Player Matchup

Hachiman
Hachiman
MandrewThePoop
Hachiman
Level 100
God Stats
6W - 2L
1,352 SR
Queue Stats
73W - 55L
1,460 Elo+
Party 2
Cthulhu
Cthulhu
centar40
Cthulhu
Level 134
God Stats
1W - 1L
1,648 SR
Queue Stats
79W - 60L
1,589 Elo+
Party 2
Ne Zha
Ne Zha
mauricearis
Ne Zha
Level 120
God Stats
9W - 8L
1,357 SR
Queue Stats
65W - 55L
1,529 Elo+
Party 2
Team Averages
Level 118
1,453 SR
1,526 Elo+

VS

Team Averages
Level 50
1,519 SR
1,466 Elo+
Tsukuyomi
Tsukuyomi
MoreProphecy
Tsukuyomi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 117L
1,456 Elo+
Party 1
Bellona
Bellona
cuuchieslayer
Bellona
Level 16
God Stats
23W - 21L
1,557 SR
Queue Stats
38W - 32L
1,526 Elo+
Party 1
Sol
Sol
htxLazy
Sol
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 5L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
8 / 8 / 12
12,805
800
15,043
17,072
5,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
centar40
Cthulhu
16
4 / 5 / 17
11,834
740
12,959
20,704
10,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
18
14 / 5 / 8
13,659
854
16,141
17,749
7,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MoreProphecy
Tsukuyomi
15
5 / 8 / 10
11,687
730
18,893
19,147
8,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
16
11 / 8 / 7
13,096
819
19,419
20,098
18,818
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sol
13
2 / 10 / 9
10,262
641
8,149
14,347
5,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
44
26
Kills
18
18
Deaths
26
37
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hachiman
8
8
12
1.75
L
Tsukuyomi
MoreProphecy
Tsukuyomi
5
8
10
1.25
W
Cthulhu
centar40
Cthulhu
4
5
17
2.5
L
Bellona
11
8
7
1.81
L
Sol
2
10
9
0.65
W
Ne Zha
14
5
8
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,143
Damage
46,461
55,525
Taken
53,592
23,419
Mitigated
31,897
13,429
Healing
11,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
15,043
9,052
0
4,256
17,072
5,450
1,393
1,926
14,871
0
40,674
L
Tsukuyomi
MoreProphecy
Tsukuyomi
18,893
2,805
0
3,796
19,147
8,075
0
3,859
15,025
0
54,418
W
Cthulhu
centar40
Cthulhu
12,959
780
1,176
2,035
20,704
10,428
60
4,431
16,123
45,812
0
L
Bellona
19,419
9,143
0
4,742
20,098
18,818
865
5,345
14,297
0
51,157
L
Sol
8,149
1,674
0
2,555
14,347
5,004
589
3,156
10,933
26,245
0
W
Ne Zha
16,141
8,122
0
5,962
17,749
7,541
787
1,936
15,663
0
67,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,298
Gold Earned
35,045
195
Minions Killed
144
0
Camps Cleared
0
813,442
Distance Traveled
718,009
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,805
800
58
4
0
236,990
0
L
Tsukuyomi
11,687
730
66
4
0
258,901
0
W
Cthulhu
11,834
740
68
4
0
282,685
1
L
Bellona
13,096
819
36
2
0
237,467
0
L
Sol
10,262
641
42
3
0
221,641
0
W
Ne Zha
13,659
854
69
4
0
293,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role