Player Matchup

Raijin
Raijin
Drew5225
Raijin
Level 12
God Stats
4W - 0L
1,733 SR
Queue Stats
94W - 52L
1,750 Elo+
Party 1
Guan Yu
Guan Yu
PhillTheAlien
Guan Yu
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
35W - 47L
1,381 Elo+
Solo
Artemis
Artemis
SquidDaddie
Artemis
Level 20
God Stats
12W - 11L
1,595 SR
Queue Stats
20W - 23L
1,423 Elo+
Solo
Ganesha
Ganesha
catanc
Ganesha
Level 22
God Stats
16W - 9L
1,500 SR
Queue Stats
286W - 226L
1,618 Elo+
Party 1
Fenrir
Fenrir
slxme AD
Fenrir
Level 27
God Stats
40W - 58L
1,414 SR
Queue Stats
146W - 204L
1,355 Elo+
Solo
Team Averages
Level 17
1,548 SR
1,505 Elo+

VS

Team Averages
Level 15
1,513 SR
1,581 Elo+
Ra
Ra
AuriusPheonix
Ra
Level 12
God Stats
3W - 2L
1,817 SR
Queue Stats
16W - 23L
1,570 Elo+
Solo
Anubis
Anubis
MachiavelliSama
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,562 Elo+
Solo
Olorun
Olorun
PdotDaGawd
Olorun
Level 24
God Stats
2W - 8L
1,253 SR
Queue Stats
72W - 65L
1,452 Elo+
Solo
Nike
Nike
Shminkus
Nike
Level 17
God Stats
6W - 5L
1,772 SR
Queue Stats
10W - 10L
1,660 Elo+
Solo
Ne Zha
Ne Zha
Weemunzz
Ne Zha
Level 17
God Stats
4W - 3L
1,221 SR
Queue Stats
66W - 39L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Drew5225
Raijin
12
4 / 0 / 4
7,019
780
4,359
3,556
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
8
0 / 1 / 0
4,671
519
772
4,855
2,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Artemis
SquidDaddie
Artemis
8
3 / 1 / 0
4,922
547
1,984
3,414
1,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
catanc
Ganesha
9
0 / 1 / 6
5,587
621
3,101
6,163
2,678
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
slxme AD
Fenrir
9
7 / 0 / 0
5,881
653
2,572
3,076
855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
4,531
503
2,606
4,087
749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 3 / 0
4,079
453
255
3,114
1,329
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Olorun
PdotDaGawd
Olorun
7
0 / 3 / 2
4,408
490
2,207
5,078
1,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nike
10
1 / 2 / 0
5,474
608
1,270
4,079
2,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
Weemunzz
Ne Zha
8
1 / 3 / 0
5,085
565
2,008
6,487
1,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
14
Kills
3
3
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Raijin
Drew5225
Raijin
4
0
4
6
L
0
3
0
0
L
Olorun
PdotDaGawd
Olorun
0
3
2
0.33
W
Guan Yu
0
1
0
0
L
Nike
1
2
0
0.5
W
Artemis
SquidDaddie
Artemis
3
1
0
3
L
Ne Zha
Weemunzz
Ne Zha
1
3
0
0.33
W
Ganesha
catanc
Ganesha
0
1
6
3
W
Fenrir
slxme AD
Fenrir
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,788
Damage
8,346
21,064
Taken
22,845
8,158
Mitigated
6,999
5,846
Healing
5,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,606
705
282
1,004
4,087
749
300
1,199
2,888
15,493
0
W
Raijin
Drew5225
Raijin
4,359
205
0
370
3,556
1,072
150
280
3,236
38,675
0
L
255
0
0
624
3,114
1,329
0
1,905
993
11,599
0
L
Olorun
PdotDaGawd
Olorun
2,207
740
140
1,404
5,078
1,018
0
2,297
2,733
11,086
0
W
Guan Yu
772
181
0
1,013
4,855
2,499
572
0
4,755
0
17,402
L
Nike
1,270
122
0
100
4,079
2,160
0
0
4,029
1,226
20,713
W
Artemis
SquidDaddie
Artemis
1,984
753
0
949
3,414
1,054
542
1,446
1,902
0
16,466
L
Ne Zha
Weemunzz
Ne Zha
2,008
767
0
2,365
6,487
1,743
0
1,703
4,692
0
26,080
W
Ganesha
catanc
Ganesha
3,101
202
0
1,809
6,163
2,678
31
2,749
3,176
17,651
0
W
Fenrir
slxme AD
Fenrir
2,572
0
99
1,606
3,076
855
134
209
2,827
0
21,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,080
Gold Earned
23,577
235
Minions Killed
198
0
Camps Cleared
0
908,688
Distance Traveled
719,635
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,531
503
34
4
0
161,118
1
W
Raijin
7,019
780
97
11
0
183,775
1
L
Anubis
4,079
453
21
2
0
105,545
2
L
Olorun
4,408
490
29
3
0
156,026
2
W
Guan Yu
4,671
519
43
5
0
156,261
0
L
Nike
5,474
608
57
6
0
133,344
0
W
Artemis
4,922
547
50
6
0
152,447
3
L
Ne Zha
5,085
565
57
6
0
163,602
1
W
Ganesha
5,587
621
6
1
0
194,921
1
W
Fenrir
5,881
653
39
4
0
221,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role