Player Matchup

Pele
Pele
Silver IV
God Nub Sr
Pele
Silver IV
Level 39
God Stats
1W - 3L
1,519 SR
Queue Stats
12W - 12L
1,506 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
HeftyDogHarlow
Ah Muzen Cab
Bronze III
Level 134
God Stats
2W - 4L
1,572 SR
Queue Stats
4W - 6L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
ItsHollyBerry11
Chaac
Bronze III
Level 141
God Stats
0W - 1L
1,270 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
SupremeFinessah
Ganesha
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,500 MMR
Solo
Scylla
Scylla
Gold II
xXArnoldxX134
Scylla
Gold II
Level 148
God Stats
11W - 16L
1,518 SR
Queue Stats
138W - 142L
1,524 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 109
1,476 SR
1,506 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,579 SR
1,507 MMR
Bellona
Bellona
Gold I
Hoosiercolt
Bellona
Gold I
Level 89
God Stats
73W - 35L
1,777 SR
Queue Stats
222W - 225L
1,506 MMR
Solo
Athena
Athena
Bronze III
JoBros999
Athena
Bronze III
Level 128
God Stats
1W - 0L
1,684 SR
Queue Stats
4W - 4L
1,505 MMR
Solo
Hun Batz
Hun Batz
Gold III
Moses1331
Hun Batz
Gold III
Level 147
God Stats
17W - 20L
1,374 SR
Queue Stats
1,234W - 1,245L
1,518 MMR
Solo
Zeus
Zeus
Gold III
TYLER5150
Zeus
Gold III
Level 99
God Stats
3W - 4L
1,285 SR
Queue Stats
497W - 501L
1,487 MMR
Solo
Heimdallr
Heimdallr
Silver III
VulturousWig0
Heimdallr
Silver III
Level 97
God Stats
1W - 2L
1,774 SR
Queue Stats
7W - 7L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
8,338
490
6,968
12,274
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
HeftyDogHarlow
Ah Muzen Cab
13
2 / 4 / 0
7,681
452
7,656
11,471
3,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 5 / 2
7,667
451
7,780
15,704
14,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 4 / 3
7,481
440
1,830
10,413
6,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 1 / 1
8,811
518
9,094
6,216
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SetNu WaCthulhuCu ChulainnDanzaburou

VS

Bans
NemesisBacchusJanusSun WukongKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hoosiercolt
Bellona
17
6 / 1 / 4
10,260
604
13,702
12,536
10,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
JoBros999
Athena
12
1 / 1 / 8
8,083
475
3,934
12,079
8,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
Moses1331
Hun Batz
17
7 / 1 / 4
10,190
599
8,234
10,357
4,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zeus
14
0 / 3 / 0
8,663
510
3,356
9,707
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
VulturousWig0
Heimdallr
16
4 / 1 / 6
10,099
594
12,403
9,598
4,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
18
18
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Ah Muzen Cab
HeftyDogHarlow
Ah Muzen Cab
2
4
0
0.5
W
Bellona
Hoosiercolt
Bellona
6
1
4
8
L
1
5
2
0.4
W
Athena
JoBros999
Athena
1
1
8
5
W
Hun Batz
Moses1331
Hun Batz
7
1
4
9
L
0
4
3
0.38
W
Zeus
0
3
0
0
W
Heimdallr
VulturousWig0
Heimdallr
4
1
6
7
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,328
Damage
41,629
56,078
Taken
54,277
29,752
Mitigated
30,616
16,985
Healing
18,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,968
1,856
0
4,072
12,274
4,009
0
1,381
10,883
0
61,467
L
Ah Muzen Cab
HeftyDogHarlow
Ah Muzen Cab
7,656
3,398
0
5,144
11,471
3,408
0
1,087
10,384
0
59,045
W
Bellona
Hoosiercolt
Bellona
13,702
5,396
0
4,402
12,536
10,443
783
716
11,338
0
61,798
L
7,780
1,684
0
5,754
15,704
14,283
0
1,309
14,322
0
41,565
W
Athena
JoBros999
Athena
3,934
1,210
0
1,426
12,079
8,824
188
1,625
10,371
21,041
0
W
Hun Batz
Moses1331
Hun Batz
8,234
2,529
0
3,700
10,357
4,075
0
1,276
8,994
0
76,628
L
1,830
379
0
1,277
10,413
6,322
0
1,241
9,154
16,223
0
W
Zeus
3,356
103
0
2,726
9,707
3,247
0
5,823
3,441
52,962
0
W
Heimdallr
VulturousWig0
Heimdallr
12,403
5,224
0
5,751
9,598
4,027
276
964
8,609
0
82,423
L
9,094
212
0
738
6,216
1,730
0
1,951
4,045
54,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,978
Gold Earned
47,295
432
Minions Killed
549
0
Camps Cleared
0
1,638,728
Distance Traveled
1,658,886
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,338
490
101
6
0
353,489
3
L
Ah Muzen Cab
7,681
452
119
7
0
314,960
2
W
Bellona
10,260
604
120
7
0
335,306
2
L
Chaac
7,667
451
82
5
0
329,054
5
W
Athena
8,083
475
28
2
0
359,605
5
W
Hun Batz
10,190
599
134
8
0
372,637
4
L
Ganesha
7,481
440
13
1
0
326,913
0
W
Zeus
8,663
510
124
7
0
287,352
5
W
Heimdallr
10,099
594
143
8
0
303,986
0
L
Scylla
8,811
518
117
7
0
314,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role