Player Matchup

Medusa
Medusa
Daklern
Medusa
Level 103
God Stats
26W - 13L
1,774 SR
Queue Stats
574W - 546L
1,493 Elo+
Party 1
Nemesis
Nemesis
Starguise
Nemesis
Level 28
God Stats
12W - 8L
1,472 SR
Queue Stats
151W - 151L
1,466 Elo+
Party 1
King Arthur
King Arthur
Wolf-Joack0
King Arthur
Level 31
God Stats
1W - 3L
1,500 SR
Queue Stats
279W - 362L
1,304 Elo+
Solo
Khepri
Khepri
ty123
Khepri
Level 36
God Stats
8W - 3L
1,844 SR
Queue Stats
246W - 253L
1,615 Elo+
Party 1
Nox
Nox
xxLunar
Nox
Level 20
God Stats
1W - 4L
1,258 SR
Queue Stats
45W - 40L
1,556 Elo+
Party 1
Team Averages
Level 44
1,570 SR
1,487 Elo+

VS

Team Averages
Level 41
1,583 SR
1,490 Elo+
Athena
Athena
LockoCharms
Athena
Level 24
God Stats
6W - 8L
1,336 SR
Queue Stats
30W - 48L
1,406 Elo+
Party 2
Apollo
Apollo
ReliableGuide77
Apollo
Level 66
God Stats
17W - 19L
1,609 SR
Queue Stats
112W - 114L
1,482 Elo+
Party 2
Cerberus
Cerberus
Themildlysalty
Cerberus
Level 47
God Stats
5W - 7L
1,500 SR
Queue Stats
402W - 403L
1,566 Elo+
Solo
Kukulkan
Kukulkan
oomsauce
Kukulkan
Level 22
God Stats
3W - 3L
1,530 SR
Queue Stats
22W - 31L
1,452 Elo+
Party 3
Serqet
Serqet
wtfmywaffles
Serqet
Level 45
God Stats
2W - 1L
1,940 SR
Queue Stats
108W - 92L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Daklern
Medusa
14
8 / 2 / 4
8,412
526
15,437
8,056
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Starguise
Nemesis
13
4 / 5 / 6
8,427
527
7,262
11,201
4,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Wolf-Joack0
King Arthur
14
0 / 1 / 3
7,969
498
3,753
15,771
6,877
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
ty123
Khepri
12
2 / 2 / 8
8,025
502
4,685
9,391
7,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Nox
14
3 / 5 / 4
8,726
545
5,285
6,714
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
1 / 5 / 3
6,671
417
2,404
11,485
9,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 5 / 3
7,404
463
2,961
11,999
3,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
15
5 / 1 / 0
9,075
567
11,713
12,789
10,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
oomsauce
Kukulkan
15
3 / 2 / 4
9,129
571
6,367
6,858
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
12
4 / 4 / 5
8,166
510
8,916
11,337
4,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
30
17
Kills
15
15
Deaths
17
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
Daklern
Medusa
8
2
4
5
L
Athena
1
5
3
0.5
L
2
5
3
0.7
W
Nemesis
Starguise
Nemesis
4
5
6
1.4
L
Cerberus
5
1
0
5
W
King Arthur
Wolf-Joack0
King Arthur
0
1
3
1.5
L
Kukulkan
oomsauce
Kukulkan
3
2
4
2.5
W
Khepri
ty123
Khepri
2
2
8
3
L
Serqet
4
4
5
1.63
W
Nox
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,422
Damage
32,361
51,133
Taken
54,468
24,635
Mitigated
29,671
9,707
Healing
15,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Daklern
Medusa
15,437
7,628
0
1,617
8,056
3,269
497
3,396
3,926
0
66,017
L
Athena
2,404
827
246
600
11,485
9,010
135
2,524
8,921
15,372
0
L
2,961
1,736
465
4,002
11,999
3,127
494
1,841
10,120
0
39,229
W
Nemesis
Starguise
Nemesis
7,262
2,997
0
60
11,201
4,555
170
2,955
7,790
0
46,274
L
Cerberus
11,713
874
159
5,556
12,789
10,656
0
1,672
11,079
54,319
0
W
King Arthur
Wolf-Joack0
King Arthur
3,753
723
0
4,559
15,771
6,877
156
7,843
7,053
0
44,618
L
Kukulkan
oomsauce
Kukulkan
6,367
459
0
2,345
6,858
2,292
536
1,421
5,355
65,117
0
W
Khepri
ty123
Khepri
4,685
411
828
2,303
9,391
7,746
102
2,614
6,749
18,295
0
L
Serqet
8,916
1,263
0
2,526
11,337
4,586
0
2,174
9,023
0
41,634
W
Nox
5,285
935
0
340
6,714
2,188
469
2,812
3,695
37,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,559
Gold Earned
40,445
384
Minions Killed
460
0
Camps Cleared
0
1,555,288
Distance Traveled
1,463,811
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,412
526
111
7
0
313,120
4
L
Athena
6,671
417
27
2
0
273,830
0
L
Apollo
7,404
463
80
5
0
240,205
6
W
Nemesis
8,427
527
73
5
0
325,666
1
L
Cerberus
9,075
567
160
10
0
306,980
0
W
King Arthur
7,969
498
84
5
0
303,173
3
L
Kukulkan
9,129
571
121
8
0
307,652
2
W
Khepri
8,025
502
19
1
0
309,751
9
L
Serqet
8,166
510
72
5
0
335,144
2
W
Nox
8,726
545
97
6
0
303,578
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role