Player Matchup

Tiamat
Tiamat
Jraciel
Tiamat
Level 139
God Stats
5W - 4L
1,576 SR
Queue Stats
118W - 123L
1,529 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Peace-Maker560
Ah Muzen Cab
Level 104
God Stats
2W - 1L
1,758 SR
Queue Stats
54W - 53L
1,482 Elo+
Solo
Bacchus
Bacchus
blackstar13978
Bacchus
Level 104
God Stats
3W - 4L
1,500 SR
Queue Stats
163W - 163L
1,778 Elo+
Solo
Team Averages
Level 116
1,611 SR
1,596 Elo+

VS

Team Averages
Level 117
1,553 SR
1,532 Elo+
Achilles
Achilles
ReelBigWindFish
Achilles
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,531 Elo+
Solo
Athena
Athena
Volker gamer br
Athena
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
194W - 232L
1,527 Elo+
Party 1
Cerberus
Cerberus
Wolf Reaper BR
Cerberus
Level 138
God Stats
10W - 4L
1,658 SR
Queue Stats
249W - 285L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jraciel
Tiamat
12
3 / 6 / 6
9,791
699
11,142
10,069
7,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Peace-Maker560
Ah Muzen Cab
12
3 / 5 / 4
9,456
675
12,345
10,411
2,735
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 5 / 4
9,559
683
9,177
11,222
9,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
4 / 2 / 5
9,678
691
5,917
12,453
8,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
6 / 4 / 9
11,235
803
7,881
14,744
9,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
14
6 / 4 / 7
10,548
753
12,213
17,482
10,781
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
10
Kills
16
16
Deaths
10
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Jraciel
Tiamat
3
6
6
1
L
Ah Muzen Cab
Peace-Maker560
Ah Muzen Cab
3
5
4
1
W
Achilles
4
2
5
3.25
W
6
4
9
2.63
W
Cerberus
6
4
7
2.38
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,664
Damage
26,011
31,702
Taken
44,679
19,704
Mitigated
28,890
4,967
Healing
14,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Jraciel
Tiamat
11,142
1,417
0
975
10,069
7,464
161
6,901
3,168
28,305
0
L
Ah Muzen Cab
Peace-Maker560
Ah Muzen Cab
12,345
7,313
0
3,460
10,411
2,735
270
6,950
3,461
0
41,150
W
Achilles
5,917
1,929
0
3,906
12,453
8,304
0
3,653
8,643
0
33,393
W
7,881
1,805
668
3,731
14,744
9,805
317
6,979
7,347
25,958
0
W
Cerberus
12,213
211
0
6,613
17,482
10,781
552
9,241
7,898
49,640
0
L
9,177
1,392
0
532
11,222
9,505
170
6,276
4,946
22,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,806
Gold Earned
31,461
131
Minions Killed
206
0
Camps Cleared
0
687,873
Distance Traveled
794,122
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,791
699
54
4
0
232,846
5
L
Ah Muzen Cab
9,456
675
59
4
0
198,059
2
W
Achilles
9,678
691
52
4
0
265,544
2
W
Athena
11,235
803
45
3
0
264,300
1
W
Cerberus
10,548
753
109
8
0
264,278
0
L
Bacchus
9,559
683
18
1
0
256,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role