Player Matchup

Zhong Kui
Zhong Kui
Lesassi
Zhong Kui
Level 18
God Stats
3W - 6L
1,371 SR
Queue Stats
5W - 15L
1,214 Elo+
Party 2
Danzaburou
Danzaburou
TCG_ySlbosiXy
Danzaburou
Level 33
God Stats
3W - 7L
1,434 SR
Queue Stats
9W - 25L
1,184 Elo+
Party 2
Ao Kuang
Ao Kuang
dimisduarte
Ao Kuang
Level 16
God Stats
0W - 1L
1,282 SR
Queue Stats
2W - 9L
1,192 Elo+
Party 2
Team Averages
Level 22
1,362 SR
1,197 Elo+

VS

Team Averages
Level 23
1,555 SR
1,398 Elo+
Neith
Neith
Kaalathar
Neith
Level 29
God Stats
20W - 14L
1,658 SR
Queue Stats
110W - 111L
1,513 Elo+
Party 1
Kukulkan
Kukulkan
MaruuTK
Kukulkan
Level 14
God Stats
2W - 4L
1,481 SR
Queue Stats
3W - 9L
1,170 Elo+
Party 1
Fenrir
Fenrir
Mew-Op
Fenrir
Level 26
God Stats
3W - 1L
1,525 SR
Queue Stats
190W - 176L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Lesassi
Zhong Kui
9
0 / 1 / 0
5,796
580
850
4,720
3,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TCG_ySlbosiXy
Danzaburou
9
0 / 2 / 0
6,041
604
2,377
5,551
1,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
dimisduarte
Ao Kuang
8
0 / 4 / 1
5,910
591
2,370
7,330
3,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kaalathar
Neith
9
0 / 0 / 5
6,423
642
2,525
1,848
579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
MaruuTK
Kukulkan
12
5 / 0 / 2
7,765
777
5,004
2,071
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Mew-Op
Fenrir
10
2 / 1 / 5
7,064
706
6,741
7,314
2,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
0
Kills
7
7
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
Kaalathar
Neith
0
0
5
2.5
L
Zhong Kui
Lesassi
Zhong Kui
0
1
0
0
W
Kukulkan
MaruuTK
Kukulkan
5
0
2
6
W
Fenrir
Mew-Op
Fenrir
2
1
5
4.5
L
Danzaburou
TCG_ySlbosiXy
Danzaburou
0
2
0
0
L
Ao Kuang
dimisduarte
Ao Kuang
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,597
Damage
14,270
17,601
Taken
11,233
8,573
Mitigated
4,239
3,249
Healing
1,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Kaalathar
Neith
2,525
767
0
830
1,848
579
1,392
356
1,467
0
15,273
L
Zhong Kui
Lesassi
Zhong Kui
850
244
0
1,092
4,720
3,749
0
1,540
3,180
14,039
0
W
Kukulkan
MaruuTK
Kukulkan
5,004
343
183
183
2,071
872
561
47
1,999
27,380
0
W
Fenrir
Mew-Op
Fenrir
6,741
1,805
0
594
7,314
2,788
0
2,588
4,426
0
33,405
L
Danzaburou
TCG_ySlbosiXy
Danzaburou
2,377
496
0
1,170
5,551
1,650
0
1,642
3,909
0
23,835
L
Ao Kuang
dimisduarte
Ao Kuang
2,370
531
0
987
7,330
3,174
0
1,850
5,480
6,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,747
Gold Earned
21,252
85
Minions Killed
128
0
Camps Cleared
0
483,984
Distance Traveled
566,065
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,423
642
21
2
0
207,539
3
L
Zhong Kui
5,796
580
23
2
0
169,293
1
W
Kukulkan
7,765
777
53
5
0
179,634
3
W
Fenrir
7,064
706
54
5
0
178,892
2
L
Danzaburou
6,041
604
56
6
0
166,595
1
L
Ao Kuang
5,910
591
6
1
0
148,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role