Player Matchup

Merlin
Merlin
Carldaughter
Merlin
Level 158
God Stats
0W - 1L
1,736 SR
Queue Stats
60W - 45L
1,556 Elo+
Party 2
Poseidon
Poseidon
HouseOfPeace
Poseidon
Level 145
God Stats
6W - 12L
1,140 SR
Queue Stats
675W - 673L
1,572 Elo+
Solo
Aphrodite
Aphrodite
JAKUP
Aphrodite
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,639 Elo+
Party 2
Medusa
Medusa
NotAMonster
Medusa
Level 158
God Stats
8W - 6L
1,500 SR
Queue Stats
988W - 931L
1,492 Elo+
Solo
Sobek
Sobek
YGz Venom
Sobek
Level 121
God Stats
3W - 6L
1,491 SR
Queue Stats
193W - 190L
1,566 Elo+
Solo
Team Averages
Level 148
1,473 SR
1,565 Elo+

VS

Team Averages
Level 113
1,619 SR
1,663 Elo+
Discordia
Discordia
CuateLokz
Discordia
Level 84
God Stats
5W - 3L
1,678 SR
Queue Stats
370W - 267L
1,710 Elo+
Party 1
Cthulhu
Cthulhu
Xxjohny_test10xX
Cthulhu
Level 146
God Stats
3W - 0L
1,941 SR
Queue Stats
161W - 104L
1,696 Elo+
Party 1
Cu Chulainn
Cu Chulainn
angel299e
Cu Chulainn
Level 83
God Stats
12W - 6L
1,830 SR
Queue Stats
260W - 194L
1,649 Elo+
Party 1
Artemis
Artemis
shuailong1314
Artemis
Level 127
God Stats
1W - 0L
1,147 SR
Queue Stats
9W - 10L
1,560 Elo+
Solo
Baron Samedi
Baron Samedi
threeshoestony
Baron Samedi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 29L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
8 / 5 / 10
14,326
796
24,108
13,768
7,270
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
HouseOfPeace
Poseidon
19
4 / 7 / 6
11,981
666
10,897
17,960
8,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
JAKUP
Aphrodite
20
5 / 4 / 11
12,691
705
10,872
15,181
12,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
17
3 / 7 / 10
11,481
638
17,192
15,767
7,475
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
YGz Venom
Sobek
18
2 / 7 / 9
11,837
658
9,692
22,759
29,913
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CuateLokz
Discordia
20
7 / 3 / 16
13,325
740
19,139
13,679
6,250
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

18
4 / 6 / 18
12,093
672
10,181
19,462
24,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
angel299e
Cu Chulainn
20
12 / 5 / 13
14,067
782
22,578
29,696
24,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
19
2 / 4 / 15
12,561
698
14,391
15,079
7,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
threeshoestony
Baron Samedi
20
5 / 4 / 15
12,640
702
11,832
15,572
8,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
107
22
Kills
30
30
Deaths
22
46
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Merlin
8
5
10
2.6
W
Discordia
CuateLokz
Discordia
7
3
16
5
L
Poseidon
HouseOfPeace
Poseidon
4
7
6
1
L
Aphrodite
JAKUP
Aphrodite
5
4
11
2.63
L
Medusa
3
7
10
1.14
W
4
6
18
2.17
L
Sobek
YGz Venom
Sobek
2
7
9
0.93
W
Cu Chulainn
angel299e
Cu Chulainn
12
5
13
3.7
W
Artemis
2
4
15
2.38
W
Baron Samedi
threeshoestony
Baron Samedi
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,761
Damage
78,121
85,435
Taken
93,488
65,540
Mitigated
70,634
34,810
Healing
39,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
24,108
670
558
164
13,768
7,270
2,132
6,079
7,591
61,728
0
W
Discordia
CuateLokz
Discordia
19,139
609
2,580
1,938
13,679
6,250
1,325
10,695
2,984
39,869
0
L
Poseidon
HouseOfPeace
Poseidon
10,897
1,028
2,496
3,861
17,960
8,046
1,134
6,747
11,029
29,780
0
L
Aphrodite
JAKUP
Aphrodite
10,872
2,064
10,524
8,410
15,181
12,836
542
9,540
5,525
21,763
0
L
Medusa
17,192
6,811
614
1,826
15,767
7,475
1,596
8,115
7,558
0
29,027
W
10,181
388
4,327
2,740
19,462
24,231
63
12,298
7,164
25,018
0
L
Sobek
YGz Venom
Sobek
9,692
282
2,447
3,910
22,759
29,913
162
9,912
12,231
17,000
0
W
Cu Chulainn
angel299e
Cu Chulainn
22,578
3,366
1,741
5,892
29,696
24,047
618
12,380
17,316
456
46,618
W
Artemis
14,391
6,124
3,670
2,100
15,079
7,380
2,401
11,431
3,648
0
31,595
W
Baron Samedi
threeshoestony
Baron Samedi
11,832
454
8,531
5,962
15,572
8,726
1,200
8,765
6,807
30,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,316
Gold Earned
64,686
196
Minions Killed
195
0
Camps Cleared
0
1,552,140
Distance Traveled
1,617,649
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,326
796
87
5
0
322,543
0
W
Discordia
13,325
740
61
3
0
312,212
1
L
Poseidon
11,981
666
41
2
0
303,573
0
L
Aphrodite
12,691
705
30
2
0
366,276
4
L
Medusa
11,481
638
24
1
0
285,693
0
W
Cthulhu
12,093
672
32
2
0
328,712
3
L
Sobek
11,837
658
14
1
0
274,055
2
W
Cu Chulainn
14,067
782
38
2
0
332,667
0
W
Artemis
12,561
698
30
2
0
313,328
2
W
Baron Samedi
12,640
702
34
2
0
330,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role