Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
GngrBreadMan9
Chaac
Level 155
God Stats
1W - 1L
1,478 SR
Queue Stats
197W - 204L
1,461 Elo+
Party 1
Neith
Neith
JeRmZ sAy HiGh
Neith
Level 68
God Stats
196W - 181L
1,411 SR
Queue Stats
832W - 884L
1,480 Elo+
Solo
Jormungandr
Jormungandr
SHOOT 2 KI11 U
Jormungandr
Level 99
God Stats
1W - 2L
1,281 SR
Queue Stats
550W - 498L
1,476 Elo+
Solo
Fenrir
Fenrir
SprSmshBroh
Fenrir
Level 102
God Stats
10W - 8L
1,482 SR
Queue Stats
183W - 171L
1,545 Elo+
Solo
Team Averages
Level 107
1,430 SR
1,492 Elo+

VS

Team Averages
Level 93
1,545 SR
1,476 Elo+
Ullr
Ullr
Nadweeb
Ullr
Level 121
God Stats
10W - 10L
1,463 SR
Queue Stats
296W - 258L
1,528 Elo+
Party 2
Tiamat
Tiamat
RushDoLo
Tiamat
Level 69
God Stats
60W - 44L
1,506 SR
Queue Stats
121W - 84L
1,471 Elo+
Party 2
Sylvanus
Sylvanus
XLordN8
Sylvanus
Level 83
God Stats
53W - 30L
1,557 SR
Queue Stats
77W - 59L
1,482 Elo+
Party 3
Kukulkan
Kukulkan
fuzzball2003
Kukulkan
Level 67
God Stats
2W - 1L
1,737 SR
Queue Stats
59W - 55L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
youngmetro305875
Tsukuyomi
Level 126
God Stats
4W - 4L
1,463 SR
Queue Stats
82W - 66L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
2 / 4 / 4
8,941
526
9,117
13,454
5,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 1 / 1
9,494
558
7,044
9,181
5,862
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
3 / 6 / 9
8,359
492
8,400
11,450
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
SHOOT 2 KI11 U
Jormungandr
13
3 / 4 / 6
8,530
502
8,089
15,285
11,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
15
11 / 5 / 1
9,656
568
10,478
14,237
6,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Nadweeb
Ullr
16
5 / 6 / 10
9,738
573
8,904
12,024
3,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
RushDoLo
Tiamat
15
0 / 1 / 2
8,021
472
5,336
10,813
7,949
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
XLordN8
Sylvanus
13
2 / 4 / 7
7,824
460
4,769
12,854
11,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
fuzzball2003
Kukulkan
16
1 / 4 / 6
9,221
542
8,782
11,212
4,421
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
16
12 / 4 / 3
10,336
608
11,595
11,486
4,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
48
19
Kills
20
20
Deaths
19
21
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
2
4
4
1
L
0
1
1
0.5
L
3
6
9
1.25
W
Ullr
Nadweeb
Ullr
5
6
10
1.67
W
Tiamat
RushDoLo
Tiamat
0
1
2
1
L
Jormungandr
SHOOT 2 KI11 U
Jormungandr
3
4
6
1.5
L
Fenrir
11
5
1
2.3
W
Sylvanus
XLordN8
Sylvanus
2
4
7
1.38
W
Kukulkan
fuzzball2003
Kukulkan
1
4
6
1
W
Tsukuyomi
12
4
3
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,128
Damage
39,386
63,607
Taken
58,389
31,912
Mitigated
31,590
16,622
Healing
17,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
9,117
367
0
3,626
13,454
5,057
833
3,956
9,252
50,598
0
L
7,044
1,426
0
2,756
9,181
5,862
0
4,529
4,652
0
63,251
L
8,400
4,185
0
2,537
11,450
3,507
647
1,930
9,520
0
44,754
W
Ullr
Nadweeb
Ullr
8,904
4,219
0
705
12,024
3,972
0
3,983
8,011
0
57,991
W
Tiamat
RushDoLo
Tiamat
5,336
699
0
4,910
10,813
7,949
0
124
10,689
45,087
0
L
Jormungandr
SHOOT 2 KI11 U
Jormungandr
8,089
1,519
700
3,292
15,285
11,289
0
4,478
10,661
36,078
0
L
Fenrir
10,478
2,292
0
3,711
14,237
6,197
59
3,356
10,801
0
47,007
W
Sylvanus
XLordN8
Sylvanus
4,769
852
3,318
4,304
12,854
11,105
731
3,864
8,906
24,322
4,489
W
Kukulkan
fuzzball2003
Kukulkan
8,782
535
0
2,145
11,212
4,421
0
6,220
4,660
64,025
0
W
Tsukuyomi
11,595
2,922
0
2,455
11,486
4,143
2,011
2,522
8,917
0
43,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,980
Gold Earned
45,140
492
Minions Killed
465
0
Camps Cleared
0
1,530,419
Distance Traveled
1,495,557
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,941
526
105
6
0
292,125
3
L
Chaac
9,494
558
172
10
0
323,367
3
L
Neith
8,359
492
71
4
0
273,976
5
W
Ullr
9,738
573
102
6
0
281,858
2
W
Tiamat
8,021
472
101
6
0
299,302
1
L
Jormungandr
8,530
502
65
4
0
326,148
2
L
Fenrir
9,656
568
79
5
0
314,803
6
W
Sylvanus
7,824
460
57
3
0
276,049
5
W
Kukulkan
9,221
542
128
8
0
283,096
7
W
Tsukuyomi
10,336
608
77
5
0
355,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role