Player Matchup

Ganesha
Ganesha
Dragonborn907
Ganesha
Level 105
God Stats
9W - 1L
1,747 SR
Queue Stats
49W - 62L
1,533 Elo+
Party 1
Vamana
Vamana
SageKairos
Vamana
Level 18
God Stats
0W - 1L
1,575 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
WhiskeyGrundle
Danzaburou
Level 66
God Stats
8W - 5L
1,476 SR
Queue Stats
129W - 142L
1,484 Elo+
Party 1
Ah Puch
Ah Puch
cLuBy PaNdA
Ah Puch
Level 123
God Stats
3W - 4L
1,889 SR
Queue Stats
78W - 89L
1,526 Elo+
Party 1
Kali
Kali
cogcrusher
Kali
Level 85
God Stats
2W - 3L
1,730 SR
Queue Stats
52W - 74L
1,526 Elo+
Party 1
Team Averages
Level 79
1,683 SR
1,514 Elo+

VS

Team Averages
Level 63
1,538 SR
1,547 Elo+
Khepri
Khepri
Iceberg_SIim
Khepri
Level 101
God Stats
1W - 1L
1,275 SR
Queue Stats
226W - 197L
1,610 Elo+
Party 3
Achilles
Achilles
Kodemon0510
Achilles
Level 83
God Stats
3W - 3L
1,500 SR
Queue Stats
137W - 130L
1,438 Elo+
Party 2
Bellona
Bellona
MyJungleDiff
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 41L
1,686 Elo+
Party 3
Chronos
Chronos
Se more7845
Chronos
Level 25
God Stats
2W - 0L
1,735 SR
Queue Stats
112W - 96L
1,416 Elo+
Party 2
Apollo
Apollo
TayZuuR_
Apollo
Level 92
God Stats
13W - 11L
1,680 SR
Queue Stats
253W - 230L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
9
0 / 1 / 3
6,287
449
4,842
11,848
5,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
SageKairos
Vamana
11
0 / 4 / 0
6,304
450
1,660
8,426
3,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
WhiskeyGrundle
Danzaburou
10
2 / 4 / 1
6,852
489
7,758
10,898
3,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
cLuBy PaNdA
Ah Puch
11
4 / 3 / 3
7,511
537
9,339
9,737
3,643
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 4 / 1
6,674
477
3,718
9,774
3,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
0 / 2 / 7
6,734
481
4,880
9,277
6,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Kodemon0510
Achilles
16
4 / 0 / 0
9,099
650
5,711
5,190
5,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
MyJungleDiff
Bellona
14
7 / 2 / 1
8,535
610
8,700
10,768
7,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
Se more7845
Chronos
12
1 / 3 / 5
7,489
535
8,025
8,632
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
TayZuuR_
Apollo
13
4 / 1 / 2
7,793
557
9,414
8,486
2,783
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
8
Kills
16
16
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
1
3
1.5
W
Khepri
0
2
7
1.75
W
Achilles
Kodemon0510
Achilles
4
0
0
4
W
Bellona
MyJungleDiff
Bellona
7
2
1
3.75
L
Vamana
SageKairos
Vamana
0
4
0
0
W
Chronos
Se more7845
Chronos
1
3
5
1.17
W
Apollo
TayZuuR_
Apollo
4
1
2
5
L
Danzaburou
WhiskeyGrundle
Danzaburou
2
4
1
0.63
L
Ah Puch
cLuBy PaNdA
Ah Puch
4
3
3
1.83
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,317
Damage
36,730
50,683
Taken
42,353
19,597
Mitigated
24,241
14,407
Healing
12,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
4,842
284
723
2,803
11,848
5,341
0
3,479
8,257
18,870
0
W
Khepri
4,880
347
0
1,565
9,277
6,264
0
4,300
4,977
11,938
0
W
Achilles
Kodemon0510
Achilles
5,711
1,558
0
2,416
5,190
5,251
270
0
4,865
0
53,291
W
Bellona
MyJungleDiff
Bellona
8,700
3,011
0
1,560
10,768
7,309
102
3,161
7,607
0
58,155
L
Vamana
SageKairos
Vamana
1,660
484
0
2,131
8,426
3,749
0
0
8,026
0
27,403
W
Chronos
Se more7845
Chronos
8,025
1,231
0
3,186
8,632
2,634
526
4,828
3,804
43,972
0
W
Apollo
TayZuuR_
Apollo
9,414
5,703
0
3,488
8,486
2,783
1,170
1,892
6,594
0
57,513
L
Danzaburou
WhiskeyGrundle
Danzaburou
7,758
3,873
0
3,174
10,898
3,076
0
2,467
8,351
0
35,590
L
Ah Puch
cLuBy PaNdA
Ah Puch
9,339
938
0
3,849
9,737
3,643
0
4,498
4,865
39,943
0
L
3,718
2,518
0
1,727
9,774
3,788
0
1,787
7,854
0
39,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,628
Gold Earned
39,650
288
Minions Killed
432
0
Camps Cleared
0
1,354,695
Distance Traveled
1,391,723
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,287
449
7
1
0
286,864
5
W
Khepri
6,734
481
16
1
0
280,373
2
W
Achilles
9,099
650
109
8
0
278,055
2
W
Bellona
8,535
610
104
7
0
269,464
3
L
Vamana
6,304
450
64
5
0
258,006
0
W
Chronos
7,489
535
101
7
0
302,707
3
W
Apollo
7,793
557
102
7
0
261,124
4
L
Danzaburou
6,852
489
79
6
0
248,482
0
L
Ah Puch
7,511
537
73
5
0
270,811
4
L
Kali
6,674
477
65
5
0
290,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role