Player Matchup

Danzaburou
Danzaburou
GugasanWax
Danzaburou
Level 155
God Stats
6W - 6L
1,190 SR
Queue Stats
80W - 63L
1,599 Elo+
Solo
Bacchus
Bacchus
RealitYCH3ck
Bacchus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,543 Elo+
Solo
Tiamat
Tiamat
gregdeboss5729
Tiamat
Level 47
God Stats
13W - 14L
1,674 SR
Queue Stats
166W - 169L
1,536 Elo+
Solo
Team Averages
Level 84
1,455 SR
1,560 Elo+

VS

Team Averages
Level 118
1,335 SR
1,481 Elo+
Set
Set
PupLegacy
Set
Level 122
God Stats
1W - 3L
1,144 SR
Queue Stats
342W - 300L
1,587 Elo+
Party 1
King Arthur
King Arthur
Youngbloodboo
King Arthur
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,308 Elo+
Party 1
Nox
Nox
lmlGATOlml
Nox
Level 128
God Stats
0W - 3L
1,362 SR
Queue Stats
121W - 129L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GugasanWax
Danzaburou
12
4 / 2 / 7
8,854
805
6,506
8,565
4,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
RealitYCH3ck
Bacchus
13
8 / 1 / 7
9,205
837
7,227
8,895
10,053
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
4 / 2 / 9
8,532
776
7,340
5,133
3,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 3
7,574
689
4,939
11,304
3,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
Youngbloodboo
King Arthur
10
1 / 6 / 4
7,453
678
5,292
11,038
9,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 2 / 2
8,110
737
4,058
5,644
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
16
Kills
5
5
Deaths
16
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GugasanWax
Danzaburou
4
2
7
3.75
L
1
8
3
0.31
W
Bacchus
RealitYCH3ck
Bacchus
8
1
7
11.5
L
King Arthur
Youngbloodboo
King Arthur
1
6
4
0.5
W
4
2
9
4.25
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,073
Damage
14,289
22,593
Taken
27,986
18,454
Mitigated
15,343
6,825
Healing
2,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GugasanWax
Danzaburou
6,506
2,398
0
1,817
8,565
4,425
1,295
653
7,806
0
41,381
L
4,939
1,866
0
1,143
11,304
3,917
486
6,693
4,486
0
34,614
W
Bacchus
RealitYCH3ck
Bacchus
7,227
907
0
2,595
8,895
10,053
440
1,982
6,711
21,137
0
L
King Arthur
Youngbloodboo
King Arthur
5,292
555
0
475
11,038
9,410
0
5,136
5,795
0
14,173
W
7,340
1,004
0
2,413
5,133
3,976
1,482
1,249
3,796
30,421
0
L
4,058
518
0
928
5,644
2,016
26
2,769
2,750
18,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,591
Gold Earned
23,137
137
Minions Killed
115
0
Camps Cleared
0
606,020
Distance Traveled
527,249
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,854
805
60
5
0
179,701
3
L
Set
7,574
689
53
5
0
157,526
1
W
Bacchus
9,205
837
21
2
0
221,904
4
L
King Arthur
7,453
678
22
2
0
195,448
1
W
Tiamat
8,532
776
56
5
0
204,415
1
L
Nox
8,110
737
40
4
0
174,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role