Player Matchup

Arachne
Arachne
EvieLei
Arachne
Level 157
God Stats
2W - 1L
1,733 SR
Queue Stats
122W - 80L
1,646 Elo+
Party 1
Rama
Rama
KeyboardFingers
Rama
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 88L
1,617 Elo+
Party 1
Fenrir
Fenrir
LightFlair
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
im0nit
Anubis
Level 159
God Stats
6W - 4L
1,545 SR
Queue Stats
1,000W - 960L
1,538 Elo+
Party 1
Hel
Hel
iwasborntobefree
Hel
Level 156
God Stats
7W - 4L
1,635 SR
Queue Stats
176W - 120L
1,762 Elo+
Party 1
Team Averages
Level 150
1,583 SR
1,613 Elo+

VS

Team Averages
Level 115
1,430 SR
1,512 Elo+
Susano
Susano
JudaszenkoPL
Susano
Level 121
God Stats
9W - 18L
1,458 SR
Queue Stats
794W - 813L
1,530 Elo+
Solo
Rama
Rama
Kyletomo
Rama
Level 147
God Stats
4W - 6L
1,425 SR
Queue Stats
316W - 336L
1,489 Elo+
Solo
Raijin
Raijin
Torweed
Raijin
Level 122
God Stats
1W - 3L
1,265 SR
Queue Stats
195W - 192L
1,543 Elo+
Solo
Tiamat
Tiamat
TreIIow
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Vonchaz
Yemoja
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EvieLei
Arachne
9
2 / 0 / 8
5,910
1,970
2,120
1,637
830
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
4 / 0 / 6
5,668
1,889
4,617
1,922
767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
LightFlair
Fenrir
10
4 / 0 / 3
6,156
2,052
1,837
4,755
3,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
im0nit
Anubis
9
2 / 1 / 8
5,849
1,950
4,171
2,816
1,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 0 / 6
5,554
1,851
636
1,252
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
8
1 / 3 / 0
4,595
1,532
2,346
3,305
1,006
Boots

Boots

+6%
Movement Speed

Rama
7
0 / 3 / 1
4,178
1,393
1,683
3,448
978
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Raijin
Torweed
Raijin
7
0 / 5 / 0
4,300
1,433
2,278
5,175
1,670
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Tiamat
TreIIow
Tiamat
1
0 / 2 / 1
1,068
356
0
1,342
322
Yemoja
Vonchaz
Yemoja
7
0 / 0 / 1
4,469
1,490
455
875
349
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
13
Kills
1
1
Deaths
13
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
EvieLei
Arachne
2
0
8
6
L
Susano
1
3
0
0.33
W
4
0
6
7
L
Rama
0
3
1
0.17
W
Fenrir
LightFlair
Fenrir
4
0
3
5.5
L
Raijin
Torweed
Raijin
0
5
0
0
L
Tiamat
TreIIow
Tiamat
0
2
1
0.25
L
Yemoja
Vonchaz
Yemoja
0
0
1
0.5
W
Anubis
im0nit
Anubis
2
1
8
6
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,381
Damage
6,762
12,382
Taken
14,145
7,383
Mitigated
4,325
8,814
Healing
2,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
EvieLei
Arachne
2,120
1,571
0
525
1,637
830
1,357
292
1,345
0
6,086
L
Susano
2,346
184
0
148
3,305
1,006
0
1,763
1,542
0
3,140
W
4,617
2,894
0
486
1,922
767
1,252
435
1,487
0
10,455
L
Rama
1,683
1,214
0
0
3,448
978
0
965
2,483
0
4,512
W
Fenrir
LightFlair
Fenrir
1,837
298
307
793
4,755
3,210
403
1,238
3,517
0
3,840
L
Raijin
Torweed
Raijin
2,278
241
95
150
5,175
1,670
0
1,533
3,642
5,371
0
L
Tiamat
TreIIow
Tiamat
0
0
0
0
1,342
322
0
473
869
0
0
L
Yemoja
Vonchaz
Yemoja
455
96
1,969
517
875
349
0
73
802
1,576
0
W
Anubis
im0nit
Anubis
4,171
345
0
783
2,816
1,482
808
353
2,463
9,398
0
W
636
131
4,884
1,036
1,252
1,094
512
415
837
5,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,137
Gold Earned
18,610
40
Minions Killed
16
0
Camps Cleared
0
334,803
Distance Traveled
224,077
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,910
1,970
2
1
0
52,268
0
L
Susano
4,595
1,532
2
1
0
62,626
1
W
Rama
5,668
1,889
9
3
0
55,847
1
L
Rama
4,178
1,393
6
2
0
52,572
1
W
Fenrir
6,156
2,052
3
1
0
74,768
2
L
Raijin
4,300
1,433
6
2
0
50,131
0
L
Tiamat
1,068
356
0
0
0
0
0
L
Yemoja
4,469
1,490
2
1
0
58,748
0
W
Anubis
5,849
1,950
21
7
0
68,002
2
W
Hel
5,554
1,851
5
2
0
83,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role