Player Matchup

Ganesha
Ganesha
Aviator_xTriX
Ganesha
Level 113
God Stats
33W - 23L
1,560 SR
Queue Stats
432W - 486L
1,463 Elo+
Party 2
Anhur
Anhur
FalseMalice
Anhur
Level 67
God Stats
2W - 1L
1,719 SR
Queue Stats
64W - 69L
1,450 Elo+
Party 2
Hel
Hel
H3R0Zz
Hel
Level 76
God Stats
1W - 0L
1,601 SR
Queue Stats
34W - 36L
1,454 Elo+
Solo
Team Averages
Level 85
1,627 SR
1,456 Elo+

VS

Team Averages
Level 71
1,399 SR
1,517 Elo+
Izanami
Izanami
DragonsKing666
Izanami
Level 30
God Stats
0W - 1L
1,425 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Mythic_Vanish
Fenrir
Level 97
God Stats
1W - 3L
1,520 SR
Queue Stats
215W - 201L
1,512 Elo+
Party 1
Hades
Hades
RCG Primetime
Hades
Level 86
God Stats
0W - 2L
1,251 SR
Queue Stats
24W - 24L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
11
0 / 3 / 17
7,935
721
5,709
11,155
8,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

14
13 / 1 / 5
10,420
947
14,471
9,152
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
H3R0Zz
Hel
13
6 / 2 / 9
9,002
818
9,175
8,975
3,611
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 4
8,071
734
7,069
12,084
2,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 2 / 3
7,551
686
4,764
12,499
7,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
2 / 8 / 3
7,220
656
5,921
11,778
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
19
Kills
6
6
Deaths
19
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
3
17
2.83
L
2
9
4
0.44
W
13
1
5
15.5
W
Hel
H3R0Zz
Hel
6
2
9
5.25
L
2
2
3
1.75
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,355
Damage
17,754
29,282
Taken
36,361
16,529
Mitigated
13,729
15,044
Healing
6,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
5,709
351
0
466
11,155
8,453
312
2,295
8,351
11,292
0
L
7,069
4,518
318
1,170
12,084
2,739
0
3,538
8,415
0
30,738
W
14,471
7,303
0
3,569
9,152
4,465
1,809
1,069
7,883
0
51,820
W
Hel
H3R0Zz
Hel
9,175
504
6,248
4,761
8,975
3,611
786
2,031
6,610
34,211
0
L
4,764
884
0
1,739
12,499
7,746
0
5,503
6,636
342
23,994
L
5,921
456
1,360
1,891
11,778
3,244
0
5,246
6,349
17,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,357
Gold Earned
22,842
142
Minions Killed
114
0
Camps Cleared
0
565,108
Distance Traveled
531,075
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,935
721
0
0
0
177,412
2
L
Izanami
8,071
734
57
5
0
141,545
0
W
Anhur
10,420
947
79
7
0
185,506
1
W
Hel
9,002
818
63
6
0
202,190
1
L
Fenrir
7,551
686
29
3
0
235,702
4
L
Hades
7,220
656
28
3
0
153,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role