Player Matchup

Chaac
Chaac
PsychxKing
Chaac
Level 103
God Stats
23W - 23L
1,496 SR
Queue Stats
910W - 967L
1,346 Elo+
Party 1
Izanami
Izanami
RazorBrick9
Izanami
Level 48
God Stats
16W - 14L
1,712 SR
Queue Stats
302W - 305L
1,404 Elo+
Party 1
Hachiman
Hachiman
Statefarm42
Hachiman
Level 86
God Stats
1W - 9L
1,219 SR
Queue Stats
495W - 475L
1,450 Elo+
Party 1
Ymir
Ymir
shank1548
Ymir
Level 27
God Stats
15W - 21L
1,448 SR
Queue Stats
314W - 310L
1,449 Elo+
Party 1
Terra
Terra
visiblehawk680
Terra
Level 87
God Stats
10W - 6L
1,345 SR
Queue Stats
231W - 187L
1,395 Elo+
Party 1
Team Averages
Level 70
1,444 SR
1,409 Elo+

VS

Team Averages
Level 64
1,527 SR
1,469 Elo+
Khepri
Khepri
Alepeno
Khepri
Level 140
God Stats
70W - 53L
1,479 SR
Queue Stats
689W - 653L
1,531 Elo+
Party 2
Anhur
Anhur
MULA x SOS
Anhur
Level 27
God Stats
4W - 3L
1,639 SR
Queue Stats
156W - 160L
1,461 Elo+
Party 2
Guan Yu
Guan Yu
Prysmic SOS
Guan Yu
Level 36
God Stats
21W - 16L
1,523 SR
Queue Stats
230W - 218L
1,579 Elo+
Party 2
Cernunnos
Cernunnos
ilander light
Cernunnos
Level 49
God Stats
2W - 2L
1,473 SR
Queue Stats
5W - 12L
1,263 Elo+
Solo
Scylla
Scylla
kodakcarol
Scylla
Level 68
God Stats
12W - 10L
1,521 SR
Queue Stats
285W - 243L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
0 / 0 / 0
7,243
517
5,359
6,127
3,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
RazorBrick9
Izanami
14
2 / 0 / 4
8,564
612
6,360
9,602
3,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Statefarm42
Hachiman
12
5 / 1 / 2
7,203
515
9,524
9,606
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
12
4 / 2 / 2
7,410
529
6,608
9,494
4,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 2 / 6
7,562
540
5,317
12,273
7,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Alepeno
Khepri
9
2 / 4 / 1
6,275
448
7,114
11,085
5,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
9
2 / 3 / 1
5,811
415
3,715
9,454
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Prysmic SOS
Guan Yu
13
0 / 0 / 0
7,309
522
2,578
8,469
6,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
ilander light
Cernunnos
8
0 / 4 / 1
5,335
381
3,520
7,687
2,313
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
kodakcarol
Scylla
11
1 / 3 / 0
6,503
465
4,694
4,885
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
14
Kills
5
5
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Khepri
Alepeno
Khepri
2
4
1
0.63
L
Anhur
2
3
1
0.83
L
Guan Yu
Prysmic SOS
Guan Yu
0
0
0
0
W
Chaac
0
0
0
0
W
Izanami
RazorBrick9
Izanami
2
0
4
4
W
Hachiman
Statefarm42
Hachiman
5
1
2
6
L
Cernunnos
ilander light
Cernunnos
0
4
1
0.13
L
Scylla
kodakcarol
Scylla
1
3
0
0.33
W
Ymir
4
2
2
2.5
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,168
Damage
21,621
47,102
Taken
41,580
20,822
Mitigated
18,719
19,899
Healing
8,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Alepeno
Khepri
7,114
256
0
2,105
11,085
5,649
0
4,411
6,674
18,692
0
L
Anhur
3,715
2,102
0
1,587
9,454
2,651
0
2,331
7,123
0
15,400
L
Guan Yu
Prysmic SOS
Guan Yu
2,578
494
60
3,036
8,469
6,725
624
1,208
7,261
0
42,393
W
Chaac
5,359
1,410
0
2,283
6,127
3,296
540
0
6,127
0
43,469
W
Izanami
RazorBrick9
Izanami
6,360
3,171
0
3,287
9,602
3,553
569
4,649
4,625
0
61,362
W
Hachiman
Statefarm42
Hachiman
9,524
5,272
0
4,316
9,606
2,887
799
3,231
6,375
0
37,794
L
Cernunnos
ilander light
Cernunnos
3,520
1,252
0
886
7,687
2,313
393
3,459
4,228
0
16,638
L
Scylla
kodakcarol
Scylla
4,694
155
0
1,130
4,885
1,381
132
516
4,369
38,347
0
W
Ymir
6,608
1,598
0
2,342
9,494
4,043
0
1,435
7,985
40,305
0
W
5,317
1,378
2,098
5,573
12,273
7,043
324
2,031
10,182
21,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,982
Gold Earned
31,233
378
Minions Killed
266
0
Camps Cleared
0
1,197,673
Distance Traveled
1,256,006
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,275
448
19
1
0
278,173
2
L
Anhur
5,811
415
23
2
0
240,616
1
L
Guan Yu
7,309
522
105
8
0
284,614
1
W
Chaac
7,243
517
87
6
0
240,548
4
W
Izanami
8,564
612
126
9
0
254,498
3
W
Hachiman
7,203
515
55
4
0
217,951
0
L
Cernunnos
5,335
381
40
3
0
221,074
4
L
Scylla
6,503
465
79
6
0
231,529
0
W
Ymir
7,410
529
72
5
0
247,888
1
W
Terra
7,562
540
38
3
0
236,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role