Player Matchup

Bellona
Bellona
CWL_king_1x2
Bellona
Level 4
God Stats
3W - 13L
1,500 SR
Queue Stats
86W - 134L
1,455 Elo+
Party 1
Ullr
Ullr
TarroGangz
Ullr
Level 29
God Stats
40W - 48L
1,546 SR
Queue Stats
144W - 152L
1,459 Elo+
Party 2
Amaterasu
Amaterasu
Xx_Harlem98
Amaterasu
Level 28
God Stats
13W - 10L
1,583 SR
Queue Stats
126W - 121L
1,503 Elo+
Party 2
King Arthur
King Arthur
cruse_187
King Arthur
Level 20
God Stats
43W - 78L
1,500 SR
Queue Stats
468W - 568L
1,420 Elo+
Party 1
Zhong Kui
Zhong Kui
ultimapugna
Zhong Kui
Level 6
God Stats
3W - 1L
1,826 SR
Queue Stats
6W - 7L
1,445 Elo+
Solo
Team Averages
Level 17
1,591 SR
1,457 Elo+

VS

Team Averages
Level 17
1,564 SR
1,465 Elo+
Cernunnos
Cernunnos
Last-01-Standing
Cernunnos
Level 28
God Stats
11W - 11L
1,618 SR
Queue Stats
290W - 258L
1,477 Elo+
Solo
Nemesis
Nemesis
Madine98
Nemesis
Level 26
God Stats
33W - 6L
1,868 SR
Queue Stats
75W - 28L
1,611 Elo+
Solo
Yemoja
Yemoja
NuklearWinter95
Yemoja
Level 13
God Stats
1W - 2L
1,307 SR
Queue Stats
5W - 8L
1,439 Elo+
Party 3
Janus
Janus
l3on_av3rdi3k_08
Janus
Level 7
God Stats
4W - 4L
1,526 SR
Queue Stats
49W - 37L
1,535 Elo+
Solo
Guan Yu
Guan Yu
xXLeMoNHaZeXx16
Guan Yu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,262 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CWL_king_1x2
Bellona
15
3 / 9 / 4
10,412
416
7,728
20,581
16,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
3 / 9 / 2
10,913
437
9,832
27,764
9,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Xx_Harlem98
Amaterasu
17
4 / 7 / 2
12,740
510
12,539
24,398
19,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
cruse_187
King Arthur
12
1 / 17 / 1
8,488
340
7,441
30,792
17,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
ultimapugna
Zhong Kui
15
4 / 12 / 3
10,754
430
14,775
21,837
11,199
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
20
9 / 1 / 6
14,060
562
18,811
26,881
13,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
Madine98
Nemesis
20
20 / 5 / 12
15,316
613
32,729
25,406
12,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 1 / 22
12,034
481
6,490
10,773
12,537
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
18 / 2 / 14
15,328
613
30,015
15,996
7,741
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 6 / 8
12,414
497
5,028
17,994
21,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
116
15
Kills
54
54
Deaths
15
12
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Bellona
CWL_king_1x2
Bellona
3
9
4
0.56
W
Cernunnos
9
1
6
12
W
Nemesis
Madine98
Nemesis
20
5
12
5.2
W
3
1
22
14
L
3
9
2
0.44
L
Amaterasu
Xx_Harlem98
Amaterasu
4
7
2
0.71
L
King Arthur
cruse_187
King Arthur
1
17
1
0.09
W
18
2
14
12.5
L
Zhong Kui
ultimapugna
Zhong Kui
4
12
3
0.46
W
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,315
Damage
93,073
125,372
Taken
97,050
74,275
Mitigated
67,475
17,152
Healing
43,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CWL_king_1x2
Bellona
7,728
4,038
0
1,271
20,581
16,055
672
5,306
14,920
0
41,796
W
Cernunnos
18,811
13,000
0
17,417
26,881
13,986
6,578
4,274
22,607
0
124,930
W
Nemesis
Madine98
Nemesis
32,729
18,483
0
10,972
25,406
12,167
0
3,795
21,536
0
123,222
W
6,490
1,612
4,350
1,010
10,773
12,537
1,373
3,075
7,698
29,816
0
L
9,832
2,775
0
5,282
27,764
9,696
0
8,652
19,087
0
47,723
L
Amaterasu
Xx_Harlem98
Amaterasu
12,539
5,689
0
5,494
24,398
19,965
214
4,997
19,198
0
42,147
L
King Arthur
cruse_187
King Arthur
7,441
2,127
0
615
30,792
17,360
0
11,815
18,952
0
47,706
W
30,015
3,229
0
5,659
15,996
7,741
2,781
1,762
14,156
127,834
0
L
Zhong Kui
ultimapugna
Zhong Kui
14,775
1,619
0
4,490
21,837
11,199
399
5,575
16,212
52,835
0
W
5,028
1,376
412
3,297
17,994
21,044
1,454
1,869
16,100
0
47,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,307
Gold Earned
69,152
315
Minions Killed
638
0
Camps Cleared
0
1,808,459
Distance Traveled
2,222,112
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,412
416
57
2
0
261,941
0
W
Cernunnos
14,060
562
169
7
0
446,692
1
W
Nemesis
15,316
613
159
6
0
516,730
1
W
Yemoja
12,034
481
31
1
0
416,335
0
L
Ullr
10,913
437
74
3
0
432,751
3
L
Amaterasu
12,740
510
63
3
0
429,379
0
L
King Arthur
8,488
340
54
2
0
361,901
2
W
Janus
15,328
613
179
7
0
492,411
1
L
Zhong Kui
10,754
430
67
3
0
322,487
0
W
Guan Yu
12,414
497
100
4
0
349,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role