Player Matchup

Hun Batz
Hun Batz
Platinum III
HiddinVirus
Hun Batz
Platinum III
Level 153
God Stats
7W - 3L
1,934 SR
Queue Stats
196W - 183L
1,863 MMR
Solo
Scylla
Scylla
Platinum II
ImHoudini
Scylla
Platinum II
Level 160
God Stats
13W - 11L
1,613 SR
Queue Stats
149W - 132L
1,926 MMR
Solo
Terra
Terra
Platinum II
Kryses
Terra
Platinum II
Level 155
God Stats
2W - 1L
1,304 SR
Queue Stats
347W - 371L
1,901 MMR
Solo
Jing Wei
Jing Wei
Platinum I
ThiccYeti
Jing Wei
Platinum I
Level 160
God Stats
19W - 18L
1,627 SR
Queue Stats
220W - 217L
1,919 MMR
Solo
Tyr
Tyr
Diamond V
leopardoxDx
Tyr
Diamond V
Level 160
God Stats
7W - 6L
1,685 SR
Queue Stats
450W - 433L
1,899 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 158
1,633 SR
1,901 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 153
1,562 SR
1,633 MMR
Jormungandr
Jormungandr
Platinum III
Global0629
Jormungandr
Platinum III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum II
ShockOz
Bastet
Platinum II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,845 MMR
Solo
Ymir
Ymir
Platinum III
T4CO
Ymir
Platinum III
Level 140
God Stats
17W - 11L
1,810 SR
Queue Stats
221W - 210L
1,819 MMR
Solo
Anhur
Anhur
Platinum III
TheChakasxD
Anhur
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Diamond IV
William3107
Janus
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HiddinVirus
Hun Batz
9
0 / 0 / 3
5,029
718
1,884
3,273
893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
ImHoudini
Scylla
9
2 / 0 / 0
4,917
702
2,155
1,271
326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Terra
Kryses
Terra
6
0 / 2 / 1
4,071
582
1,288
4,363
1,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
ThiccYeti
Jing Wei
9
1 / 0 / 0
4,659
666
1,867
1,930
413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
3 / 1 / 0
5,162
737
3,374
6,304
2,507
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
DanzaburouSetGuan YuApolloTiamat

VS

Bans
AthenaTsukuyomiCu ChulainnNemesisKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Global0629
Jormungandr
7
1 / 1 / 0
4,392
627
2,196
3,944
2,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
ShockOz
Bastet
5
0 / 2 / 0
3,598
514
461
3,526
855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Ymir
T4CO
Ymir
6
0 / 2 / 2
4,251
607
1,640
5,540
2,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 0 / 0
5,047
721
1,207
3,128
724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 1 / 1
4,885
698
1,832
2,241
575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
6
Kills
3
3
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Global0629
Jormungandr
1
1
0
1
W
Hun Batz
HiddinVirus
Hun Batz
0
0
3
1.5
W
Scylla
ImHoudini
Scylla
2
0
0
2
W
Terra
Kryses
Terra
0
2
1
0.25
L
Bastet
ShockOz
Bastet
0
2
0
0
L
Ymir
T4CO
Ymir
0
2
2
0.5
L
1
0
0
1
W
Jing Wei
ThiccYeti
Jing Wei
1
0
0
1
L
1
1
1
1.5
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,568
Damage
7,336
17,141
Taken
18,379
5,550
Mitigated
6,616
8,994
Healing
7,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Global0629
Jormungandr
2,196
923
0
1,649
3,944
2,381
0
0
3,944
17,474
0
W
Hun Batz
HiddinVirus
Hun Batz
1,884
430
0
2,244
3,273
893
0
102
3,171
0
30,774
W
Scylla
ImHoudini
Scylla
2,155
277
0
624
1,271
326
0
437
792
28,296
0
W
Terra
Kryses
Terra
1,288
217
0
1,272
4,363
1,411
0
2,182
2,137
6,832
0
L
Bastet
ShockOz
Bastet
461
127
0
1,562
3,526
855
0
401
3,125
0
10,079
L
Ymir
T4CO
Ymir
1,640
597
0
1,841
5,540
2,081
0
1,922
3,618
7,978
0
L
1,207
1,096
0
2,207
3,128
724
0
421
2,707
0
28,375
W
Jing Wei
ThiccYeti
Jing Wei
1,867
1,223
0
1,493
1,930
413
0
68
1,862
0
25,633
L
1,832
414
0
321
2,241
575
0
699
1,542
29,283
0
W
3,374
1,156
0
3,361
6,304
2,507
90
2,765
3,511
0
26,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,838
Gold Earned
22,173
272
Minions Killed
214
0
Camps Cleared
0
754,193
Distance Traveled
652,025
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,392
627
37
5
0
129,795
1
W
Hun Batz
5,029
718
77
11
0
189,535
4
W
Scylla
4,917
702
63
9
0
143,442
1
W
Terra
4,071
582
11
2
0
150,167
2
L
Bastet
3,598
514
23
3
0
99,072
0
L
Ymir
4,251
607
13
2
0
150,383
5
L
Anhur
5,047
721
64
9
0
113,259
4
W
Jing Wei
4,659
666
60
9
0
121,509
2
L
Janus
4,885
698
77
11
0
159,516
2
W
Tyr
5,162
737
61
9
0
149,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role