Player Matchup

Janus
Janus
CloroxWipes-_-
Janus
Level 16
God Stats
14W - 15L
1,171 SR
Queue Stats
24W - 29L
1,332 Elo+
Party 4
Thor
Thor
ImmortaLDragon51
Thor
Level 5
God Stats
1W - 1L
1,475 SR
Queue Stats
2W - 1L
1,741 Elo+
Party 2
Danzaburou
Danzaburou
Issei 666
Danzaburou
Level 12
God Stats
0W - 1L
1,657 SR
Queue Stats
3W - 10L
1,007 Elo+
Party 2
Cthulhu
Cthulhu
PuRe_Cartier
Cthulhu
Level 4
God Stats
6W - 8L
1,273 SR
Queue Stats
40W - 45L
1,195 Elo+
Party 4
Thanatos
Thanatos
elchapin93
Thanatos
Level 29
God Stats
15W - 14L
1,577 SR
Queue Stats
51W - 53L
1,436 Elo+
Solo
Team Averages
Level 13
1,430 SR
1,342 Elo+

VS

Team Averages
Level 15
1,492 SR
1,388 Elo+
Medusa
Medusa
 
Medusa
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
Beto5140
Hachiman
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
231W - 288L
1,437 Elo+
Party 1
Zeus
Zeus
EMX FcodeZ
Zeus
Level 13
God Stats
4W - 9L
1,492 SR
Queue Stats
62W - 77L
1,346 Elo+
Party 1
Thanatos
Thanatos
QuothOfTheRavenx
Thanatos
Level 27
God Stats
13W - 15L
1,317 SR
Queue Stats
1,005W - 1,015L
1,314 Elo+
Party 3
Bakasura
Bakasura
RAMM3
Bakasura
Level 16
God Stats
9W - 11L
1,649 SR
Queue Stats
601W - 647L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
7,510
395
7,147
9,194
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 10 / 1
6,522
343
3,294
11,912
3,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Issei 666
Danzaburou
12
1 / 3 / 0
7,769
409
3,189
6,766
2,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
PuRe_Cartier
Cthulhu
13
2 / 3 / 3
8,104
427
7,263
13,982
11,909
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
elchapin93
Thanatos
17
7 / 2 / 1
10,051
529
14,265
14,882
5,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
7 / 2 / 4
8,645
455
10,361
12,927
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Beto5140
Hachiman
13
2 / 5 / 0
8,471
446
3,619
10,386
3,377
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
3 / 5 / 6
8,644
455
5,478
11,060
3,276
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 0 / 3
10,539
555
7,344
9,478
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
RAMM3
Bakasura
14
5 / 0 / 2
9,152
482
4,310
11,598
4,362
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
11
Kills
23
24
Deaths
12
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
2
4
4.5
W
Hachiman
Beto5140
Hachiman
2
5
0
0.4
L
1
6
1
0.25
W
3
5
6
1.2
L
0
10
1
0.05
L
Danzaburou
Issei 666
Danzaburou
1
3
0
0.33
L
Cthulhu
PuRe_Cartier
Cthulhu
2
3
3
1.17
W
6
0
3
7.5
W
Bakasura
RAMM3
Bakasura
5
0
2
6
L
Thanatos
elchapin93
Thanatos
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,158
Damage
31,112
56,736
Taken
55,449
26,282
Mitigated
18,401
20,352
Healing
24,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,361
5,602
513
5,722
12,927
4,019
1,411
5,209
7,508
0
35,190
W
Hachiman
Beto5140
Hachiman
3,619
3,366
0
2,136
10,386
3,377
1,336
1,800
8,586
0
33,996
L
7,147
1,051
0
1,626
9,194
2,306
452
1,299
7,855
37,132
0
W
5,478
2,389
86
2,534
11,060
3,276
625
3,626
7,196
32,545
0
L
3,294
636
0
894
11,912
3,589
0
1,656
10,060
0
18,405
L
Danzaburou
Issei 666
Danzaburou
3,189
1,050
0
429
6,766
2,872
100
475
6,126
0
34,486
L
Cthulhu
PuRe_Cartier
Cthulhu
7,263
553
0
0
13,982
11,909
36
1,899
11,995
28,840
0
W
7,344
1,170
0
8,608
9,478
3,367
1,308
2,334
7,042
0
40,716
W
Bakasura
RAMM3
Bakasura
4,310
3,440
0
4,848
11,598
4,362
862
833
10,707
0
36,939
L
Thanatos
elchapin93
Thanatos
14,265
3,794
0
17,403
14,882
5,606
0
149
14,733
0
77,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,956
Gold Earned
45,451
333
Minions Killed
336
0
Camps Cleared
0
1,617,562
Distance Traveled
1,734,802
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,645
455
40
2
0
332,382
0
W
Hachiman
8,471
446
69
4
0
274,194
0
L
Janus
7,510
395
62
3
0
261,873
0
W
Zeus
8,644
455
63
3
0
298,084
0
L
Thor
6,522
343
37
2
0
237,988
2
L
Danzaburou
7,769
409
63
3
0
352,563
0
L
Cthulhu
8,104
427
50
3
0
361,303
2
W
Thanatos
10,539
555
73
4
0
406,843
0
W
Bakasura
9,152
482
91
5
0
423,299
1
L
Thanatos
10,051
529
121
6
0
403,835
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role