Player Matchup

Scylla
Scylla
Levoit
Scylla
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 3L
1,867 Elo+
Party 1
Odin
Odin
White_Mage02
Odin
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 113L
1,621 Elo+
Party 1
Mercury
Mercury
spyhunter008
Mercury
Level 109
God Stats
9W - 2L
1,609 SR
Queue Stats
52W - 39L
1,750 Elo+
Party 1
Team Averages
Level 93
1,536 SR
1,746 Elo+

VS

Team Averages
Level 81
1,586 SR
1,426 Elo+
Mercury
Mercury
SheldonCbbt73
Mercury
Level 81
God Stats
7W - 15L
1,366 SR
Queue Stats
187W - 199L
1,488 Elo+
Solo
Nike
Nike
ZugZwan9
Nike
Level 65
God Stats
6W - 8L
1,758 SR
Queue Stats
226W - 324L
1,383 Elo+
Party 2
Ah Puch
Ah Puch
synofdeath
Ah Puch
Level 98
God Stats
5W - 8L
1,635 SR
Queue Stats
253W - 319L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Levoit
Scylla
15
6 / 2 / 9
11,420
714
15,856
8,448
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
7 / 4 / 9
11,898
744
10,189
13,792
9,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
spyhunter008
Mercury
14
4 / 6 / 7
10,969
686
5,695
14,957
4,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
1 / 5 / 4
9,736
609
3,663
12,299
4,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
13
4 / 5 / 5
10,300
644
7,559
12,844
10,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
synofdeath
Ah Puch
13
6 / 7 / 5
10,811
676
14,404
14,102
4,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
17
Kills
11
12
Deaths
17
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
Levoit
Scylla
6
2
9
5.25
L
Mercury
1
5
4
0.6
W
7
4
9
2.88
L
Nike
4
5
5
1.3
W
Mercury
spyhunter008
Mercury
4
6
7
1.25
L
Ah Puch
synofdeath
Ah Puch
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,740
Damage
25,626
37,197
Taken
39,245
17,342
Mitigated
20,237
5,176
Healing
7,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Levoit
Scylla
15,856
1,195
0
1,615
8,448
3,022
928
2,976
5,252
43,162
0
L
Mercury
3,663
1,732
0
3,420
12,299
4,641
27
2,691
9,608
0
48,543
W
10,189
2,254
0
1,377
13,792
9,364
602
6,219
7,173
0
24,624
L
Nike
7,559
830
367
807
12,844
10,906
0
6,164
6,680
0
29,195
W
Mercury
spyhunter008
Mercury
5,695
2,931
0
2,184
14,957
4,956
1,545
4,191
9,884
0
60,212
L
Ah Puch
synofdeath
Ah Puch
14,404
60
0
2,779
14,102
4,690
0
7,125
6,977
40,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,287
Gold Earned
30,847
165
Minions Killed
162
0
Camps Cleared
0
900,578
Distance Traveled
879,116
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,420
714
56
4
0
287,233
3
L
Mercury
9,736
609
74
5
0
331,291
0
W
Odin
11,898
744
27
2
0
272,713
0
L
Nike
10,300
644
35
2
0
282,803
4
W
Mercury
10,969
686
82
5
0
340,632
2
L
Ah Puch
10,811
676
53
3
0
265,022
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role