Player Matchup

Scylla
Scylla
Archpank
Scylla
Level 60
God Stats
8W - 15L
1,589 SR
Queue Stats
15W - 32L
1,356 Elo+
Party 1
Medusa
Medusa
MeBooosta
Medusa
Level 67
God Stats
4W - 1L
1,676 SR
Queue Stats
15W - 32L
1,356 Elo+
Party 1
Ganesha
Ganesha
MelvinBison
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,705 Elo+
Party 1
King Arthur
King Arthur
UlyusPrime
King Arthur
Level 69
God Stats
3W - 3L
1,649 SR
Queue Stats
15W - 32L
1,356 Elo+
Party 1
Ravana
Ravana
giromon
Ravana
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 29L
1,399 Elo+
Party 1
Team Averages
Level 65
1,583 SR
1,434 Elo+

VS

Team Averages
Level 91
1,616 SR
1,645 Elo+
Anhur
Anhur
Ascheen
Anhur
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
93W - 50L
1,836 Elo+
Party 3
Zhong Kui
Zhong Kui
JacobFry25
Zhong Kui
Level 100
God Stats
2W - 5L
1,233 SR
Queue Stats
243W - 268L
1,469 Elo+
Party 2
Athena
Athena
Masterkiller102
Athena
Level 150
God Stats
7W - 5L
1,820 SR
Queue Stats
232W - 220L
1,632 Elo+
Party 3
Pele
Pele
VelvetMonkey448
Pele
Level 122
God Stats
8W - 3L
1,760 SR
Queue Stats
230W - 264L
1,453 Elo+
Party 2
Loki
Loki
bazapple
Loki
Level 36
God Stats
6W - 3L
1,769 SR
Queue Stats
20W - 11L
1,833 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Archpank
Scylla
12
3 / 1 / 1
6,814
619
4,198
4,988
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
MeBooosta
Medusa
9
0 / 2 / 0
5,078
462
3,189
4,320
886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
MelvinBison
Ganesha
8
0 / 2 / 0
4,449
404
1,105
5,200
1,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
UlyusPrime
King Arthur
9
0 / 6 / 1
5,442
495
2,726
9,548
3,807
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ravana
giromon
Ravana
11
3 / 2 / 1
6,574
598
3,855
6,571
2,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ascheen
Anhur
11
3 / 0 / 1
6,780
616
2,465
4,534
1,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
JacobFry25
Zhong Kui
12
4 / 3 / 0
6,890
626
5,826
7,171
4,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 0 / 3
5,888
535
2,786
4,374
2,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 1 / 1
5,902
537
802
5,776
1,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Loki
12
5 / 2 / 0
7,030
639
8,213
6,714
1,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
6
Kills
13
13
Deaths
6
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
Archpank
Scylla
3
1
1
3.5
L
Anhur
Ascheen
Anhur
3
0
1
3.5
L
Zhong Kui
JacobFry25
Zhong Kui
4
3
0
1.33
L
1
0
3
2.5
W
Medusa
MeBooosta
Medusa
0
2
0
0
W
Ganesha
MelvinBison
Ganesha
0
2
0
0
W
King Arthur
UlyusPrime
King Arthur
0
6
1
0.08
L
0
1
1
0.5
L
Loki
5
2
0
2.5
W
Ravana
giromon
Ravana
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,073
Damage
20,092
30,627
Taken
28,569
10,067
Mitigated
11,939
7,289
Healing
10,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Archpank
Scylla
4,198
820
0
553
4,988
1,483
0
2,306
2,682
30,965
0
L
Anhur
Ascheen
Anhur
2,465
1,426
0
3,405
4,534
1,286
0
506
4,028
0
43,101
L
Zhong Kui
JacobFry25
Zhong Kui
5,826
977
0
2,824
7,171
4,815
350
2,108
4,909
37,292
0
L
2,786
990
0
2,145
4,374
2,274
0
821
3,551
13,148
0
W
Medusa
MeBooosta
Medusa
3,189
1,094
0
1,424
4,320
886
0
688
3,632
0
32,390
W
Ganesha
MelvinBison
Ganesha
1,105
218
462
1,563
5,200
1,361
0
1,610
3,590
8,072
0
W
King Arthur
UlyusPrime
King Arthur
2,726
417
0
1,071
9,548
3,807
0
1,446
8,102
0
26,747
L
802
342
0
580
5,776
1,775
0
1,034
4,672
0
38,830
L
Loki
8,213
2,187
0
1,248
6,714
1,789
0
572
6,106
0
40,300
W
Ravana
giromon
Ravana
3,855
1,758
0
2,216
6,571
2,530
0
2,562
4,009
0
30,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,357
Gold Earned
32,490
281
Minions Killed
347
0
Camps Cleared
0
1,072,157
Distance Traveled
1,034,895
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,814
619
73
7
0
210,449
0
L
Anhur
6,780
616
91
8
0
165,848
2
L
Zhong Kui
6,890
626
85
8
0
219,397
1
L
Athena
5,888
535
15
1
0
206,795
3
W
Medusa
5,078
462
80
7
0
219,111
2
W
Ganesha
4,449
404
2
0
0
220,562
7
W
King Arthur
5,442
495
61
6
0
183,411
2
L
Pele
5,902
537
72
7
0
244,107
5
L
Loki
7,030
639
84
8
0
198,748
1
W
Ravana
6,574
598
65
6
0
238,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role