Player Matchup

Fenrir
Fenrir
Aetaswho1
Fenrir
Level 25
God Stats
3W - 4L
1,537 SR
Queue Stats
34W - 28L
1,551 Elo+
Party 1
Ares
Ares
FennikXX
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,765 Elo+
Party 1
Danzaburou
Danzaburou
Gbags02
Danzaburou
Level 9
God Stats
7W - 2L
1,742 SR
Queue Stats
167W - 168L
1,691 Elo+
Solo
Tyr
Tyr
LaCabraloca20
Tyr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ShiningxDragon
Vulcan
Level 87
God Stats
0W - 1L
1,683 SR
Queue Stats
192W - 149L
1,601 Elo+
Party 1
Team Averages
Level 31
1,592 SR
1,622 Elo+

VS

Team Averages
Level 21
1,594 SR
1,592 Elo+
Danzaburou
Danzaburou
CPTmoonlight
Danzaburou
Level 41
God Stats
18W - 13L
1,730 SR
Queue Stats
59W - 64L
1,585 Elo+
Party 2
Ares
Ares
DoomerCoomer
Ares
Level 10
God Stats
3W - 1L
1,546 SR
Queue Stats
3W - 3L
1,467 Elo+
Party 2
Awilix
Awilix
NathalieBiden
Awilix
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 124L
1,605 Elo+
Solo
Tiamat
Tiamat
SkohnJelton
Tiamat
Level 29
God Stats
2W - 0L
1,693 SR
Queue Stats
61W - 33L
1,735 Elo+
Solo
Geb
Geb
TheStingRai7860
Geb
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aetaswho1
Fenrir
14
4 / 7 / 2
9,075
478
6,450
16,081
5,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ares
13
4 / 4 / 2
8,848
466
4,896
12,064
10,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Gbags02
Danzaburou
11
2 / 3 / 4
7,799
410
7,528
9,768
2,913
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 4 / 2
9,856
519
10,834
14,190
9,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
1 / 7 / 3
8,486
447
5,095
14,866
5,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CPTmoonlight
Danzaburou
17
1 / 5 / 5
10,150
534
7,102
13,673
5,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
1 / 4 / 2
7,718
406
2,632
11,257
7,443
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Focus

Magic Focus

+20
Magical Power

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
7 / 4 / 5
9,852
519
12,208
15,827
6,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
20
16 / 1 / 2
13,179
694
25,204
10,503
10,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

2
0 / 0 / 0
5,417
285
0
0
0

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
14
Kills
25
25
Deaths
14
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aetaswho1
Fenrir
4
7
2
0.71
W
Danzaburou
CPTmoonlight
Danzaburou
1
5
5
0.7
W
1
4
2
0.5
L
Ares
4
4
2
1.25
L
Danzaburou
Gbags02
Danzaburou
2
3
4
1.33
L
3
4
2
1
W
7
4
5
2.38
L
1
7
3
0.36
W
Tiamat
16
1
2
17
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,803
Damage
47,146
66,969
Taken
51,260
34,250
Mitigated
29,932
19,802
Healing
16,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aetaswho1
Fenrir
6,450
2,004
0
4,978
16,081
5,929
0
6,692
9,145
0
45,077
W
Danzaburou
CPTmoonlight
Danzaburou
7,102
1,466
0
5,688
13,673
5,180
816
2,172
11,469
99
72,432
W
2,632
630
0
2,720
11,257
7,443
468
1,885
9,308
19,492
0
L
Ares
4,896
774
0
2,009
12,064
10,493
160
3,293
8,681
20,032
0
L
Danzaburou
Gbags02
Danzaburou
7,528
4,485
0
3,914
9,768
2,913
1,010
1,300
8,442
0
46,268
L
10,834
1,484
0
4,873
14,190
9,405
0
5,130
8,966
369
58,427
W
12,208
6,299
0
4,276
15,827
6,691
88
2,324
13,444
0
57,063
L
5,095
1,472
0
4,028
14,866
5,510
0
10,429
3,800
48,605
0
W
Tiamat
25,204
4,825
0
3,875
10,503
10,618
1,456
3,610
6,726
105,161
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,064
Gold Earned
46,316
461
Minions Killed
427
0
Camps Cleared
0
1,583,341
Distance Traveled
1,472,250
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,075
478
88
5
0
322,436
5
W
Danzaburou
10,150
534
121
6
0
356,503
7
W
Ares
7,718
406
32
2
0
348,863
3
L
Ares
8,848
466
42
2
0
363,398
0
L
Danzaburou
7,799
410
74
4
0
214,739
1
L
Tyr
9,856
519
128
7
0
349,798
6
W
Awilix
9,852
519
82
4
0
379,872
3
L
Vulcan
8,486
447
129
7
0
332,970
3
W
Tiamat
13,179
694
192
10
0
387,012
1
W
Geb
5,417
285
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role