Player Matchup

Sobek
Sobek
CoreyTM
Sobek
Level 63
God Stats
2W - 0L
1,611 SR
Queue Stats
219W - 102L
1,747 Elo+
Party 1
Ymir
Ymir
IEatFishTank173
Ymir
Level 24
God Stats
44W - 14L
1,754 SR
Queue Stats
186W - 77L
1,736 Elo+
Party 1
Hercules
Hercules
zStev
Hercules
Level 142
God Stats
5W - 4L
1,522 SR
Queue Stats
258W - 154L
1,570 Elo+
Party 1
Team Averages
Level 76
1,629 SR
1,685 Elo+

VS

Team Averages
Level 52
1,472 SR
1,426 Elo+
Kuzenbo
Kuzenbo
AJPH
Kuzenbo
Level 125
God Stats
0W - 4L
1,500 SR
Queue Stats
60W - 67L
1,676 Elo+
Solo
Tiamat
Tiamat
MindFlare
Tiamat
Level 7
God Stats
0W - 3L
1,417 SR
Queue Stats
3W - 6L
1,332 Elo+
Party 2
The Morrigan
The Morrigan
PlaguesOfRats
The Morrigan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CoreyTM
Sobek
13
4 / 6 / 16
11,037
649
7,990
17,604
15,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
6 / 3 / 17
11,921
701
9,968
11,533
5,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
zStev
Hercules
16
15 / 1 / 9
13,109
771
13,834
13,364
8,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AJPH
Kuzenbo
14
2 / 3 / 8
10,729
631
6,630
13,481
16,996
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
MindFlare
Tiamat
13
1 / 10 / 5
9,680
569
8,469
12,301
9,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
PlaguesOfRats
The Morrigan
13
5 / 12 / 1
11,005
647
5,300
13,524
6,072
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
25
Kills
8
10
Deaths
25
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AJPH
Kuzenbo
2
3
8
2
W
Sobek
CoreyTM
Sobek
4
6
16
2
W
6
3
17
4.83
L
Tiamat
MindFlare
Tiamat
1
10
5
0.35
L
The Morrigan
PlaguesOfRats
The Morrigan
5
12
1
0.46
W
Hercules
zStev
Hercules
15
1
9
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,792
Damage
20,399
42,501
Taken
39,306
29,691
Mitigated
32,378
11,171
Healing
2,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AJPH
Kuzenbo
6,630
2,825
0
250
13,481
16,996
0
6,156
6,864
29,348
0
W
Sobek
CoreyTM
Sobek
7,990
470
796
3,762
17,604
15,277
545
6,151
11,447
36,835
0
W
9,968
1,212
0
1,092
11,533
5,713
1,239
6,232
5,251
43,727
0
L
Tiamat
MindFlare
Tiamat
8,469
896
0
1,804
12,301
9,310
0
5,054
6,689
39,902
0
L
The Morrigan
PlaguesOfRats
The Morrigan
5,300
1,293
0
533
13,524
6,072
0
5,867
7,067
15,762
4,576
W
Hercules
zStev
Hercules
13,834
2,478
0
5,521
13,364
8,701
2,124
5,509
7,805
0
37,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,067
Gold Earned
31,414
166
Minions Killed
117
0
Camps Cleared
0
889,906
Distance Traveled
797,437
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,729
631
30
2
0
288,192
1
W
Sobek
11,037
649
46
3
0
294,789
2
W
Ymir
11,921
701
68
4
0
290,274
0
L
Tiamat
9,680
569
61
4
0
259,610
0
L
The Morrigan
11,005
647
26
2
0
249,635
1
W
Hercules
13,109
771
52
3
0
304,843
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role