Player Matchup

Ao Kuang
Ao Kuang
Platinum III
Ahvee
Ao Kuang
Platinum III
Level 150
God Stats
2W - 2L
1,667 SR
Queue Stats
83W - 76L
2,007 MMR
Party 3
Rama
Rama
Masters
Alaistar_CZ
Rama
Masters
Level 135
God Stats
16W - 26L
1,529 SR
Queue Stats
1,117W - 1,098L
1,929 MMR
Solo
Achilles
Achilles
Platinum I
AtQu
Achilles
Platinum I
Level 126
God Stats
204W - 155L
1,626 SR
Queue Stats
591W - 599L
1,959 MMR
Solo
Cerberus
Cerberus
Platinum II
Erdite
Cerberus
Platinum II
Level 159
God Stats
25W - 10L
1,860 SR
Queue Stats
322W - 299L
1,992 MMR
Solo
Scylla
Scylla
Diamond IV
Tomj95
Scylla
Diamond IV
Level 157
God Stats
4W - 3L
1,586 SR
Queue Stats
128W - 101L
2,138 MMR
Party 3
Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,653 SR
2,005 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 123
1,750 SR
2,004 MMR
Kuzenbo
Kuzenbo
Diamond V
Jimmy_RapOLD
Kuzenbo
Diamond V
Level 159
God Stats
7W - 7L
1,803 SR
Queue Stats
228W - 205L
1,984 MMR
Party 2
Skadi
Skadi
Diamond V
Naeryaz
Skadi
Diamond V
Level 124
God Stats
16W - 13L
1,802 SR
Queue Stats
509W - 497L
2,092 MMR
Party 1
Awilix
Awilix
Platinum I
ZodiaC1529
Awilix
Platinum I
Level 154
God Stats
2W - 2L
1,906 SR
Queue Stats
81W - 75L
2,004 MMR
Party 2
Chang'e
Chang'e
Platinum I
donxichote
Chang'e
Platinum I
Level 121
God Stats
63W - 45L
1,739 SR
Queue Stats
527W - 511L
2,026 MMR
Party 1
Thoth
Thoth
Platinum IV
smuters33
Thoth
Platinum IV
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,915 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ahvee
Ao Kuang
20
9 / 7 / 8
13,801
575
13,902
21,312
9,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
7 / 4 / 5
15,099
629
21,324
22,726
10,383
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
AtQu
Achilles
20
8 / 4 / 10
13,541
564
20,316
25,365
22,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Erdite
Cerberus
18
4 / 7 / 9
12,661
528
11,496
21,572
22,573
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Tomj95
Scylla
20
6 / 0 / 9
13,952
581
16,356
10,643
3,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
SetDanzaburouTiamatApolloAthena

VS

Bans
TsukuyomiCupidGebAnhurGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jimmy_RapOLD
Kuzenbo
14
0 / 1 / 9
9,226
384
8,287
19,074
15,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
Naeryaz
Skadi
20
6 / 10 / 3
13,124
547
11,382
20,697
8,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
ZodiaC1529
Awilix
17
8 / 7 / 9
11,855
494
15,640
25,297
16,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
donxichote
Chang'e
19
5 / 10 / 6
12,534
522
15,617
22,817
12,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
smuters33
Thoth
16
3 / 6 / 3
10,446
435
7,755
11,928
3,939
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
52
34
Kills
22
22
Deaths
34
41
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Ahvee
Ao Kuang
9
7
8
1.86
W
7
4
5
2.38
W
Achilles
AtQu
Achilles
8
4
10
3.25
W
Cerberus
Erdite
Cerberus
4
7
9
1.21
L
Kuzenbo
Jimmy_RapOLD
Kuzenbo
0
1
9
4.5
L
Skadi
Naeryaz
Skadi
6
10
3
0.75
W
Scylla
Tomj95
Scylla
6
0
9
10.5
L
Awilix
ZodiaC1529
Awilix
8
7
9
1.79
L
Chang'e
donxichote
Chang'e
5
10
6
0.8
L
Thoth
smuters33
Thoth
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,394
Damage
58,681
101,618
Taken
99,813
68,451
Mitigated
57,040
39,635
Healing
17,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Ahvee
Ao Kuang
13,902
2,494
0
9,466
21,312
9,146
0
5,361
15,819
105,430
0
W
21,324
13,641
0
11,054
22,726
10,383
6,785
2,769
19,895
0
132,864
W
Achilles
AtQu
Achilles
20,316
6,048
0
11,597
25,365
22,474
2,532
10,155
14,504
0
68,792
W
Cerberus
Erdite
Cerberus
11,496
375
0
3,403
21,572
22,573
0
8,709
12,585
51,663
0
L
Kuzenbo
Jimmy_RapOLD
Kuzenbo
8,287
3,604
0
5,199
19,074
15,519
17
11,664
7,062
20,644
0
L
Skadi
Naeryaz
Skadi
11,382
5,016
0
877
20,697
8,632
1,128
4,504
16,106
0
86,255
W
Scylla
Tomj95
Scylla
16,356
1,832
362
3,753
10,643
3,875
2,263
5,767
4,776
109,307
0
L
Awilix
ZodiaC1529
Awilix
15,640
4,602
0
3,158
25,297
16,141
0
10,810
14,162
0
64,595
L
Chang'e
donxichote
Chang'e
15,617
287
1,534
6,034
22,817
12,809
152
7,674
14,571
66,396
0
L
Thoth
smuters33
Thoth
7,755
268
0
875
11,928
3,939
0
6,483
5,270
66,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,054
Gold Earned
57,185
700
Minions Killed
500
0
Camps Cleared
0
2,274,650
Distance Traveled
2,056,832
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,801
575
140
6
0
494,738
1
W
Rama
15,099
629
221
9
0
389,584
3
W
Achilles
13,541
564
91
4
0
508,963
2
W
Cerberus
12,661
528
66
3
0
416,665
4
L
Kuzenbo
9,226
384
22
1
0
447,045
11
L
Skadi
13,124
547
140
6
0
362,499
4
W
Scylla
13,952
581
182
8
0
464,700
12
L
Awilix
11,855
494
99
4
0
496,605
5
L
Chang'e
12,534
522
99
4
0
395,902
7
L
Thoth
10,446
435
140
6
0
354,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role