Player Matchup

Erlang Shen
Erlang Shen
Armed21
Erlang Shen
Level 126
God Stats
24W - 21L
1,554 SR
Queue Stats
463W - 489L
1,506 Elo+
Solo
Zhong Kui
Zhong Kui
Dismemberz_94
Zhong Kui
Level 89
God Stats
3W - 12L
1,288 SR
Queue Stats
101W - 105L
1,456 Elo+
Solo
Ah Puch
Ah Puch
Haebaebae
Ah Puch
Level 148
God Stats
4W - 2L
1,773 SR
Queue Stats
144W - 140L
1,489 Elo+
Solo
Artemis
Artemis
MouseKeeper12
Artemis
Level 103
God Stats
16W - 29L
1,411 SR
Queue Stats
586W - 585L
1,500 Elo+
Solo
Serqet
Serqet
fattynephew
Serqet
Level 79
God Stats
5W - 8L
1,488 SR
Queue Stats
63W - 53L
1,502 Elo+
Solo
Team Averages
Level 109
1,503 SR
1,491 Elo+

VS

Team Averages
Level 110
1,523 SR
1,539 Elo+
Ra
Ra
ARCHANGEL601
Ra
Level 140
God Stats
18W - 14L
1,327 SR
Queue Stats
384W - 375L
1,523 Elo+
Solo
Ymir
Ymir
Dr Zoidburg00
Ymir
Level 84
God Stats
48W - 26L
1,604 SR
Queue Stats
84W - 61L
1,503 Elo+
Party 1
Xbalanque
Xbalanque
JC Draco
Xbalanque
Level 89
God Stats
18W - 5L
1,729 SR
Queue Stats
166W - 165L
1,578 Elo+
Party 1
Chaac
Chaac
big freakin lee
Chaac
Level 109
God Stats
46W - 28L
1,673 SR
Queue Stats
145W - 103L
1,627 Elo+
Party 1
Bakasura
Bakasura
smarts123
Bakasura
Level 127
God Stats
1W - 1L
1,284 SR
Queue Stats
418W - 427L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Armed21
Erlang Shen
16
2 / 5 / 10
11,372
517
9,323
22,127
20,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Dismemberz_94
Zhong Kui
15
2 / 7 / 1
9,982
454
15,483
21,443
15,914
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
Haebaebae
Ah Puch
17
6 / 9 / 3
10,900
495
15,383
13,639
5,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
16
5 / 5 / 3
9,959
453
17,041
13,803
5,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
16
3 / 5 / 6
10,286
468
8,236
17,218
7,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 9
11,899
541
12,827
13,034
5,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 3 / 9
11,570
526
8,554
18,608
15,907
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
JC Draco
Xbalanque
19
3 / 4 / 5
11,988
545
6,718
16,742
6,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 2 / 8
13,627
619
21,361
24,170
27,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
smarts123
Bakasura
20
11 / 2 / 9
12,935
588
9,990
18,214
8,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
70
18
Kills
30
31
Deaths
18
23
Assists
40
Player
Kills
Deaths
Assists
KDA
W
3
7
9
1.07
L
Erlang Shen
Armed21
Erlang Shen
2
5
10
1.4
L
Zhong Kui
Dismemberz_94
Zhong Kui
2
7
1
0.36
W
8
3
9
4.17
L
Ah Puch
Haebaebae
Ah Puch
6
9
3
0.83
W
Xbalanque
JC Draco
Xbalanque
3
4
5
1.38
L
Artemis
5
5
3
1.3
W
5
2
8
4.5
L
Serqet
3
5
6
1.2
W
Bakasura
smarts123
Bakasura
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,466
Damage
59,450
88,230
Taken
90,768
54,300
Mitigated
63,576
22,733
Healing
27,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,827
1,329
2,626
2,467
13,034
5,687
0
3,236
9,651
70,619
0
L
Erlang Shen
Armed21
Erlang Shen
9,323
4,350
0
3,466
22,127
20,740
0
7,354
14,008
0
44,381
L
Zhong Kui
Dismemberz_94
Zhong Kui
15,483
4,435
0
8,889
21,443
15,914
712
1,124
20,290
65,898
0
W
8,554
1,662
1,694
2,442
18,608
15,907
0
6,653
11,015
27,327
0
L
Ah Puch
Haebaebae
Ah Puch
15,383
811
0
1,249
13,639
5,068
333
3,779
9,343
74,515
0
W
Xbalanque
JC Draco
Xbalanque
6,718
3,989
0
3,541
16,742
6,357
4,472
3,674
13,068
0
87,867
L
Artemis
17,041
7,350
0
3,311
13,803
5,487
740
4,928
8,773
0
76,826
W
21,361
5,273
0
8,694
24,170
27,188
472
11,891
12,119
145
98,199
L
Serqet
8,236
1,438
0
5,818
17,218
7,091
0
3,547
13,536
0
70,714
W
Bakasura
smarts123
Bakasura
9,990
7,149
0
5,984
18,214
8,437
746
5,542
12,396
0
71,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,499
Gold Earned
62,019
523
Minions Killed
584
0
Camps Cleared
0
1,806,615
Distance Traveled
2,185,138
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,899
541
132
6
0
397,600
8
L
Erlang Shen
11,372
517
57
3
0
355,417
6
L
Zhong Kui
9,982
454
122
6
0
308,977
4
W
Ymir
11,570
526
27
1
0
435,641
5
L
Ah Puch
10,900
495
118
5
0
364,654
2
W
Xbalanque
11,988
545
140
6
0
403,704
0
L
Artemis
9,959
453
117
5
0
343,440
5
W
Chaac
13,627
619
163
7
0
451,126
2
L
Serqet
10,286
468
109
5
0
434,127
2
W
Bakasura
12,935
588
122
6
0
497,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role