Player Matchup

Ra
Ra
A-c-g-
Ra
Level 63
God Stats
80W - 92L
1,512 SR
Queue Stats
149W - 183L
1,383 Elo+
Solo
Ymir
Ymir
FeinForLean420
Ymir
Level 7
God Stats
0W - 1L
1,229 SR
Queue Stats
6W - 7L
1,088 Elo+
Party 2
Chaac
Chaac
TheGoatch69
Chaac
Level 73
God Stats
4W - 6L
1,355 SR
Queue Stats
17W - 16L
1,161 Elo+
Party 2
Team Averages
Level 48
1,365 SR
1,211 Elo+

VS

Team Averages
Level 42
1,449 SR
1,429 Elo+
Vulcan
Vulcan
BlackthorneNight
Vulcan
Level 69
God Stats
155W - 212L
1,313 SR
Queue Stats
277W - 403L
1,298 Elo+
Solo
Ravana
Ravana
DrCopenhagen
Ravana
Level 30
God Stats
3W - 0L
1,795 SR
Queue Stats
141W - 100L
1,496 Elo+
Party 1
Jormungandr
Jormungandr
ParagonMid23
Jormungandr
Level 27
God Stats
2W - 1L
1,239 SR
Queue Stats
153W - 93L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
1 / 7 / 0
8,694
580
6,637
10,218
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 7 / 1
7,980
532
1,422
15,751
9,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 8 / 1
8,650
577
10,907
19,010
7,791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 10
9,784
652
9,923
8,260
2,806
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
16
15 / 1 / 5
12,265
818
13,634
5,544
2,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
ParagonMid23
Jormungandr
15
5 / 0 / 15
10,984
732
14,117
13,755
11,203
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
2
Kills
22
22
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ra
1
7
0
0.14
W
2
1
10
7
W
Ravana
15
1
5
17.5
L
0
7
1
0.07
W
Jormungandr
ParagonMid23
Jormungandr
5
0
15
12.5
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,966
Damage
37,674
44,979
Taken
27,559
20,840
Mitigated
16,494
7,772
Healing
8,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
6,637
330
732
534
10,218
3,571
0
6,742
3,476
37,789
0
W
9,923
7,011
0
793
8,260
2,806
361
1,939
6,296
40,738
0
W
Ravana
13,634
2,900
1,136
1,792
5,544
2,485
1,206
1,469
4,000
0
51,210
L
1,422
254
0
1,580
15,751
9,478
0
7,686
8,065
9,409
0
W
Jormungandr
ParagonMid23
Jormungandr
14,117
2,740
826
4,001
13,755
11,203
488
4,437
8,548
43,744
0
L
10,907
1,505
0
4,926
19,010
7,791
0
9,636
9,374
0
42,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,324
Gold Earned
33,033
123
Minions Killed
171
0
Camps Cleared
0
701,815
Distance Traveled
849,446
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,694
580
73
5
0
213,684
1
W
Vulcan
9,784
652
64
4
0
282,191
3
W
Ravana
12,265
818
50
3
0
312,599
1
L
Ymir
7,980
532
12
1
0
211,666
1
W
Jormungandr
10,984
732
57
4
0
254,656
0
L
Chaac
8,650
577
38
3
0
276,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role