Player Matchup

Guan Yu
Guan Yu
DownBadN1iiigga
Guan Yu
Level 14
God Stats
7W - 5L
1,320 SR
Queue Stats
259W - 237L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
LordSmegmaRod
Cthulhu
Level 28
God Stats
24W - 16L
1,563 SR
Queue Stats
120W - 121L
1,487 Elo+
Party 2
Agni
Agni
Sarotic
Agni
Level 64
God Stats
2W - 1L
1,800 SR
Queue Stats
257W - 252L
1,499 Elo+
Party 2
Artemis
Artemis
Ticonderoga99
Artemis
Level 15
God Stats
5W - 7L
1,596 SR
Queue Stats
65W - 76L
1,524 Elo+
Party 2
Chang'e
Chang'e
iCylas
Chang'e
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,671 Elo+
Solo
Team Averages
Level 25
1,556 SR
1,528 Elo+

VS

Team Averages
Level 45
1,576 SR
1,604 Elo+
Scylla
Scylla
Abaxity
Scylla
Level 20
God Stats
9W - 4L
1,446 SR
Queue Stats
53W - 63L
1,469 Elo+
Party 1
Pele
Pele
PureAlphaLife
Pele
Level 29
God Stats
4W - 5L
1,479 SR
Queue Stats
73W - 90L
1,506 Elo+
Party 1
Achilles
Achilles
SynK Addy
Achilles
Level 27
God Stats
24W - 14L
1,572 SR
Queue Stats
237W - 221L
1,506 Elo+
Party 1
Ares
Ares
TheNinjaPyros
Ares
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 35L
1,851 Elo+
Party 3
Hachiman
Hachiman
ZacInTheBox
Hachiman
Level 144
God Stats
10W - 4L
1,881 SR
Queue Stats
184W - 144L
1,689 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,669
556
7,270
10,648
5,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
8
1 / 6 / 4
5,557
463
2,785
11,651
4,928
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Agni
Sarotic
Agni
10
4 / 5 / 3
6,636
553
4,586
6,609
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
6
0 / 8 / 2
4,685
390
2,812
7,676
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
iCylas
Chang'e
13
3 / 3 / 1
7,435
620
5,854
7,657
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Abaxity
Scylla
11
0 / 2 / 3
6,273
523
3,303
7,099
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
7 / 1 / 1
7,560
630
5,396
7,849
2,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Achilles
SynK Addy
Achilles
12
1 / 2 / 0
6,721
560
5,925
8,936
4,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
7 / 5 / 4
6,836
570
5,186
9,621
5,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
ZacInTheBox
Hachiman
12
8 / 2 / 5
7,553
629
10,872
7,548
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
11
Kills
23
23
Deaths
12
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
Abaxity
Scylla
0
2
3
0.75
L
3
1
2
4
L
Cthulhu
1
6
4
0.5
W
7
1
1
7.5
L
Agni
Sarotic
Agni
4
5
3
1.1
W
Achilles
SynK Addy
Achilles
1
2
0
0.5
W
7
5
4
1.8
L
Artemis
0
8
2
0.13
W
Hachiman
ZacInTheBox
Hachiman
8
2
5
5.25
L
Chang'e
iCylas
Chang'e
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,307
Damage
30,682
44,241
Taken
41,053
16,124
Mitigated
17,073
11,895
Healing
13,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Abaxity
Scylla
3,303
115
0
2,672
7,099
2,204
1,062
4,896
2,019
31,159
0
L
7,270
2,102
170
4,526
10,648
5,753
65
88
10,110
0
31,157
L
Cthulhu
2,785
867
333
1,480
11,651
4,928
31
2,409
9,242
17,933
0
W
5,396
1,550
0
610
7,849
2,531
0
2,388
5,403
0
53,695
L
Agni
Sarotic
Agni
4,586
495
0
697
6,609
1,666
0
1,466
5,083
19,815
0
W
Achilles
SynK Addy
Achilles
5,925
1,752
0
4,209
8,936
4,608
444
197
8,667
0
32,536
W
5,186
749
0
2,846
9,621
5,728
37
3,162
6,257
15,039
0
L
Artemis
2,812
2,442
0
499
7,676
1,520
216
1,517
6,159
0
11,021
W
Hachiman
ZacInTheBox
Hachiman
10,872
6,216
0
3,115
7,548
2,002
68
2,006
5,482
0
47,419
L
Chang'e
iCylas
Chang'e
5,854
346
294
3,896
7,657
2,257
330
2,715
4,708
45,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,982
Gold Earned
34,943
236
Minions Killed
328
0
Camps Cleared
0
1,154,547
Distance Traveled
1,169,817
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,273
523
69
6
0
202,820
0
L
Guan Yu
6,669
556
67
6
0
250,859
2
L
Cthulhu
5,557
463
30
3
0
219,387
0
W
Pele
7,560
630
91
8
0
264,187
1
L
Agni
6,636
553
39
3
0
235,138
1
W
Achilles
6,721
560
74
6
0
253,545
3
W
Ares
6,836
570
23
2
0
225,125
7
L
Artemis
4,685
390
16
1
0
211,149
0
W
Hachiman
7,553
629
71
6
0
224,140
3
L
Chang'e
7,435
620
84
7
0
238,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role