Player Matchup

Heimdallr
Heimdallr
DxntHide_
Heimdallr
Level 20
God Stats
14W - 24L
1,349 SR
Queue Stats
24W - 34L
1,344 Elo+
Party 2
Cerberus
Cerberus
DxntShoot
Cerberus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 56L
1,323 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GrandMan70
Cu Chulainn
Level 22
God Stats
4W - 4L
1,210 SR
Queue Stats
82W - 68L
1,294 Elo+
Solo
The Morrigan
The Morrigan
ShellGoldfish0
The Morrigan
Level 29
God Stats
5W - 9L
1,464 SR
Queue Stats
69W - 113L
1,345 Elo+
Solo
Susano
Susano
Ttv_Klayz
Susano
Level 46
God Stats
0W - 2L
1,267 SR
Queue Stats
77W - 105L
1,340 Elo+
Party 2
Team Averages
Level 28
1,358 SR
1,329 Elo+

VS

Team Averages
Level 20
1,468 SR
1,317 Elo+
Apollo
Apollo
DownloadVPN
Apollo
Level 15
God Stats
5W - 6L
1,384 SR
Queue Stats
13W - 19L
1,308 Elo+
Solo
Fenrir
Fenrir
MarvelousZac
Fenrir
Level 25
God Stats
29W - 37L
1,451 SR
Queue Stats
58W - 73L
1,271 Elo+
Party 1
Tiamat
Tiamat
SaintPatchy
Tiamat
Level 28
God Stats
9W - 4L
1,506 SR
Queue Stats
34W - 34L
1,339 Elo+
Party 1
Khepri
Khepri
Super_Nova750
Khepri
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 218L
1,340 Elo+
Party 3
Camazotz
Camazotz
supernova_twins
Camazotz
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
223W - 250L
1,328 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DxntHide_
Heimdallr
11
1 / 4 / 2
7,035
440
4,632
8,208
3,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
DxntShoot
Cerberus
10
2 / 2 / 3
7,177
449
4,363
9,251
6,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
GrandMan70
Cu Chulainn
11
2 / 7 / 0
6,892
431
4,564
11,501
4,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Morrigan
ShellGoldfish0
The Morrigan
13
2 / 7 / 5
7,648
478
4,779
8,603
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Susano
Ttv_Klayz
Susano
12
4 / 6 / 3
7,686
480
5,144
13,481
4,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
10 / 1 / 2
9,420
589
9,887
8,393
2,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
12
3 / 2 / 2
7,822
489
4,203
6,208
2,384
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
14
7 / 5 / 1
8,457
529
9,847
11,291
8,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 2 / 6
8,303
519
6,212
8,054
6,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
11
2 / 1 / 4
6,426
402
2,758
6,588
2,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
11
Kills
26
26
Deaths
11
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Apollo
10
1
2
11
L
Heimdallr
DxntHide_
Heimdallr
1
4
2
0.5
L
Cerberus
DxntShoot
Cerberus
2
2
3
1.75
L
Cu Chulainn
GrandMan70
Cu Chulainn
2
7
0
0.29
W
Fenrir
3
2
2
2
W
Tiamat
7
5
1
1.5
L
The Morrigan
ShellGoldfish0
The Morrigan
2
7
5
0.64
W
4
2
6
3.5
L
Susano
Ttv_Klayz
Susano
4
6
3
0.92
W
Camazotz
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,482
Damage
32,907
51,044
Taken
40,534
21,510
Mitigated
22,279
7,519
Healing
6,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
9,887
5,920
0
0
8,393
2,750
0
1,519
6,874
0
63,551
L
Heimdallr
DxntHide_
Heimdallr
4,632
2,001
0
1,350
8,208
3,134
1,909
2,529
5,679
0
31,439
L
Cerberus
DxntShoot
Cerberus
4,363
296
0
1,177
9,251
6,009
176
2,164
7,087
20,989
0
L
Cu Chulainn
GrandMan70
Cu Chulainn
4,564
1,743
0
1,662
11,501
4,632
604
1,614
9,887
0
26,565
W
Fenrir
4,203
1,949
0
508
6,208
2,384
490
0
6,208
0
27,463
W
Tiamat
9,847
1,431
0
2,941
11,291
8,030
2,053
3,541
7,750
50,915
0
L
The Morrigan
ShellGoldfish0
The Morrigan
4,779
965
0
500
8,603
3,008
0
4,418
4,161
36,447
743
W
6,212
896
0
477
8,054
6,532
0
2,370
5,684
30,391
0
L
Susano
Ttv_Klayz
Susano
5,144
1,167
0
2,830
13,481
4,727
0
5,318
8,163
0
33,505
W
Camazotz
2,758
498
0
2,476
6,588
2,583
0
1,406
5,182
0
21,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,438
Gold Earned
40,428
281
Minions Killed
338
0
Camps Cleared
0
1,431,965
Distance Traveled
1,423,401
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,420
589
111
7
0
279,642
0
L
Heimdallr
7,035
440
60
4
0
296,667
0
L
Cerberus
7,177
449
37
2
0
328,341
2
L
Cu Chulainn
6,892
431
35
2
0
246,649
0
W
Fenrir
7,822
489
59
4
0
206,645
0
W
Tiamat
8,457
529
92
6
0
273,066
3
L
The Morrigan
7,648
478
83
5
0
253,452
1
W
Khepri
8,303
519
42
3
0
349,640
3
L
Susano
7,686
480
66
4
0
306,856
0
W
Camazotz
6,426
402
34
2
0
314,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role