Player Matchup

Chronos
Chronos
ShiroVTBR
Chronos
Level 57
God Stats
2W - 4L
1,500 SR
Queue Stats
543W - 553L
1,378 Elo+
Party 2
Cthulhu
Cthulhu
amazin9 dude
Cthulhu
Level 61
God Stats
3W - 6L
1,270 SR
Queue Stats
348W - 373L
1,406 Elo+
Party 2
King Arthur
King Arthur
hipr3
King Arthur
Level 68
God Stats
5W - 2L
1,767 SR
Queue Stats
91W - 103L
1,406 Elo+
Party 4
Bakasura
Bakasura
iSoldYaa
Bakasura
Level 86
God Stats
9W - 5L
1,704 SR
Queue Stats
237W - 279L
1,435 Elo+
Party 4
Danzaburou
Danzaburou
nahje101
Danzaburou
Level 84
God Stats
4W - 5L
1,313 SR
Queue Stats
163W - 150L
1,473 Elo+
Party 4
Team Averages
Level 71
1,511 SR
1,419 Elo+

VS

Team Averages
Level 66
1,547 SR
1,446 Elo+
Achilles
Achilles
Delta-Unit-O61
Achilles
Level 63
God Stats
137W - 151L
1,533 SR
Queue Stats
804W - 819L
1,445 Elo+
Party 1
Kukulkan
Kukulkan
Emilet 555
Kukulkan
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 30L
1,464 Elo+
Solo
Ganesha
Ganesha
GenericAttic557
Ganesha
Level 114
God Stats
14W - 6L
1,575 SR
Queue Stats
691W - 726L
1,420 Elo+
Party 3
Fenrir
Fenrir
Micules
Fenrir
Level 64
God Stats
300W - 291L
1,530 SR
Queue Stats
642W - 671L
1,476 Elo+
Party 1
Medusa
Medusa
Zombiekill3230
Medusa
Level 43
God Stats
13W - 10L
1,595 SR
Queue Stats
382W - 417L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ShiroVTBR
Chronos
18
9 / 2 / 7
11,171
588
12,440
9,472
3,566
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
amazin9 dude
Cthulhu
12
2 / 6 / 7
9,217
485
7,881
19,609
14,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
hipr3
King Arthur
16
3 / 6 / 2
9,791
515
12,882
20,670
11,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bakasura
iSoldYaa
Bakasura
16
6 / 2 / 7
10,189
536
10,393
11,632
5,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
nahje101
Danzaburou
15
5 / 4 / 12
9,917
522
15,376
18,029
6,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
2 / 2 / 5
10,627
559
18,827
22,324
19,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Emilet 555
Kukulkan
15
3 / 7 / 3
9,791
515
9,174
11,839
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 11
8,694
458
7,932
14,693
12,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
Micules
Fenrir
16
12 / 5 / 3
10,824
570
12,469
17,771
8,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 6 / 4
9,570
504
7,179
11,882
3,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
46
25
Kills
20
20
Deaths
25
35
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
2
5
2.25
L
Kukulkan
Emilet 555
Kukulkan
3
7
3
0.64
L
0
5
11
1.1
L
Fenrir
Micules
Fenrir
12
5
3
2.7
W
Chronos
ShiroVTBR
Chronos
9
2
7
6.25
L
3
6
4
0.83
W
Cthulhu
amazin9 dude
Cthulhu
2
6
7
0.92
W
King Arthur
hipr3
King Arthur
3
6
2
0.67
W
Bakasura
iSoldYaa
Bakasura
6
2
7
4.75
W
Danzaburou
nahje101
Danzaburou
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,972
Damage
55,581
79,412
Taken
78,509
41,530
Mitigated
48,137
21,034
Healing
16,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
18,827
11,535
0
10,034
22,324
19,146
578
2,114
19,295
0
76,382
L
Kukulkan
Emilet 555
Kukulkan
9,174
910
0
580
11,839
4,744
702
6,375
5,195
49,669
0
L
7,932
599
0
640
14,693
12,176
0
5,131
9,468
24,718
0
L
Fenrir
Micules
Fenrir
12,469
2,401
587
3,770
17,771
8,100
286
3,176
14,394
0
59,574
W
Chronos
ShiroVTBR
Chronos
12,440
2,614
0
2,043
9,472
3,566
777
4,045
5,427
70,867
0
L
7,179
3,455
0
1,301
11,882
3,971
2,120
3,525
8,307
0
50,900
W
Cthulhu
amazin9 dude
Cthulhu
7,881
2,228
178
750
19,609
14,025
0
5,447
14,162
28,257
0
W
King Arthur
hipr3
King Arthur
12,882
2,908
0
7,668
20,670
11,962
128
970
19,700
0
61,243
W
Bakasura
iSoldYaa
Bakasura
10,393
6,989
0
3,208
11,632
5,417
0
2,484
9,148
0
61,498
W
Danzaburou
nahje101
Danzaburou
15,376
7,286
804
6,383
18,029
6,560
929
4,160
13,869
0
56,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,285
Gold Earned
49,506
457
Minions Killed
451
0
Camps Cleared
0
1,833,339
Distance Traveled
1,683,932
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,627
559
140
7
0
347,109
9
L
Kukulkan
9,791
515
111
6
0
267,860
0
L
Ganesha
8,694
458
10
1
0
364,347
0
L
Fenrir
10,824
570
92
5
0
361,678
2
W
Chronos
11,171
588
127
7
0
346,995
4
L
Medusa
9,570
504
98
5
0
342,938
4
W
Cthulhu
9,217
485
46
2
0
373,932
5
W
King Arthur
9,791
515
116
6
0
370,518
2
W
Bakasura
10,189
536
99
5
0
386,249
2
W
Danzaburou
9,917
522
69
4
0
355,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role