Player Matchup

Chronos
Chronos
COVlD420
Chronos
Level 19
God Stats
11W - 6L
1,700 SR
Queue Stats
54W - 38L
1,627 Elo+
Solo
Chang'e
Chang'e
JMCTHEG
Chang'e
Level 26
God Stats
3W - 2L
1,723 SR
Queue Stats
50W - 28L
1,663 Elo+
Solo
Nemesis
Nemesis
ManxMusketeer
Nemesis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
TelbekusF
Ymir
Level 41
God Stats
7W - 1L
1,884 SR
Queue Stats
64W - 58L
1,432 Elo+
Party 1
Cupid
Cupid
YOYOIJJKA
Cupid
Level 20
God Stats
1W - 0L
1,289 SR
Queue Stats
41W - 42L
1,409 Elo+
Party 1
Team Averages
Level 25
1,619 SR
1,526 Elo+

VS

Team Averages
Level 16
1,610 SR
1,598 Elo+
Guan Yu
Guan Yu
FredBaggings
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 12L
1,727 Elo+
Solo
Hera
Hera
HelloolleH
Hera
Level 11
God Stats
0W - 4L
1,422 SR
Queue Stats
7W - 7L
1,665 Elo+
Solo
Nemesis
Nemesis
MoonWitchy
Nemesis
Level 24
God Stats
11W - 8L
1,727 SR
Queue Stats
79W - 105L
1,446 Elo+
Solo
Artemis
Artemis
Pawej
Artemis
Level 11
God Stats
0W - 1L
1,773 SR
Queue Stats
4W - 3L
1,716 Elo+
Solo
Ah Puch
Ah Puch
Wikibox
Ah Puch
Level 18
God Stats
2W - 3L
1,628 SR
Queue Stats
32W - 30L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
COVlD420
Chronos
20
5 / 1 / 4
13,328
635
13,566
14,011
5,867
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
JMCTHEG
Chang'e
19
7 / 2 / 6
12,329
587
12,384
16,134
6,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nemesis
19
12 / 3 / 9
12,665
603
20,145
23,454
10,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
15
3 / 3 / 11
10,013
477
6,035
14,746
9,680
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
YOYOIJJKA
Cupid
18
5 / 3 / 5
11,447
545
10,744
14,269
5,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FredBaggings
Guan Yu
17
2 / 4 / 2
10,245
488
11,844
22,580
24,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
7 / 8 / 1
10,428
497
16,827
16,561
4,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
MoonWitchy
Nemesis
15
1 / 6 / 4
9,400
448
6,846
14,842
4,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
Pawej
Artemis
14
1 / 10 / 5
8,992
428
12,232
15,733
6,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
Wikibox
Ah Puch
12
1 / 4 / 3
8,724
415
6,608
11,513
5,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
27
32
Kills
12
12
Deaths
32
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chronos
COVlD420
Chronos
5
1
4
7
L
Guan Yu
FredBaggings
Guan Yu
2
4
2
0.75
L
7
8
1
0.94
W
Chang'e
JMCTHEG
Chang'e
7
2
6
5
W
Nemesis
12
3
9
5.5
L
Nemesis
MoonWitchy
Nemesis
1
6
4
0.5
L
Artemis
Pawej
Artemis
1
10
5
0.35
W
Ymir
3
3
11
2.83
L
Ah Puch
Wikibox
Ah Puch
1
4
3
0.63
W
Cupid
YOYOIJJKA
Cupid
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,874
Damage
54,357
82,614
Taken
81,229
37,792
Mitigated
46,070
34,518
Healing
16,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
COVlD420
Chronos
13,566
5,235
0
3,801
14,011
5,867
2,970
470
13,166
121,972
0
L
Guan Yu
FredBaggings
Guan Yu
11,844
2,115
577
4,234
22,580
24,356
0
10,273
12,185
0
64,072
L
16,827
3,966
74
4,201
16,561
4,677
188
6,070
10,241
67,309
0
W
Chang'e
JMCTHEG
Chang'e
12,384
1,509
3,125
9,430
16,134
6,355
127
5,070
11,014
82,036
0
W
Nemesis
20,145
11,337
0
8,089
23,454
10,786
0
8,717
14,637
0
88,395
L
Nemesis
MoonWitchy
Nemesis
6,846
2,764
0
1,820
14,842
4,625
0
3,637
11,035
0
60,843
L
Artemis
Pawej
Artemis
12,232
6,124
0
1,390
15,733
6,432
1,321
6,605
9,064
0
56,338
W
Ymir
6,035
1,572
0
3,477
14,746
9,680
0
7,631
7,019
19,647
0
L
Ah Puch
Wikibox
Ah Puch
6,608
813
0
3,755
11,513
5,980
122
4,720
6,719
27,296
0
W
Cupid
YOYOIJJKA
Cupid
10,744
6,400
826
5,770
14,269
5,104
1,316
3,398
10,800
0
60,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,782
Gold Earned
47,789
620
Minions Killed
450
0
Camps Cleared
0
2,124,484
Distance Traveled
1,820,199
18
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,328
635
206
10
0
444,258
6
L
Guan Yu
10,245
488
120
6
0
395,387
4
L
Hera
10,428
497
110
5
0
350,817
8
W
Chang'e
12,329
587
157
7
0
403,517
4
W
Nemesis
12,665
603
96
5
0
460,862
4
L
Nemesis
9,400
448
87
4
0
374,363
16
L
Artemis
8,992
428
84
4
0
317,279
7
W
Ymir
10,013
477
41
2
0
441,256
3
L
Ah Puch
8,724
415
49
2
0
382,353
6
W
Cupid
11,447
545
120
6
0
374,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role