Player Matchup

Bacchus
Bacchus
DeadlyDuckey
Bacchus
Level 110
God Stats
1W - 2L
1,829 SR
Queue Stats
211W - 202L
1,512 Elo+
Party 1
Kukulkan
Kukulkan
Lysytsa
Kukulkan
Level 69
God Stats
54W - 39L
1,614 SR
Queue Stats
248W - 223L
1,453 Elo+
Party 1
Artemis
Artemis
clarkhoteli
Artemis
Level 86
God Stats
2W - 2L
1,289 SR
Queue Stats
237W - 199L
1,463 Elo+
Party 1
Team Averages
Level 88
1,577 SR
1,476 Elo+

VS

Team Averages
Level 61
1,637 SR
1,507 Elo+
Achilles
Achilles
BigFawn68324233
Achilles
Level 133
God Stats
16W - 16L
1,701 SR
Queue Stats
236W - 149L
1,556 Elo+
Party 2
Ares
Ares
EQTSauce
Ares
Level 5
God Stats
1W - 0L
1,711 SR
Queue Stats
1W - 2L
1,236 Elo+
Party 2
Raijin
Raijin
SourFawn1168643
Raijin
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 15L
1,729 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DeadlyDuckey
Bacchus
11
0 / 6 / 2
9,048
503
7,856
15,009
14,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Lysytsa
Kukulkan
14
1 / 7 / 3
10,778
599
9,063
11,801
3,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
clarkhoteli
Artemis
13
2 / 7 / 1
10,361
576
9,523
12,801
4,048
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
9 / 1 / 11
12,538
697
16,124
17,253
21,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
13
1 / 1 / 10
10,213
567
2,348
14,889
14,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
10 / 2 / 7
12,935
719
16,155
15,394
7,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
3
Kills
20
20
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Achilles
9
1
11
14.5
L
Bacchus
DeadlyDuckey
Bacchus
0
6
2
0.17
W
Ares
1
1
10
6
L
Kukulkan
Lysytsa
Kukulkan
1
7
3
0.36
W
10
2
7
6.75
L
Artemis
clarkhoteli
Artemis
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,442
Damage
34,627
39,611
Taken
47,536
21,850
Mitigated
43,599
1,365
Healing
7,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
16,124
2,387
1,244
3,743
17,253
21,636
875
4,721
12,532
0
43,738
L
Bacchus
DeadlyDuckey
Bacchus
7,856
739
0
0
15,009
14,149
0
6,307
7,997
20,148
0
W
Ares
2,348
0
0
225
14,889
14,836
457
7,085
7,804
10,991
0
L
Kukulkan
Lysytsa
Kukulkan
9,063
362
0
243
11,801
3,653
0
6,821
4,474
54,556
0
W
16,155
586
0
2,619
15,394
7,127
960
5,152
10,242
89,471
0
L
Artemis
clarkhoteli
Artemis
9,523
5,024
0
1,122
12,801
4,048
0
4,479
7,805
0
33,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,187
Gold Earned
35,686
157
Minions Killed
197
0
Camps Cleared
0
877,706
Distance Traveled
996,892
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,538
697
41
2
0
358,820
4
L
Bacchus
9,048
503
19
1
0
313,345
0
W
Ares
10,213
567
13
1
0
365,555
0
L
Kukulkan
10,778
599
83
5
0
312,379
0
W
Raijin
12,935
719
143
8
0
272,517
0
L
Artemis
10,361
576
55
3
0
251,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role