Player Matchup

Cthulhu
Cthulhu
Demonic Cloverr
Cthulhu
Level 27
God Stats
2W - 2L
1,707 SR
Queue Stats
8W - 15L
1,434 Elo+
Party 2
Mulan
Mulan
GeMo228387
Mulan
Level 18
God Stats
5W - 5L
1,282 SR
Queue Stats
74W - 61L
1,571 Elo+
Party 2
Jing Wei
Jing Wei
Jreyes0805
Jing Wei
Level 33
God Stats
0W - 4L
1,500 SR
Queue Stats
46W - 62L
1,500 Elo+
Party 2
Merlin
Merlin
sawdario911
Merlin
Level 27
God Stats
16W - 13L
1,540 SR
Queue Stats
38W - 34L
1,497 Elo+
Party 2
Mercury
Mercury
xMeggaS
Mercury
Level 101
God Stats
3W - 2L
1,902 SR
Queue Stats
86W - 83L
1,436 Elo+
Party 2
Team Averages
Level 41
1,586 SR
1,488 Elo+

VS

Team Averages
Level 88
1,411 SR
1,464 Elo+
Cupid
Cupid
Dean Gullbearie
Cupid
Level 125
God Stats
4W - 5L
1,561 SR
Queue Stats
84W - 100L
1,463 Elo+
Party 1
Tiamat
Tiamat
FrostXDevour
Tiamat
Level 68
God Stats
8W - 14L
1,398 SR
Queue Stats
154W - 176L
1,500 Elo+
Party 1
Achilles
Achilles
JustTooInfamous
Achilles
Level 39
God Stats
1W - 0L
1,019 SR
Queue Stats
5W - 9L
1,399 Elo+
Party 1
Athena
Athena
ShinkBinkFinkle
Athena
Level 82
God Stats
3W - 9L
1,464 SR
Queue Stats
69W - 84L
1,483 Elo+
Party 1
Mulan
Mulan
jjjjjjebbie
Mulan
Level 128
God Stats
4W - 4L
1,616 SR
Queue Stats
160W - 179L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,416
356
3,102
8,392
3,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
14
1 / 5 / 4
8,825
490
8,470
16,469
14,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
Jreyes0805
Jing Wei
12
2 / 10 / 4
7,932
441
5,972
11,289
3,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
11
3 / 5 / 2
7,317
407
6,990
7,169
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
xMeggaS
Mercury
15
4 / 6 / 5
9,267
515
9,500
14,988
5,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 5
10,692
594
10,348
12,311
5,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
16
10 / 3 / 6
10,509
584
15,107
10,207
8,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
15
3 / 0 / 5
8,954
497
7,258
10,563
9,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
5 / 1 / 10
9,641
536
5,971
15,871
15,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 3 / 7
10,162
565
7,893
16,537
8,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
10
Kills
28
28
Deaths
10
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
8
3
5
3.5
L
0
2
0
0
W
Tiamat
10
3
6
4.33
L
Mulan
1
5
4
0.6
L
Jing Wei
Jreyes0805
Jing Wei
2
10
4
0.4
W
Achilles
3
0
5
5.5
W
5
1
10
10
W
2
3
7
1.83
L
Merlin
3
5
2
0.8
L
Mercury
xMeggaS
Mercury
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,034
Damage
46,577
58,307
Taken
65,489
29,229
Mitigated
46,392
8,884
Healing
25,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,348
5,232
644
5,038
12,311
5,148
2,306
2,259
9,840
0
80,125
L
3,102
141
90
777
8,392
3,464
0
3,415
4,977
18,297
0
W
Tiamat
15,107
2,089
0
3,939
10,207
8,082
192
2,022
7,832
62,461
0
L
Mulan
8,470
744
0
4,938
16,469
14,807
286
6,920
9,074
0
52,797
L
Jing Wei
Jreyes0805
Jing Wei
5,972
3,976
0
280
11,289
3,637
0
4,535
6,754
0
27,230
W
Achilles
7,258
1,672
0
2,437
10,563
9,213
136
265
10,005
0
35,121
W
5,971
1,636
756
3,630
15,871
15,873
639
3,672
11,995
23,617
0
W
7,893
1,392
0
9,012
16,537
8,076
452
1,248
15,069
0
75,956
L
Merlin
6,990
338
0
47
7,169
2,008
0
2,798
4,371
26,815
0
L
Mercury
xMeggaS
Mercury
9,500
4,530
0
2,752
14,988
5,313
0
3,410
11,403
0
53,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,757
Gold Earned
49,958
331
Minions Killed
450
0
Camps Cleared
0
1,549,555
Distance Traveled
1,794,177
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,692
594
142
8
0
323,851
2
L
Cthulhu
6,416
356
26
1
0
252,228
0
W
Tiamat
10,509
584
91
5
0
349,750
0
L
Mulan
8,825
490
110
6
0
317,857
0
L
Jing Wei
7,932
441
53
3
0
309,333
2
W
Achilles
8,954
497
62
3
0
378,149
3
W
Athena
9,641
536
27
2
0
377,731
3
W
Mulan
10,162
565
128
7
0
364,696
3
L
Merlin
7,317
407
48
3
0
277,643
0
L
Mercury
9,267
515
94
5
0
392,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role