Player Matchup

Ne Zha
Ne Zha
Banyy11
Ne Zha
Level 63
God Stats
8W - 10L
1,500 SR
Queue Stats
24W - 41L
1,228 Elo+
Party 1
Vamana
Vamana
Civic2k
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,528 Elo+
Party 1
Apollo
Apollo
SPY92
Apollo
Level 83
God Stats
1W - 4L
1,300 SR
Queue Stats
27W - 59L
1,332 Elo+
Party 1
The Morrigan
The Morrigan
TymQnn
The Morrigan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,528 Elo+
Party 1
Ares
Ares
pokemon16
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 32
1,460 SR
1,423 Elo+

VS

Team Averages
Level 19
1,498 SR
1,367 Elo+
Athena
Athena
Babayagakw
Athena
Level 29
God Stats
10W - 11L
1,412 SR
Queue Stats
505W - 662L
1,388 Elo+
Party 2
Hel
Hel
Gimmas
Hel
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 12L
1,455 Elo+
Solo
Izanami
Izanami
LAHOOB
Izanami
Level 19
God Stats
7W - 5L
1,577 SR
Queue Stats
24W - 44L
1,331 Elo+
Party 2
Anubis
Anubis
Momeni08
Anubis
Level 3
God Stats
1W - 0L
1,301 SR
Queue Stats
1W - 1L
1,269 Elo+
Solo
Sobek
Sobek
SalmanS7
Sobek
Level 36
God Stats
4W - 2L
1,700 SR
Queue Stats
265W - 361L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Banyy11
Ne Zha
16
3 / 7 / 4
10,711
446
12,306
20,771
7,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
Civic2k
Vamana
13
0 / 6 / 0
8,606
359
6,095
14,413
7,822
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
SPY92
Apollo
17
1 / 4 / 2
10,103
421
10,232
21,085
8,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
TymQnn
The Morrigan
15
6 / 10 / 1
10,490
437
15,018
16,688
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
15
1 / 5 / 3
9,800
408
3,317
16,749
13,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Babayagakw
Athena
19
6 / 1 / 12
12,522
522
7,628
13,002
19,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hel
Gimmas
Hel
20
14 / 0 / 14
14,492
604
32,127
24,851
12,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
LAHOOB
Izanami
19
9 / 2 / 8
12,200
508
16,684
13,730
5,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Momeni08
Anubis
8
1 / 6 / 3
8,372
349
1,653
5,796
2,086
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
SalmanS7
Sobek
18
2 / 2 / 18
12,015
501
9,892
22,680
28,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
87
11
Kills
32
32
Deaths
11
10
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Athena
Babayagakw
Athena
6
1
12
12
L
Ne Zha
Banyy11
Ne Zha
3
7
4
0.71
L
Vamana
Civic2k
Vamana
0
6
0
0
W
Hel
Gimmas
Hel
14
0
14
21
W
Izanami
LAHOOB
Izanami
9
2
8
6.5
W
Anubis
Momeni08
Anubis
1
6
3
0.42
L
Apollo
SPY92
Apollo
1
4
2
0.5
W
Sobek
SalmanS7
Sobek
2
2
18
5.5
L
The Morrigan
TymQnn
The Morrigan
6
10
1
0.65
L
Ares
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,968
Damage
67,984
89,706
Taken
80,059
41,182
Mitigated
68,646
18,516
Healing
45,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Babayagakw
Athena
7,628
1,738
0
1,966
13,002
19,188
926
1,222
11,780
66,189
0
L
Ne Zha
Banyy11
Ne Zha
12,306
5,178
0
5,141
20,771
7,004
0
11,673
9,098
0
72,753
L
Vamana
Civic2k
Vamana
6,095
1,670
0
2,692
14,413
7,822
0
8,200
6,213
0
37,084
W
Hel
Gimmas
Hel
32,127
2,614
11,608
20,305
24,851
12,941
1,154
5,500
19,351
152,424
0
W
Izanami
LAHOOB
Izanami
16,684
9,610
0
4,274
13,730
5,642
3,271
2,672
11,058
0
101,080
W
Anubis
Momeni08
Anubis
1,653
223
0
527
5,796
2,086
459
4,410
1,386
11,370
0
L
Apollo
SPY92
Apollo
10,232
4,446
645
6,685
21,085
8,299
0
11,416
9,669
0
79,189
W
Sobek
SalmanS7
Sobek
9,892
1,123
255
6,162
22,680
28,789
212
4,531
18,149
38,939
0
L
The Morrigan
TymQnn
The Morrigan
15,018
1,729
191
2,209
16,688
4,998
1,302
11,343
4,757
59,647
0
L
Ares
3,317
388
0
953
16,749
13,059
91
8,080
8,669
22,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,710
Gold Earned
59,601
462
Minions Killed
561
0
Camps Cleared
0
2,082,131
Distance Traveled
2,071,506
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,522
522
109
5
0
495,263
0
L
Ne Zha
10,711
446
111
5
0
402,283
1
L
Vamana
8,606
359
70
3
0
446,733
3
W
Hel
14,492
604
225
9
0
519,624
3
W
Izanami
12,200
508
143
6
0
422,432
2
W
Anubis
8,372
349
29
1
0
137,643
2
L
Apollo
10,103
421
152
6
0
454,526
5
W
Sobek
12,015
501
55
2
0
496,544
2
L
The Morrigan
10,490
437
89
4
0
388,880
2
L
Ares
9,800
408
40
2
0
389,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role