Player Matchup

Scylla
Scylla
Agent-Yando
Scylla
Level 58
God Stats
0W - 3L
1,500 SR
Queue Stats
138W - 135L
1,455 Elo+
Party 2
Sobek
Sobek
Badcompany1318
Sobek
Level 28
God Stats
10W - 8L
1,656 SR
Queue Stats
115W - 122L
1,434 Elo+
Party 2
Fenrir
Fenrir
ZornPhox
Fenrir
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 10L
1,438 Elo+
Solo
Team Averages
Level 30
1,552 SR
1,442 Elo+

VS

Team Averages
Level 52
1,445 SR
1,467 Elo+
Jormungandr
Jormungandr
FocussedCactus
Jormungandr
Level 28
God Stats
4W - 4L
1,403 SR
Queue Stats
6W - 6L
1,385 Elo+
Party 1
Hera
Hera
KhiddDimiGami
Hera
Level 73
God Stats
9W - 6L
1,437 SR
Queue Stats
123W - 107L
1,567 Elo+
Solo
Skadi
Skadi
game645
Skadi
Level 56
God Stats
22W - 14L
1,495 SR
Queue Stats
47W - 50L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
2 / 4 / 3
7,179
653
5,152
6,468
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 3
7,185
653
3,545
12,690
14,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
ZornPhox
Fenrir
8
2 / 7 / 3
6,782
617
5,314
11,868
6,185
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FocussedCactus
Jormungandr
11
3 / 2 / 11
8,317
756
7,331
8,253
3,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
6 / 1 / 8
8,724
793
5,926
4,382
1,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
game645
Skadi
12
6 / 2 / 6
8,458
769
9,644
6,048
2,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
5
Kills
15
15
Deaths
5
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
4
3
0.88
L
1
4
3
0.63
W
Jormungandr
FocussedCactus
Jormungandr
3
2
11
4.25
W
6
1
8
10
L
Fenrir
ZornPhox
Fenrir
2
7
3
0.5
W
Skadi
game645
Skadi
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,011
Damage
22,901
31,026
Taken
18,683
22,700
Mitigated
6,699
6,336
Healing
6,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,152
635
0
889
6,468
2,410
0
3,713
2,555
25,865
0
L
3,545
214
707
3,209
12,690
14,105
0
4,511
7,995
15,093
0
W
Jormungandr
FocussedCactus
Jormungandr
7,331
2,265
318
1,960
8,253
3,409
300
3,554
4,588
25,898
0
W
5,926
957
990
912
4,382
1,285
783
2,369
1,911
23,441
0
L
Fenrir
ZornPhox
Fenrir
5,314
1,777
0
1,531
11,868
6,185
0
4,515
7,175
0
9,509
W
Skadi
game645
Skadi
9,644
4,208
0
2,069
6,048
2,005
1,418
2,561
3,427
0
27,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,146
Gold Earned
25,499
69
Minions Killed
113
0
Camps Cleared
0
480,779
Distance Traveled
606,463
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,179
653
50
5
0
142,461
2
L
Sobek
7,185
653
14
1
0
175,181
0
W
Jormungandr
8,317
756
31
3
0
205,760
0
W
Hera
8,724
793
44
4
0
197,472
2
L
Fenrir
6,782
617
5
0
0
163,137
0
W
Skadi
8,458
769
38
3
0
203,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role