Player Matchup

Ao Kuang
Ao Kuang
DIEGO DEMOLIDOR
Ao Kuang
Level 18
God Stats
3W - 5L
1,383 SR
Queue Stats
14W - 17L
1,490 Elo+
Solo
Neith
Neith
SKUNKEMBARRA
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,350 Elo+
Solo
King Arthur
King Arthur
SunnyTrevor
King Arthur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,530 Elo+
Party 2
Zhong Kui
Zhong Kui
romzoide
Zhong Kui
Level 27
God Stats
2W - 2L
1,334 SR
Queue Stats
86W - 77L
1,597 Elo+
Solo
Bacchus
Bacchus
zWeeL
Bacchus
Level 32
God Stats
2W - 1L
1,809 SR
Queue Stats
101W - 53L
1,621 Elo+
Party 2
Team Averages
Level 21
1,505 SR
1,517 Elo+

VS

Team Averages
Level 23
1,437 SR
1,499 Elo+
The Morrigan
The Morrigan
MonoDash-Toxic
The Morrigan
Level 28
God Stats
0W - 2L
1,288 SR
Queue Stats
69W - 32L
1,601 Elo+
Party 1
Heimdallr
Heimdallr
Okiniyb
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 45L
1,448 Elo+
Solo
Khepri
Khepri
PancracioOwO
Khepri
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
ShadowBurn-Toxic
Raijin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 56L
1,656 Elo+
Party 1
Danzaburou
Danzaburou
gabrielkoga94
Danzaburou
Level 14
God Stats
25W - 26L
1,397 SR
Queue Stats
47W - 52L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
6 / 0 / 2
8,525
656
4,907
10,433
3,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
1 / 6 / 6
6,985
537
4,397
7,359
2,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SunnyTrevor
King Arthur
13
1 / 3 / 3
6,804
523
3,653
9,802
3,977
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Zhong Kui
romzoide
Zhong Kui
14
10 / 0 / 5
8,961
689
9,176
6,649
4,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
zWeeL
Bacchus
11
3 / 1 / 5
7,245
557
4,901
5,571
4,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
MonoDash-Toxic
The Morrigan
13
3 / 2 / 0
7,641
588
7,259
6,369
3,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Okiniyb
Heimdallr
11
3 / 5 / 3
6,641
511
4,664
9,973
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
6
0 / 1 / 2
5,315
409
1,507
3,492
1,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 5 / 2
7,165
551
5,083
9,630
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
gabrielkoga94
Danzaburou
9
0 / 8 / 0
5,548
427
2,530
11,187
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
21
Kills
10
10
Deaths
21
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
6
0
2
7
L
The Morrigan
MonoDash-Toxic
The Morrigan
3
2
0
1.5
L
Heimdallr
Okiniyb
Heimdallr
3
5
3
0.9
L
Khepri
0
1
2
1
W
1
6
6
0.67
L
4
5
2
1
W
King Arthur
SunnyTrevor
King Arthur
1
3
3
0.83
L
Danzaburou
gabrielkoga94
Danzaburou
0
8
0
0
W
Zhong Kui
romzoide
Zhong Kui
10
0
5
12.5
W
Bacchus
zWeeL
Bacchus
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,034
Damage
21,043
39,814
Taken
40,651
18,320
Mitigated
15,655
11,772
Healing
10,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
4,907
1,335
0
3,249
10,433
3,651
0
1,989
8,324
58,939
0
L
The Morrigan
MonoDash-Toxic
The Morrigan
7,259
2,894
0
2,874
6,369
3,883
200
1,187
5,128
52,464
164
L
Heimdallr
Okiniyb
Heimdallr
4,664
1,478
0
2,143
9,973
3,496
136
4,710
5,167
0
26,066
L
Khepri
1,507
170
0
1,120
3,492
1,756
0
1,208
2,188
11,578
0
W
4,397
2,958
0
1,790
7,359
2,016
2,961
2,554
4,597
0
30,779
L
5,083
652
0
1,736
9,630
3,119
0
3,015
6,481
38,692
0
W
King Arthur
SunnyTrevor
King Arthur
3,653
625
0
2,519
9,802
3,977
370
5,743
3,592
0
30,735
L
Danzaburou
gabrielkoga94
Danzaburou
2,530
1,045
0
2,719
11,187
3,401
52
8,102
2,703
0
20,833
W
Zhong Kui
romzoide
Zhong Kui
9,176
1,272
0
2,620
6,649
4,296
2,144
1,161
5,343
34,673
0
W
Bacchus
zWeeL
Bacchus
4,901
763
0
1,594
5,571
4,380
449
1,181
4,273
15,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,520
Gold Earned
32,310
312
Minions Killed
276
0
Camps Cleared
0
1,222,898
Distance Traveled
1,029,467
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,525
656
100
8
0
242,931
1
L
The Morrigan
7,641
588
92
7
0
224,421
1
L
Heimdallr
6,641
511
53
4
0
224,691
0
L
Khepri
5,315
409
13
1
0
141,539
3
W
Neith
6,985
537
64
5
0
221,667
0
L
Raijin
7,165
551
79
6
0
230,267
5
W
King Arthur
6,804
523
63
5
0
219,483
0
L
Danzaburou
5,548
427
39
3
0
208,549
0
W
Zhong Kui
8,961
689
63
5
0
298,498
3
W
Bacchus
7,245
557
22
2
0
240,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role