Player Matchup

Ymir
Ymir
DarthYoshii_
Ymir
Level 21
God Stats
36W - 30L
1,568 SR
Queue Stats
93W - 87L
1,441 Elo+
Party 1
Artemis
Artemis
TheBroMako
Artemis
Level 27
God Stats
28W - 25L
1,598 SR
Queue Stats
140W - 152L
1,476 Elo+
Party 1
Ao Kuang
Ao Kuang
iHaTePURPLEaPpLz
Ao Kuang
Level 29
God Stats
11W - 9L
1,577 SR
Queue Stats
112W - 117L
1,587 Elo+
Party 1
Scylla
Scylla
jismang
Scylla
Level 29
God Stats
20W - 19L
1,623 SR
Queue Stats
151W - 142L
1,495 Elo+
Party 1
Osiris
Osiris
snoozer_96
Osiris
Level 39
God Stats
3W - 2L
1,475 SR
Queue Stats
142W - 139L
1,579 Elo+
Party 1
Team Averages
Level 29
1,568 SR
1,516 Elo+

VS

Team Averages
Level 19
1,516 SR
1,457 Elo+
Athena
Athena
AngelicOwl
Athena
Level 5
God Stats
25W - 22L
1,438 SR
Queue Stats
209W - 218L
1,400 Elo+
Solo
Zeus
Zeus
Hippytree4159
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,449 Elo+
Solo
Izanami
Izanami
JaredRees7
Izanami
Level 29
God Stats
72W - 53L
1,539 SR
Queue Stats
341W - 291L
1,555 Elo+
Solo
Raijin
Raijin
KissTheEngy
Raijin
Level 29
God Stats
1W - 4L
1,709 SR
Queue Stats
37W - 35L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
PdotDaGawd
Sun Wukong
Level 24
God Stats
19W - 17L
1,393 SR
Queue Stats
72W - 65L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 7
11,436
497
4,170
19,581
17,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
TheBroMako
Artemis
18
3 / 3 / 9
12,020
523
13,967
13,591
4,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
9 / 1 / 6
12,740
554
11,437
16,638
6,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
jismang
Scylla
19
4 / 2 / 6
12,593
548
10,059
8,413
3,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
snoozer_96
Osiris
20
7 / 1 / 8
13,340
580
11,009
11,013
8,692
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AngelicOwl
Athena
15
0 / 11 / 2
9,573
416
7,469
21,423
7,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 7 / 0
9,101
396
7,291
9,873
2,853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
JaredRees7
Izanami
20
6 / 3 / 1
13,586
591
11,483
14,293
5,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
18
0 / 2 / 0
11,334
493
3,257
12,243
4,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
PdotDaGawd
Sun Wukong
17
4 / 4 / 4
11,322
492
10,860
14,369
7,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
27
Kills
10
10
Deaths
27
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Athena
AngelicOwl
Athena
0
11
2
0.09
W
4
3
7
2.5
L
0
7
0
0
L
Izanami
JaredRees7
Izanami
6
3
1
2.17
L
Raijin
0
2
0
0
L
Sun Wukong
PdotDaGawd
Sun Wukong
4
4
4
1.5
W
Artemis
TheBroMako
Artemis
3
3
9
2.5
W
9
1
6
12
W
Scylla
jismang
Scylla
4
2
6
3.5
W
Osiris
snoozer_96
Osiris
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,642
Damage
40,360
69,236
Taken
72,201
41,156
Mitigated
27,565
24,264
Healing
17,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AngelicOwl
Athena
7,469
2,312
0
3,046
21,423
7,743
0
8,529
12,458
48,319
0
W
4,170
824
0
4,778
19,581
17,807
186
2,946
16,635
38,206
0
L
7,291
825
0
1,014
9,873
2,853
212
2,181
7,560
45,829
0
L
Izanami
JaredRees7
Izanami
11,483
9,051
258
5,768
14,293
5,091
2,229
4,176
10,007
0
133,625
L
Raijin
3,257
179
0
4,258
12,243
4,733
1,292
5,761
6,184
82,201
0
L
Sun Wukong
PdotDaGawd
Sun Wukong
10,860
2,309
0
3,083
14,369
7,145
117
3,933
10,326
0
48,486
W
Artemis
TheBroMako
Artemis
13,967
7,502
0
4,581
13,591
4,870
2,044
2,969
10,622
0
89,247
W
11,437
2,344
0
11,139
16,638
6,603
2,720
3,953
12,685
77,844
0
W
Scylla
jismang
Scylla
10,059
495
0
1,186
8,413
3,184
1,730
3,451
4,962
66,903
0
W
Osiris
snoozer_96
Osiris
11,009
2,573
0
2,580
11,013
8,692
1,196
4,698
6,315
0
81,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,129
Gold Earned
54,916
606
Minions Killed
593
0
Camps Cleared
0
2,218,759
Distance Traveled
2,091,985
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,573
416
75
3
0
464,042
0
W
Ymir
11,436
497
43
2
0
462,360
4
L
Zeus
9,101
396
72
3
0
329,932
1
L
Izanami
13,586
591
212
9
0
411,652
3
L
Raijin
11,334
493
157
7
0
433,886
1
L
Sun Wukong
11,322
492
77
3
0
452,473
5
W
Artemis
12,020
523
162
7
0
393,974
3
W
Ao Kuang
12,740
554
115
5
0
469,814
5
W
Scylla
12,593
548
129
6
0
431,736
3
W
Osiris
13,340
580
157
7
0
460,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role