Player Matchup

Jing Wei
Jing Wei
Fronkert
Jing Wei
Level 29
God Stats
8W - 9L
1,554 SR
Queue Stats
99W - 122L
1,442 Elo+
Solo
Mercury
Mercury
Parckato_oficial
Mercury
Level 128
God Stats
5W - 9L
1,570 SR
Queue Stats
355W - 323L
1,531 Elo+
Party 2
Janus
Janus
kevinMAXUS11
Janus
Level 22
God Stats
0W - 4L
1,500 SR
Queue Stats
53W - 27L
1,621 Elo+
Party 2
Chaac
Chaac
satanlol31
Chaac
Level 6
God Stats
13W - 9L
1,775 SR
Queue Stats
34W - 22L
1,666 Elo+
Party 2
Tiamat
Tiamat
theunbeat
Tiamat
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 12L
1,500 Elo+
Solo
Team Averages
Level 40
1,580 SR
1,552 Elo+

VS

Team Averages
Level 16
1,523 SR
1,644 Elo+
Nu Wa
Nu Wa
DonQX26
Nu Wa
Level 19
God Stats
9W - 10L
1,494 SR
Queue Stats
47W - 45L
1,586 Elo+
Solo
Bellona
Bellona
Drozdov
Bellona
Level 16
God Stats
21W - 14L
1,617 SR
Queue Stats
50W - 50L
1,572 Elo+
Solo
Sun Wukong
Sun Wukong
OmarAhmedIII
Sun Wukong
Level 17
God Stats
3W - 2L
1,340 SR
Queue Stats
49W - 22L
1,820 Elo+
Party 1
Danzaburou
Danzaburou
ProjectXOF
Danzaburou
Level 27
God Stats
25W - 13L
1,663 SR
Queue Stats
41W - 16L
1,742 Elo+
Party 1
Ares
Ares
TheStateOfMind
Ares
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fronkert
Jing Wei
7
1 / 5 / 0
5,119
394
3,015
7,323
1,893
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 1 / 1
6,227
479
1,412
8,434
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 2 / 0
7,495
577
6,955
6,173
1,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
9
0 / 5 / 1
5,316
409
2,767
10,755
7,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
theunbeat
Tiamat
8
0 / 9 / 3
5,175
398
2,858
8,541
3,610
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DonQX26
Nu Wa
12
0 / 0 / 6
6,579
506
2,181
2,624
671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Drozdov
Bellona
13
7 / 1 / 2
7,717
594
10,138
12,793
9,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
OmarAhmedIII
Sun Wukong
14
6 / 0 / 5
8,031
618
5,862
5,997
3,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
ProjectXOF
Danzaburou
12
7 / 2 / 3
7,858
604
4,908
5,304
1,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 9
7,066
544
7,235
6,911
3,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
5
Kills
22
22
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
DonQX26
Nu Wa
0
0
6
3
W
Bellona
Drozdov
Bellona
7
1
2
8
L
Jing Wei
Fronkert
Jing Wei
1
5
0
0.2
W
Sun Wukong
OmarAhmedIII
Sun Wukong
6
0
5
8.5
L
1
1
1
1.5
W
Danzaburou
ProjectXOF
Danzaburou
7
2
3
4.25
W
2
2
9
3.25
L
3
2
0
1.5
L
Chaac
0
5
1
0.1
L
Tiamat
theunbeat
Tiamat
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,007
Damage
30,324
41,226
Taken
33,629
17,839
Mitigated
19,081
9,160
Healing
12,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
DonQX26
Nu Wa
2,181
50
0
1,270
2,624
671
607
847
1,777
33,561
0
W
Bellona
Drozdov
Bellona
10,138
2,611
0
5,317
12,793
9,719
61
2,583
9,835
11,743
30,480
L
Jing Wei
Fronkert
Jing Wei
3,015
2,428
0
1,320
7,323
1,893
282
2,334
4,883
0
16,062
W
Sun Wukong
OmarAhmedIII
Sun Wukong
5,862
1,787
0
3,237
5,997
3,479
296
1,528
4,444
0
53,526
L
1,412
394
0
2,339
8,434
2,762
0
2,384
5,920
0
31,585
W
Danzaburou
ProjectXOF
Danzaburou
4,908
2,584
0
1,258
5,304
1,762
1,617
1,742
3,562
0
34,043
W
7,235
1,087
0
1,518
6,911
3,450
38
3,113
3,798
23,168
0
L
6,955
399
0
305
6,173
1,849
0
1,559
4,508
52,160
0
L
Chaac
2,767
466
0
4,217
10,755
7,725
0
2,164
8,497
0
18,936
L
Tiamat
theunbeat
Tiamat
2,858
739
0
979
8,541
3,610
276
2,760
5,761
15,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,332
Gold Earned
37,251
260
Minions Killed
384
0
Camps Cleared
0
1,222,526
Distance Traveled
1,241,990
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,579
506
80
6
0
243,293
5
W
Bellona
7,717
594
89
7
0
235,711
0
L
Jing Wei
5,119
394
33
3
0
212,305
1
W
Sun Wukong
8,031
618
118
9
0
312,821
2
L
Mercury
6,227
479
74
6
0
283,393
3
W
Danzaburou
7,858
604
64
5
0
248,825
2
W
Ares
7,066
544
33
3
0
201,340
3
L
Janus
7,495
577
99
8
0
262,129
4
L
Chaac
5,316
409
34
3
0
225,493
0
L
Tiamat
5,175
398
20
2
0
239,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role