Player Matchup

Sol
Sol
Platinum I
Pum2198
Sol
Platinum I
Level 149
God Stats
9W - 2L
1,822 SR
Queue Stats
136W - 102L
1,961 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,822 SR
1,961 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,791 SR
1,942 MMR
Bellona
Bellona
Platinum IV
WOKHAN
Bellona
Platinum IV
Level 141
God Stats
29W - 15L
1,791 SR
Queue Stats
70W - 57L
1,942 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
3 / 1 / 0
11,293
869
11,746
16,056
7,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Ah Muzen CabBakasuraAnubisKaliPoseidon

VS

Bans
TiamatUllrSetHe BoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
WOKHAN
Bellona
16
1 / 3 / 0
10,127
779
11,557
16,722
18,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
3
1
0
3
L
Bellona
WOKHAN
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,746
Damage
11,557
16,056
Taken
16,722
7,683
Mitigated
18,244
12,734
Healing
315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
11,746
4,887
0
12,734
16,056
7,683
2,974
465
15,591
94,063
0
L
Bellona
WOKHAN
Bellona
11,557
4,499
0
315
16,722
18,244
0
11,798
4,924
566
74,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,293
Gold Earned
10,127
145
Minions Killed
123
0
Camps Cleared
0
223,665
Distance Traveled
269,864
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,293
869
145
11
0
223,665
3
L
Bellona
10,127
779
123
9
0
269,864
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role