Player Matchup

Athena
Athena
Silver II
Jonnymacks
Athena
Silver II
Level 144
God Stats
3W - 2L
1,344 SR
Queue Stats
132W - 129L
1,316 MMR
Solo
Tiamat
Tiamat
Gold V
Patocui
Tiamat
Gold V
Level 123
God Stats
11W - 8L
1,697 SR
Queue Stats
98W - 88L
1,333 MMR
Solo
Mercury
Mercury
Bronze III
ShortyStudent10
Mercury
Bronze III
Level 112
God Stats
4W - 3L
1,661 SR
Queue Stats
8W - 9L
1,360 MMR
Solo
King Arthur
King Arthur
Silver I
Xcalated
King Arthur
Silver I
Level 128
God Stats
6W - 8L
1,491 SR
Queue Stats
113W - 116L
1,141 MMR
Party 2
Skadi
Skadi
Platinum V
xMYS-_
Skadi
Platinum V
Level 155
God Stats
4W - 4L
1,581 SR
Queue Stats
191W - 190L
1,610 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,555 SR
1,352 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 100
1,562 SR
1,354 MMR
Sol
Sol
Silver I
Aywhatsreallygoo
Sol
Silver I
Level 109
God Stats
156W - 120L
1,595 SR
Queue Stats
421W - 434L
1,359 MMR
Solo
Osiris
Osiris
Silver I
JeepzNMyB100d
Osiris
Silver I
Level 109
God Stats
3W - 6L
1,469 SR
Queue Stats
411W - 415L
1,179 MMR
Party 1
Chang'e
Chang'e
Gold III
Morris_TheAnimal
Chang'e
Gold III
Level 151
God Stats
25W - 12L
1,832 SR
Queue Stats
129W - 132L
1,573 MMR
Party 1
Ymir
Ymir
Bronze III
get-established
Ymir
Bronze III
Level 32
God Stats
12W - 9L
1,648 SR
Queue Stats
122W - 122L
1,354 MMR
Solo
Fenrir
Fenrir
Gold IV
saitama_punch_11
Fenrir
Gold IV
Level 98
God Stats
13W - 15L
1,264 SR
Queue Stats
205W - 196L
1,306 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Jonnymacks
Athena
18
4 / 4 / 20
13,525
564
15,000
24,530
29,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Patocui
Tiamat
20
11 / 4 / 10
15,706
654
26,282
16,506
13,731
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

19
3 / 4 / 5
12,809
534
10,765
19,606
7,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
Xcalated
King Arthur
18
4 / 8 / 12
12,966
540
19,243
24,356
25,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
xMYS-_
Skadi
20
10 / 5 / 11
13,878
578
26,541
18,384
7,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetCu ChulainnDanzaburouApolloGuan Yu

VS

Bans
TsukuyomiCerberusChaacKumbhakarnaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 9 / 6
10,828
451
18,699
28,545
10,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

16
3 / 6 / 9
10,655
444
10,133
28,655
33,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
1 / 7 / 6
11,024
459
9,781
20,951
8,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 7 / 12
10,445
435
7,720
25,402
22,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
15 / 3 / 5
14,362
598
22,783
21,247
14,103
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
63
32
Kills
25
25
Deaths
32
58
Assists
38
Player
Kills
Deaths
Assists
KDA
L
5
9
6
0.89
L
3
6
9
1.25
W
Athena
Jonnymacks
Athena
4
4
20
3.5
L
1
7
6
0.57
W
Tiamat
Patocui
Tiamat
11
4
10
4
W
3
4
5
1.38
W
King Arthur
Xcalated
King Arthur
4
8
12
1.25
L
1
7
12
1
L
15
3
5
5.83
W
Skadi
xMYS-_
Skadi
10
5
11
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,831
Damage
69,116
103,382
Taken
124,800
83,686
Mitigated
89,202
25,951
Healing
37,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,699
4,651
672
12,580
28,545
10,329
2,068
9,176
19,300
87,614
0
L
10,133
3,876
0
8,670
28,655
33,974
0
7,529
20,608
0
51,341
W
Athena
Jonnymacks
Athena
15,000
1,959
1,184
4,866
24,530
29,392
674
13,193
11,262
35,152
0
L
9,781
453
2,516
6,985
20,951
8,084
192
8,505
12,446
78,766
0
W
Tiamat
Patocui
Tiamat
26,282
3,983
180
7,910
16,506
13,731
1,404
5,500
10,956
132,556
0
W
10,765
6,389
0
5,470
19,606
7,808
3,372
4,842
14,689
0
95,960
W
King Arthur
Xcalated
King Arthur
19,243
3,584
0
3,605
24,356
25,379
377
6,918
16,875
0
76,748
L
7,720
1,936
0
3,247
25,402
22,712
354
6,897
18,489
22,172
0
L
22,783
5,475
0
3,000
21,247
14,103
0
9,441
11,716
0
92,962
W
Skadi
xMYS-_
Skadi
26,541
15,582
426
2,310
18,384
7,376
7,441
7,521
10,863
0
107,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,884
Gold Earned
57,314
663
Minions Killed
545
0
Camps Cleared
0
2,209,285
Distance Traveled
1,954,249
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,828
451
135
6
0
361,419
2
L
Osiris
10,655
444
81
3
0
389,847
0
W
Athena
13,525
564
42
2
0
445,851
4
L
Chang'e
11,024
459
161
7
0
355,445
3
W
Tiamat
15,706
654
200
8
0
441,519
3
W
Mercury
12,809
534
151
6
0
527,126
2
W
King Arthur
12,966
540
128
5
0
395,006
6
L
Ymir
10,445
435
24
1
0
392,982
3
L
Fenrir
14,362
598
144
6
0
454,556
1
W
Skadi
13,878
578
142
6
0
399,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role