Player Matchup

Guan Yu
Guan Yu
Banmei
Guan Yu
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 8L
1,397 Elo+
Solo
Arachne
Arachne
ChiChiOppai
Arachne
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
150W - 177L
1,478 Elo+
Solo
Discordia
Discordia
Kiptill
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 148L
1,637 Elo+
Solo
Hades
Hades
LIVIDMMB
Hades
Level 24
God Stats
11W - 12L
1,290 SR
Queue Stats
18W - 36L
1,084 Elo+
Solo
Rama
Rama
MosheShekelblatt
Rama
Level 22
God Stats
2W - 3L
1,715 SR
Queue Stats
17W - 16L
1,556 Elo+
Solo
Team Averages
Level 21
1,501 SR
1,430 Elo+

VS

Team Averages
Level 9
1,519 SR
1,428 Elo+
Anhur
Anhur
MidLaneIsCringe
Anhur
Level 4
God Stats
8W - 2L
1,713 SR
Queue Stats
25W - 13L
1,805 Elo+
Solo
Odin
Odin
ProfPheonix
Odin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,204 Elo+
Solo
Ratatoskr
Ratatoskr
RyanCelery
Ratatoskr
Level 17
God Stats
3W - 1L
1,521 SR
Queue Stats
12W - 11L
1,452 Elo+
Solo
Cthulhu
Cthulhu
SirDebitCard
Cthulhu
Level 17
God Stats
2W - 0L
1,363 SR
Queue Stats
9W - 9L
1,486 Elo+
Solo
Nox
Nox
yamoshinho
Nox
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Banmei
Guan Yu
14
6 / 6 / 4
9,620
534
11,751
16,218
16,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
ChiChiOppai
Arachne
16
10 / 7 / 3
10,237
569
12,731
16,856
5,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Kiptill
Discordia
16
4 / 6 / 5
9,917
551
9,338
10,831
3,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
LIVIDMMB
Hades
13
2 / 7 / 1
7,911
440
7,388
14,903
7,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
1 / 4 / 1
6,238
347
1,360
7,428
993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 1 / 7
12,151
675
23,298
15,412
5,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 8 / 0
8,718
484
3,812
11,669
9,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ratatoskr
RyanCelery
Ratatoskr
14
6 / 8 / 4
9,836
546
8,407
13,035
4,860
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
SirDebitCard
Cthulhu
14
4 / 3 / 9
9,416
523
7,613
12,510
5,700
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 4 / 4
10,010
556
4,956
9,502
4,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
54
23
Kills
30
30
Deaths
24
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Banmei
Guan Yu
6
6
4
1.33
L
Arachne
ChiChiOppai
Arachne
10
7
3
1.64
L
Discordia
Kiptill
Discordia
4
6
5
1.08
L
Hades
LIVIDMMB
Hades
2
7
1
0.36
W
14
1
7
17.5
L
1
4
1
0.38
W
3
8
0
0.38
W
Ratatoskr
RyanCelery
Ratatoskr
6
8
4
1
W
Cthulhu
SirDebitCard
Cthulhu
4
3
9
2.83
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,568
Damage
48,086
66,236
Taken
62,128
33,113
Mitigated
29,506
15,368
Healing
13,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Banmei
Guan Yu
11,751
3,109
614
3,292
16,218
16,038
384
1,833
13,960
0
44,470
L
Arachne
ChiChiOppai
Arachne
12,731
9,781
486
3,380
16,856
5,687
39
2,060
14,629
0
61,266
L
Discordia
Kiptill
Discordia
9,338
1,096
134
1,547
10,831
3,214
0
3,528
7,125
54,602
0
L
Hades
LIVIDMMB
Hades
7,388
695
299
4,072
14,903
7,181
888
3,507
11,191
41,413
0
W
23,298
14,544
0
6,287
15,412
5,179
4,493
3,452
11,885
0
98,677
L
1,360
1,156
0
1,544
7,428
993
20
1,091
6,312
0
15,499
W
3,812
1,909
0
475
11,669
9,671
138
2,581
8,888
0
25,682
W
Ratatoskr
RyanCelery
Ratatoskr
8,407
2,316
0
1,974
13,035
4,860
910
3,463
9,497
0
47,041
W
Cthulhu
SirDebitCard
Cthulhu
7,613
1,205
515
2,860
12,510
5,700
492
4,935
7,525
22,420
0
W
4,956
500
0
1,510
9,502
4,096
2,421
2,295
7,182
46,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,923
Gold Earned
50,131
377
Minions Killed
402
0
Camps Cleared
0
1,447,316
Distance Traveled
1,647,626
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,620
534
81
5
0
375,595
3
L
Arachne
10,237
569
85
5
0
332,195
0
L
Discordia
9,917
551
96
5
0
288,756
3
L
Hades
7,911
440
85
5
0
265,799
0
W
Anhur
12,151
675
138
8
0
329,975
4
L
Rama
6,238
347
30
2
0
184,971
1
W
Odin
8,718
484
46
3
0
324,099
2
W
Ratatoskr
9,836
546
78
4
0
339,436
2
W
Cthulhu
9,416
523
37
2
0
331,407
2
W
Nox
10,010
556
103
6
0
322,709
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role