Player Matchup

Ymir
Ymir
Danty9901
Ymir
Level 62
God Stats
89W - 82L
1,485 SR
Queue Stats
179W - 183L
1,453 Elo+
Party 3
Arachne
Arachne
LiLxSoFTxKING
Arachne
Level 70
God Stats
106W - 78L
1,527 SR
Queue Stats
576W - 611L
1,424 Elo+
Solo
Neith
Neith
SaberT86MG
Neith
Level 109
God Stats
37W - 26L
1,576 SR
Queue Stats
190W - 180L
1,412 Elo+
Party 2
Poseidon
Poseidon
aged00
Poseidon
Level 57
God Stats
11W - 9L
1,454 SR
Queue Stats
140W - 144L
1,461 Elo+
Party 3
Ra
Ra
neonstrange
Ra
Level 126
God Stats
15W - 18L
1,539 SR
Queue Stats
565W - 541L
1,453 Elo+
Party 2
Team Averages
Level 85
1,516 SR
1,441 Elo+

VS

Team Averages
Level 77
1,464 SR
1,448 Elo+
Guan Yu
Guan Yu
DuSTyShElf_212
Guan Yu
Level 63
God Stats
0W - 1L
1,264 SR
Queue Stats
5W - 7L
1,479 Elo+
Party 1
Artio
Artio
Shredzz_212
Artio
Level 119
God Stats
1W - 3L
1,606 SR
Queue Stats
91W - 95L
1,453 Elo+
Party 1
Thoth
Thoth
Stefan6669197
Thoth
Level 38
God Stats
1W - 3L
1,302 SR
Queue Stats
152W - 185L
1,405 Elo+
Solo
Pele
Pele
ZA_WARUDoOoOh
Pele
Level 64
God Stats
26W - 28L
1,510 SR
Queue Stats
39W - 45L
1,466 Elo+
Party 1
Achilles
Achilles
xyunggxscummx
Achilles
Level 102
God Stats
1W - 1L
1,640 SR
Queue Stats
76W - 84L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 4 / 7
7,523
470
4,106
14,174
7,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
15
14 / 1 / 7
9,985
624
15,458
11,270
5,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
12
4 / 3 / 6
7,886
493
8,252
9,775
2,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
aged00
Poseidon
14
4 / 6 / 2
8,494
531
7,752
8,290
2,539
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 0 / 8
9,055
566
11,131
4,624
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,618
414
4,323
14,420
11,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 6 / 4
7,461
466
8,294
16,954
7,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 5 / 0
6,956
435
2,099
6,317
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 6 / 2
7,404
463
8,620
12,910
3,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
xyunggxscummx
Achilles
12
5 / 7 / 2
7,237
452
9,691
17,738
13,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
28
Kills
13
14
Deaths
28
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
4
7
1.38
L
1
4
1
0.38
W
Arachne
14
1
7
17.5
W
Neith
4
3
6
2.33
L
3
6
4
0.83
L
1
5
0
0.2
L
3
6
2
0.67
W
Poseidon
aged00
Poseidon
4
6
2
0.83
W
4
0
8
8
L
Achilles
xyunggxscummx
Achilles
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,699
Damage
33,027
48,133
Taken
68,339
20,224
Mitigated
37,985
16,942
Healing
18,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,106
1,197
368
2,688
14,174
7,815
112
4,221
9,757
20,459
0
L
4,323
468
215
3,542
14,420
11,271
0
5,467
8,553
0
30,365
W
Arachne
15,458
11,411
0
4,713
11,270
5,112
74
1,234
9,861
0
52,176
W
Neith
8,252
2,996
369
3,676
9,775
2,902
472
2,601
6,946
0
37,188
L
8,294
481
1,876
7,041
16,954
7,106
367
3,249
13,565
37,907
0
L
2,099
180
0
0
6,317
1,973
724
3,653
2,316
30,054
0
L
8,620
2,211
0
4,036
12,910
3,866
0
2,747
10,053
0
40,583
W
Poseidon
aged00
Poseidon
7,752
1,249
0
1,632
8,290
2,539
1,303
2,737
5,227
45,057
0
W
11,131
707
1,431
2,065
4,624
1,856
1,130
634
3,768
57,842
0
L
Achilles
xyunggxscummx
Achilles
9,691
2,130
309
1,611
17,738
13,769
493
6,655
10,863
6,847
24,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,943
Gold Earned
35,676
369
Minions Killed
298
0
Camps Cleared
0
1,552,266
Distance Traveled
1,392,406
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,523
470
24
2
0
284,763
6
L
Guan Yu
6,618
414
63
4
0
346,630
1
W
Arachne
9,985
624
77
5
0
367,480
1
W
Neith
7,886
493
75
5
0
288,362
5
L
Artio
7,461
466
43
3
0
295,267
0
L
Thoth
6,956
435
66
4
0
211,380
0
L
Pele
7,404
463
82
5
0
254,016
0
W
Poseidon
8,494
531
91
6
0
280,435
0
W
Ra
9,055
566
102
6
0
331,226
3
L
Achilles
7,237
452
44
3
0
285,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role