Player Matchup

Ra
Ra
Gold II
Blhyss
Ra
Gold II
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
276W - 279L
1,602 MMR
Solo
Arachne
Arachne
Platinum V
Im Kinda Havel
Arachne
Platinum V
Level 148
God Stats
2W - 3L
1,524 SR
Queue Stats
90W - 85L
1,614 MMR
Solo
Apollo
Apollo
Silver I
Maxpockett
Apollo
Silver I
Level 89
God Stats
19W - 12L
1,587 SR
Queue Stats
213W - 193L
1,609 MMR
Solo
King Arthur
King Arthur
Gold II
lXRayoXl
King Arthur
Gold II
Level 157
God Stats
5W - 6L
1,474 SR
Queue Stats
73W - 80L
1,594 MMR
Solo
Cerberus
Cerberus
Gold II
pech941
Cerberus
Gold II
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
214W - 210L
1,601 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,517 SR
1,604 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 104
1,646 SR
1,604 MMR
Cu Chulainn
Cu Chulainn
Gold III
DRAGSTERYT2222
Cu Chulainn
Gold III
Level 98
God Stats
3W - 1L
1,554 SR
Queue Stats
29W - 23L
1,623 MMR
Solo
Cernunnos
Cernunnos
Silver I
JO3MAMA3
Cernunnos
Silver I
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 58L
1,603 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
KingSonny901
Ao Kuang
Gold I
Level 160
God Stats
14W - 13L
1,551 SR
Queue Stats
407W - 397L
1,575 MMR
Solo
Fafnir
Fafnir
Gold IV
SON_OF_LOU
Fafnir
Gold IV
Level 64
God Stats
4W - 0L
1,932 SR
Queue Stats
30W - 28L
1,463 MMR
Party 1
Scylla
Scylla
Platinum III
finkerstats
Scylla
Platinum III
Level 109
God Stats
26W - 15L
1,691 SR
Queue Stats
152W - 144L
1,755 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
0 / 6 / 8
15,214
507
15,083
20,159
10,675
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
13 / 5 / 3
16,051
535
19,586
30,550
16,505
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
Maxpockett
Apollo
20
8 / 6 / 6
16,580
553
24,826
35,927
16,141
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
lXRayoXl
King Arthur
20
2 / 7 / 4
15,383
513
21,747
31,630
37,762
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
pech941
Cerberus
18
2 / 6 / 9
12,977
433
16,354
36,848
44,408
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
TsukuyomiSetDanzaburouAthenaTiamat

VS

Bans
Guan YuCthulhuCupidSobekAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DRAGSTERYT2222
Cu Chulainn
20
3 / 4 / 16
15,975
533
24,100
36,036
38,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
JO3MAMA3
Cernunnos
20
4 / 8 / 10
15,469
516
20,861
22,210
9,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
KingSonny901
Ao Kuang
20
16 / 5 / 4
19,995
667
32,670
34,981
15,694
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fafnir
SON_OF_LOU
Fafnir
20
1 / 5 / 17
14,690
490
14,244
27,648
38,252
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
20
6 / 3 / 8
15,281
509
29,571
13,094
6,504
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
85
25
Kills
30
30
Deaths
25
30
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ra
0
6
8
0.67
W
Cu Chulainn
DRAGSTERYT2222
Cu Chulainn
3
4
16
2.75
L
13
5
3
2.9
W
Cernunnos
JO3MAMA3
Cernunnos
4
8
10
1.13
W
Ao Kuang
KingSonny901
Ao Kuang
16
5
4
3.6
L
Apollo
Maxpockett
Apollo
8
6
6
1.83
W
Fafnir
SON_OF_LOU
Fafnir
1
5
17
1.9
W
Scylla
6
3
8
3.33
L
King Arthur
lXRayoXl
King Arthur
2
7
4
0.57
L
Cerberus
pech941
Cerberus
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,596
Damage
121,446
155,114
Taken
133,969
125,491
Mitigated
107,878
55,189
Healing
58,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
15,083
1,757
4,299
6,125
20,159
10,675
0
13,738
6,421
116,050
0
W
Cu Chulainn
DRAGSTERYT2222
Cu Chulainn
24,100
3,156
0
15,340
36,036
38,016
925
7,999
27,961
14,700
101,943
L
19,586
11,995
0
10,234
30,550
16,505
64
14,845
15,537
0
138,163
W
Cernunnos
JO3MAMA3
Cernunnos
20,861
8,303
0
7,811
22,210
9,412
3,870
2,034
20,176
0
120,823
W
Ao Kuang
KingSonny901
Ao Kuang
32,670
7,302
0
21,539
34,981
15,694
4,076
9,725
24,792
171,889
0
L
Apollo
Maxpockett
Apollo
24,826
15,626
0
15,976
35,927
16,141
2,488
14,280
21,187
0
143,947
W
Fafnir
SON_OF_LOU
Fafnir
14,244
4,226
0
9,596
27,648
38,252
522
8,695
18,777
51,572
0
W
Scylla
29,571
2,649
0
4,095
13,094
6,504
1,291
4,326
8,636
121,379
0
L
King Arthur
lXRayoXl
King Arthur
21,747
1,935
0
8,729
31,630
37,762
0
15,370
15,953
963
97,165
L
Cerberus
pech941
Cerberus
16,354
1,044
0
9,826
36,848
44,408
0
21,139
15,065
49,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,205
Gold Earned
81,410
832
Minions Killed
811
0
Camps Cleared
0
2,793,836
Distance Traveled
2,829,722
29
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
15,214
507
229
8
0
565,959
5
W
Cu Chulainn
15,975
533
187
6
0
603,727
11
L
Arachne
16,051
535
167
6
0
627,634
7
W
Cernunnos
15,469
516
174
6
0
509,216
6
W
Ao Kuang
19,995
667
218
7
0
612,448
8
L
Apollo
16,580
553
208
7
0
543,168
7
W
Fafnir
14,690
490
44
1
0
553,577
7
W
Scylla
15,281
509
188
6
0
550,754
13
L
King Arthur
15,383
513
177
6
0
560,839
6
L
Cerberus
12,977
433
51
2
0
496,236
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role