Player Matchup

Ymir
Ymir
Frettlez
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,668 Elo+
Party 2
Susano
Susano
FuruyWasTaken
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,486 Elo+
Party 2
Arachne
Arachne
SatanTeemo
Arachne
Level 17
God Stats
3W - 3L
1,710 SR
Queue Stats
25W - 20L
1,434 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SirAlex96
Cu Chulainn
Level 11
God Stats
5W - 3L
1,457 SR
Queue Stats
9W - 8L
1,362 Elo+
Party 2
Danzaburou
Danzaburou
Zhergoth1
Danzaburou
Level 4
God Stats
4W - 3L
1,710 SR
Queue Stats
23W - 15L
1,445 Elo+
Party 2
Team Averages
Level 8
1,575 SR
1,479 Elo+

VS

Team Averages
Level 31
1,524 SR
1,427 Elo+
Ymir
Ymir
FM01
Ymir
Level 6
God Stats
6W - 5L
1,442 SR
Queue Stats
12W - 13L
1,431 Elo+
Party 1
Hou Yi
Hou Yi
GoldenWidow1999
Hou Yi
Level 15
God Stats
2W - 1L
1,701 SR
Queue Stats
31W - 32L
1,421 Elo+
Party 1
King Arthur
King Arthur
Legogras
King Arthur
Level 8
God Stats
5W - 3L
1,252 SR
Queue Stats
14W - 10L
1,502 Elo+
Party 1
Anubis
Anubis
richard-richipro
Anubis
Level 110
God Stats
2W - 0L
1,726 SR
Queue Stats
58W - 58L
1,519 Elo+
Party 1
Nemesis
Nemesis
zymnul
Nemesis
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
30W - 12L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 5 / 3
4,897
408
3,406
7,628
2,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 6 / 2
5,319
443
3,003
8,034
2,045
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
SatanTeemo
Arachne
10
3 / 4 / 1
6,246
521
5,244
9,310
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
SirAlex96
Cu Chulainn
11
2 / 1 / 1
6,463
539
5,971
5,777
3,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Zhergoth1
Danzaburou
9
1 / 4 / 2
5,519
460
3,546
6,039
1,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
FM01
Ymir
9
0 / 1 / 9
5,850
488
3,461
5,268
2,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
4 / 1 / 4
5,746
479
4,102
4,733
1,233
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Legogras
King Arthur
11
0 / 1 / 2
6,182
515
1,859
6,703
4,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
11 / 3 / 3
7,835
653
10,042
8,997
4,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
zymnul
Nemesis
13
5 / 0 / 2
7,507
626
3,757
7,565
3,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
6
Kills
20
20
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
FM01
Ymir
0
1
9
4.5
L
Ymir
0
5
3
0.3
L
0
6
2
0.17
W
4
1
4
6
W
King Arthur
Legogras
King Arthur
0
1
2
1
L
Arachne
SatanTeemo
Arachne
3
4
1
0.88
L
Cu Chulainn
SirAlex96
Cu Chulainn
2
1
1
2.5
L
Danzaburou
Zhergoth1
Danzaburou
1
4
2
0.5
W
11
3
3
4.17
W
Nemesis
zymnul
Nemesis
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,170
Damage
23,221
36,788
Taken
33,266
12,877
Mitigated
16,192
4,355
Healing
11,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
FM01
Ymir
3,461
698
0
1,145
5,268
2,855
243
1,406
3,862
13,475
0
L
Ymir
3,406
207
0
45
7,628
2,514
0
3,898
3,730
10,997
0
L
3,003
669
0
660
8,034
2,045
0
3,677
4,357
0
22,475
W
4,102
2,168
0
1,529
4,733
1,233
480
177
4,556
0
19,727
W
King Arthur
Legogras
King Arthur
1,859
84
0
1,192
6,703
4,132
441
329
6,007
0
23,714
L
Arachne
SatanTeemo
Arachne
5,244
4,000
0
1,779
9,310
3,309
0
2,477
6,808
0
35,009
L
Cu Chulainn
SirAlex96
Cu Chulainn
5,971
922
0
577
5,777
3,384
32
1,554
3,973
4,252
24,512
L
Danzaburou
Zhergoth1
Danzaburou
3,546
1,264
0
1,294
6,039
1,625
0
1,897
4,142
0
27,550
W
10,042
784
0
3,998
8,997
4,655
408
1,544
7,378
36,975
0
W
Nemesis
zymnul
Nemesis
3,757
1,789
0
3,766
7,565
3,317
0
521
7,044
0
48,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,444
Gold Earned
33,120
223
Minions Killed
319
0
Camps Cleared
0
1,071,649
Distance Traveled
1,139,306
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,850
488
25
2
0
219,560
3
L
Ymir
4,897
408
13
1
0
211,638
1
L
Susano
5,319
443
38
3
0
218,808
0
W
Hou Yi
5,746
479
38
3
0
211,975
0
W
King Arthur
6,182
515
62
5
0
221,098
0
L
Arachne
6,246
521
62
5
0
222,931
1
L
Cu Chulainn
6,463
539
52
4
0
220,914
0
L
Danzaburou
5,519
460
58
5
0
197,358
1
W
Anubis
7,835
653
83
7
0
190,603
1
W
Nemesis
7,507
626
111
9
0
296,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role