Player Matchup

Sun Wukong
Sun Wukong
FITTYJ
Sun Wukong
Level 142
God Stats
3W - 1L
1,597 SR
Queue Stats
101W - 50L
1,846 Elo+
Party 1
Cabrakan
Cabrakan
ItsRayLmao
Cabrakan
Level 27
God Stats
8W - 3L
1,791 SR
Queue Stats
108W - 16L
1,940 Elo+
Party 1
Chernobog
Chernobog
JCHVX
Chernobog
Level 143
God Stats
3W - 0L
1,778 SR
Queue Stats
149W - 77L
1,783 Elo+
Party 1
Kukulkan
Kukulkan
Lostvayne27
Kukulkan
Level 108
God Stats
2W - 0L
1,876 SR
Queue Stats
13W - 1L
1,917 Elo+
Party 1
Sobek
Sobek
Strolling_Orca
Sobek
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 89L
1,660 Elo+
Party 1
Team Averages
Level 109
1,709 SR
1,829 Elo+

VS

Team Averages
Level 79
1,510 SR
1,663 Elo+
Kumbhakarna
Kumbhakarna
DjRodsnuffer
Kumbhakarna
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,663 Elo+
Party 2
Xing Tian
Xing Tian
Grognok32
Xing Tian
Level 101
God Stats
0W - 2L
1,528 SR
Queue Stats
4W - 4L
1,663 Elo+
Party 2
Olorun
Olorun
KindlinHydra
Olorun
Level 109
God Stats
1W - 1L
1,717 SR
Queue Stats
5W - 4L
1,663 Elo+
Party 2
Neith
Neith
The Swamp44
Neith
Level 6
God Stats
1W - 3L
1,512 SR
Queue Stats
3W - 3L
1,663 Elo+
Party 2
Loki
Loki
xXPsylockXx
Loki
Level 68
God Stats
0W - 2L
1,294 SR
Queue Stats
3W - 5L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FITTYJ
Sun Wukong
16
5 / 0 / 6
10,092
561
8,881
11,912
8,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
ItsRayLmao
Cabrakan
16
7 / 1 / 9
10,272
571
15,318
11,704
8,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
JCHVX
Chernobog
19
15 / 2 / 10
12,322
685
18,052
17,679
7,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
Lostvayne27
Kukulkan
16
5 / 1 / 5
10,485
583
7,284
6,341
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 4 / 15
8,735
485
4,624
18,866
15,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DjRodsnuffer
Kumbhakarna
15
1 / 3 / 0
8,375
465
3,970
13,587
10,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
Grognok32
Xing Tian
10
0 / 8 / 3
6,903
384
9,020
16,598
9,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
12
3 / 7 / 4
8,324
462
11,974
15,637
6,029
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 9 / 4
6,982
388
5,802
10,052
2,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 7 / 2
9,157
509
9,706
14,412
4,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
21
34
Kills
8
8
Deaths
34
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
DjRodsnuffer
Kumbhakarna
1
3
0
0.33
W
Sun Wukong
FITTYJ
Sun Wukong
5
0
6
8
L
Xing Tian
Grognok32
Xing Tian
0
8
3
0.19
W
Cabrakan
ItsRayLmao
Cabrakan
7
1
9
11.5
W
Chernobog
JCHVX
Chernobog
15
2
10
10
L
Olorun
3
7
4
0.71
W
Kukulkan
Lostvayne27
Kukulkan
5
1
5
7.5
W
2
4
15
2.38
L
0
9
4
0.22
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,159
Damage
40,472
66,502
Taken
70,286
41,728
Mitigated
34,402
27,276
Healing
14,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
DjRodsnuffer
Kumbhakarna
3,970
136
0
2,950
13,587
10,995
0
3,445
10,095
49,961
0
W
Sun Wukong
FITTYJ
Sun Wukong
8,881
1,234
0
4,144
11,912
8,406
272
3,922
7,718
0
55,857
L
Xing Tian
Grognok32
Xing Tian
9,020
953
518
2,253
16,598
9,965
0
7,014
9,481
26,655
0
W
Cabrakan
ItsRayLmao
Cabrakan
15,318
1,560
0
3,894
11,704
8,231
0
4,312
7,378
61,575
0
W
Chernobog
JCHVX
Chernobog
18,052
11,761
0
11,523
17,679
7,370
4,146
6,773
10,898
0
101,072
L
Olorun
11,974
7,791
1,201
3,964
15,637
6,029
0
6,684
8,841
43,598
0
W
Kukulkan
Lostvayne27
Kukulkan
7,284
261
0
864
6,341
2,718
954
1,872
4,469
69,137
0
W
4,624
890
0
6,851
18,866
15,003
0
8,191
10,568
11,107
0
L
5,802
3,317
0
986
10,052
2,462
348
3,894
6,144
0
30,444
L
9,706
3,129
0
2,894
14,412
4,951
0
5,881
8,499
0
38,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,906
Gold Earned
39,741
472
Minions Killed
346
0
Camps Cleared
0
1,684,312
Distance Traveled
1,597,094
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,375
465
104
6
0
326,752
1
W
Sun Wukong
10,092
561
104
6
0
348,852
1
L
Xing Tian
6,903
384
33
2
0
355,179
6
W
Cabrakan
10,272
571
94
5
0
362,408
1
W
Chernobog
12,322
685
140
8
0
326,247
3
L
Olorun
8,324
462
79
4
0
299,306
2
W
Kukulkan
10,485
583
129
7
0
318,347
2
W
Sobek
8,735
485
5
0
0
328,458
4
L
Neith
6,982
388
55
3
0
293,702
1
L
Loki
9,157
509
75
4
0
322,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role