Player Matchup

Scylla
Scylla
RamsStepsister
Scylla
Level 21
God Stats
8W - 1L
1,753 SR
Queue Stats
547W - 116L
1,960 Elo+
Party 2
Achilles
Achilles
Rathdual
Achilles
Level 19
God Stats
50W - 8L
1,982 SR
Queue Stats
334W - 72L
1,809 Elo+
Party 2
Cthulhu
Cthulhu
Squirtedinurmom
Cthulhu
Level 46
God Stats
1W - 1L
1,696 SR
Queue Stats
91W - 7L
2,036 Elo+
Party 2
Tiamat
Tiamat
clytezmcgee
Tiamat
Level 133
God Stats
16W - 4L
1,655 SR
Queue Stats
720W - 211L
1,928 Elo+
Party 2
Skadi
Skadi
oLexualAbuseo
Skadi
Level 15
God Stats
5W - 0L
1,910 SR
Queue Stats
553W - 230L
1,875 Elo+
Party 2
Team Averages
Level 47
1,799 SR
1,922 Elo+

VS

Team Averages
Level 23
1,463 SR
1,741 Elo+
Freya
Freya
BrynoV
Freya
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 13L
1,770 Elo+
Party 1
Nemesis
Nemesis
RiseOfOsiris
Nemesis
Level 20
God Stats
2W - 3L
1,533 SR
Queue Stats
92W - 50L
1,699 Elo+
Party 1
Vamana
Vamana
WarmongerYi
Vamana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 9L
1,851 Elo+
Party 1
Cabrakan
Cabrakan
gatosabroso
Cabrakan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 14L
1,829 Elo+
Party 1
Ra
Ra
longdngsilver
Ra
Level 16
God Stats
0W - 2L
1,283 SR
Queue Stats
216W - 236L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 17
13,574
1,357
28,564
7,125
2,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Rathdual
Achilles
18
7 / 3 / 25
11,738
1,174
12,052
15,042
10,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
1 / 3 / 31
11,566
1,157
11,317
12,800
9,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
19
10 / 4 / 27
12,620
1,262
20,800
10,021
14,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 4 / 23
11,520
1,152
14,526
7,662
3,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

253

VS

Team 2 Tickets

15

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BrynoV
Freya
16
3 / 10 / 6
10,735
1,074
9,277
18,305
7,380
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
RiseOfOsiris
Nemesis
15
2 / 7 / 9
9,794
979
7,221
17,332
8,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
16
7 / 8 / 6
11,200
1,120
11,572
23,721
12,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
gatosabroso
Cabrakan
16
0 / 9 / 12
9,550
955
11,017
21,806
25,082
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 8 / 7
10,773
1,077
9,656
12,691
5,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
55
40
Kills
15
15
Deaths
42
123
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Freya
BrynoV
Freya
3
10
6
0.6
W
15
1
17
23.5
W
Achilles
Rathdual
Achilles
7
3
25
6.5
L
Nemesis
RiseOfOsiris
Nemesis
2
7
9
0.93
W
1
3
31
5.5
L
Vamana
7
8
6
1.25
W
Tiamat
10
4
27
5.88
L
Cabrakan
gatosabroso
Cabrakan
0
9
12
0.67
L
3
8
7
0.81
W
7
4
23
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,259
Damage
48,743
52,650
Taken
93,855
40,303
Mitigated
58,997
7,849
Healing
8,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
BrynoV
Freya
9,277
2,741
0
2,220
18,305
7,380
0
12,275
5,818
29,727
0
W
28,564
3,107
0
1,896
7,125
2,895
0
4,327
2,798
58,574
0
W
Achilles
Rathdual
Achilles
12,052
2,498
0
1,391
15,042
10,032
0
8,547
6,495
0
19,791
L
Nemesis
RiseOfOsiris
Nemesis
7,221
3,288
0
1,014
17,332
8,380
0
7,987
8,984
0
14,558
W
11,317
737
842
1,711
12,800
9,752
0
9,080
3,720
40,731
0
L
Vamana
11,572
5,996
0
3,310
23,721
12,904
0
16,665
6,421
0
23,738
W
Tiamat
20,800
1,868
0
1,480
10,021
14,555
0
4,965
5,056
31,300
0
L
Cabrakan
gatosabroso
Cabrakan
11,017
649
0
676
21,806
25,082
0
13,782
7,631
28,537
0
L
9,656
830
595
666
12,691
5,251
0
8,929
3,556
32,895
0
W
14,526
6,570
0
529
7,662
3,069
0
3,031
4,631
0
25,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,018
Gold Earned
52,052
218
Minions Killed
160
8
Camps Cleared
7
995,951
Distance Traveled
921,503
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,735
1,074
35
4
1
175,009
3
W
Scylla
13,574
1,357
65
7
1
204,801
0
W
Achilles
11,738
1,174
18
2
1
207,989
0
L
Nemesis
9,794
979
9
1
2
188,747
0
W
Cthulhu
11,566
1,157
77
8
1
203,899
0
L
Vamana
11,200
1,120
29
3
1
223,049
0
W
Tiamat
12,620
1,262
31
3
5
196,664
1
L
Cabrakan
9,550
955
40
4
0
170,538
1
L
Ra
10,773
1,077
47
5
3
164,160
1
W
Skadi
11,520
1,152
27
3
0
182,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role