SR
Queue Stats
92W - 73L
2,560 MMR
Party 3
Izanami
Izanami
Masters
easydubsssss
Izanami
Masters
Level 149
God Stats
67W - 44L
1,913 SR
Queue Stats
137W - 113L
2,742 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Farocrazy
Tsukuyomi
20
3 / 5 / 12
12,950
563
12,722
17,047
10,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Madhatter2025
Sun Wukong
20
2 / 3 / 6
13,106
570
10,937
17,325
18,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
Snix
Janus
19
5 / 4 / 8
12,700
552
14,895
13,468
6,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
TheBIackEye
Xing Tian
17
3 / 1 / 11
11,753
511
8,150
14,265
14,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Βerk
Xbalanque
20
9 / 1 / 5
14,944
650
24,113
16,892
7,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
SetScyllaApolloGuan YuTiamat

VS

Bans
DanzaburouGebSobekTyrCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 4
11,130
484
10,643
17,199
6,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
FFA Trash
Nemesis
17
7 / 6 / 3
11,410
496
8,052
19,600
10,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
Púlse
Chronos
20
3 / 4 / 7
13,256
576
11,591
23,485
19,245
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
1 / 5 / 3
9,425
410
6,147
19,626
22,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
easydubsssss
Izanami
19
2 / 2 / 1
12,106
526
12,207
17,949
6,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
32
22
Kills
14
14
Deaths
22
42
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
Nemesis
FFA Trash
Nemesis
7
6
3
1.42
W
Tsukuyomi
Farocrazy
Tsukuyomi
3
5
12
1.8
W
Sun Wukong
Madhatter2025
Sun Wukong
2
3
6
1.67
L
Chronos
Púlse
Chronos
3
4
7
1.63
W
Janus
Snix
Janus
5
4
8
2.25
W
Xing Tian
TheBIackEye
Xing Tian
3
1
11
8.5
L
1
5
3
0.5
L
Izanami
easydubsssss
Izanami
2
2
1
1.25
W
Xbalanque
Βerk
Xbalanque
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,817
Damage
48,640
78,997
Taken
97,859
56,467
Mitigated
65,386
28,064
Healing
30,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,643
712
1,894
6,880
17,199
6,632
1,064
3,109
13,908
85,262
0
L
Nemesis
FFA Trash
Nemesis
8,052
3,330
0
5,293
19,600
10,060
0
3,091
16,373
0
75,074
W
Tsukuyomi
Farocrazy
Tsukuyomi
12,722
3,873
0
6,926
17,047
10,038
578
6,183
10,700
0
89,162
W
Sun Wukong
Madhatter2025
Sun Wukong
10,937
2,642
0
5,343
17,325
18,675
682
6,801
10,318
0
97,176
L
Chronos
Púlse
Chronos
11,591
3,275
0
7,612
23,485
19,245
1,776
8,550
14,709
104,767
0
W
Janus
Snix
Janus
14,895
789
0
3,047
13,468
6,320
104
7,817
5,383
95,299
0
W
Xing Tian
TheBIackEye
Xing Tian
8,150
479
0
3,476
14,265
14,002
0
5,697
8,440
21,245
0
L
6,147
381
0
3,707
19,626
22,778
410
6,219
13,201
29,367
0
L
Izanami
easydubsssss
Izanami
12,207
10,273
0
4,625
17,949
6,671
402
1,715
16,160
0
107,297
W
Xbalanque
Βerk
Xbalanque
24,113
14,021
0
9,272
16,892
7,432
5,070
3,383
13,495
0
156,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,453
Gold Earned
57,327
719
Minions Killed
752
0
Camps Cleared
0
2,330,975
Distance Traveled
2,227,159
14
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,130
484
167
7
0
394,793
11
L
Nemesis
11,410
496
139
6
0
455,241
8
W
Tsukuyomi
12,950
563
130
6
0
488,229
4
W
Sun Wukong
13,106
570
190
8
0
454,875
1
L
Chronos
13,256
576
215
9
0
437,408
4
W
Janus
12,700
552
162
7
0
462,470
3
W
Xing Tian
11,753
511
20
1
0
503,456
3
L
Bacchus
9,425
410
37
2
0
460,438
7
L
Izanami
12,106
526
194
8
0
479,279
0
W
Xbalanque
14,944
650
217
9
0
421,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role