Player Matchup

Khepri
Khepri
AceRimmer69
Khepri
Level 17
God Stats
3W - 0L
1,756 SR
Queue Stats
31W - 12L
1,702 Elo+
Party 2
Geb
Geb
DuaneDibbley69
Geb
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 8L
1,782 Elo+
Party 2
Zeus
Zeus
FlexFm
Zeus
Level 10
God Stats
15W - 13L
1,800 SR
Queue Stats
188W - 173L
1,467 Elo+
Solo
Horus
Horus
SmokeMeAKipper
Horus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,760 Elo+
Party 2
Neith
Neith
VindalooBeast
Neith
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 0L
1,854 Elo+
Party 2
Team Averages
Level 7
1,611 SR
1,713 Elo+

VS

Team Averages
Level 30
1,514 SR
1,478 Elo+
Yemoja
Yemoja
Ferve
Yemoja
Level 7
God Stats
4W - 2L
1,758 SR
Queue Stats
98W - 57L
1,521 Elo+
Party 1
Izanami
Izanami
Mamba90
Izanami
Level 11
God Stats
5W - 7L
1,509 SR
Queue Stats
6W - 9L
1,486 Elo+
Party 3
Sun Wukong
Sun Wukong
Sparkmaster
Sun Wukong
Level 124
God Stats
3W - 3L
1,304 SR
Queue Stats
102W - 58L
1,524 Elo+
Party 1
Kukulkan
Kukulkan
Todesbohne
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 51L
1,521 Elo+
Party 1
Fenrir
Fenrir
peludito7u7
Fenrir
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,337 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
3 / 0 / 7
9,273
580
3,397
8,119
6,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 1 / 5
9,204
575
5,653
11,339
8,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
FlexFm
Zeus
15
2 / 1 / 3
9,309
582
9,835
6,449
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 2 / 2
10,330
646
7,362
12,135
6,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
7 / 0 / 5
9,581
599
6,712
5,940
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ferve
Yemoja
10
0 / 1 / 1
6,716
420
2,865
7,079
3,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Mamba90
Izanami
9
0 / 6 / 0
6,130
383
2,155
8,659
2,464
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Sparkmaster
Sun Wukong
14
0 / 4 / 2
8,246
515
7,172
12,346
7,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Todesbohne
Kukulkan
12
4 / 3 / 0
7,706
482
6,817
7,665
2,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
8
0 / 7 / 0
5,458
341
837
8,700
2,265
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
21
Kills
4
4
Deaths
21
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Khepri
3
0
7
6.5
W
4
1
5
6.5
L
Yemoja
Ferve
Yemoja
0
1
1
0.5
W
Zeus
FlexFm
Zeus
2
1
3
3.5
L
Izanami
Mamba90
Izanami
0
6
0
0
W
5
2
2
3
L
Sun Wukong
Sparkmaster
Sun Wukong
0
4
2
0.25
L
Kukulkan
Todesbohne
Kukulkan
4
3
0
1.33
W
7
0
5
9.5
L
Fenrir
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,959
Damage
19,846
43,982
Taken
44,449
25,276
Mitigated
18,854
17,942
Healing
2,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
3,397
269
0
2,175
8,119
6,529
0
1,622
6,435
26,283
0
W
5,653
1,415
0
1,482
11,339
8,026
290
867
10,373
59,070
0
L
Yemoja
Ferve
Yemoja
2,865
753
885
496
7,079
3,873
0
4,187
2,736
23,481
0
W
Zeus
FlexFm
Zeus
9,835
387
0
2,693
6,449
2,128
1,387
2,536
3,655
61,960
0
L
Izanami
Mamba90
Izanami
2,155
1,790
0
97
8,659
2,464
0
4,082
4,529
0
33,078
W
7,362
3,396
1,011
6,615
12,135
6,123
355
1,905
10,124
0
67,371
L
Sun Wukong
Sparkmaster
Sun Wukong
7,172
2,164
0
1,074
12,346
7,589
0
3,645
8,667
144
59,461
L
Kukulkan
Todesbohne
Kukulkan
6,817
929
0
0
7,665
2,663
0
4,430
2,983
26,814
0
W
6,712
3,165
0
3,966
5,940
2,470
2,754
2,343
3,569
0
66,380
L
Fenrir
837
129
0
119
8,700
2,265
0
2,013
6,649
0
12,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,697
Gold Earned
34,256
506
Minions Killed
329
0
Camps Cleared
0
1,435,781
Distance Traveled
1,444,338
23
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,273
580
29
2
0
282,669
6
W
Geb
9,204
575
96
6
0
319,592
8
L
Yemoja
6,716
420
49
3
0
302,591
0
W
Zeus
9,309
582
124
8
0
283,698
4
L
Izanami
6,130
383
77
5
0
253,757
1
W
Horus
10,330
646
130
8
0
292,066
2
L
Sun Wukong
8,246
515
130
8
0
316,626
0
L
Kukulkan
7,706
482
50
3
0
302,893
1
W
Neith
9,581
599
127
8
0
257,756
3
L
Fenrir
5,458
341
23
1
0
268,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role